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Forums - Gaming Discussion - Really gotta hand it to Microsoft

Kaneman! said:
LivingMetal said:

Why not?  I don't think $500 is a bad price for what it is.  If I were to speculate, more powerful hardware usually comes at a higher monetary price while trying to please the stockholders.  Again, just speculating.

It's not a bad price for what it is, but it is a bad price compared to the Pro. If they had built their system on the back of the Pro unveiling, they certainly wouldn't go for a way higher price point than the Pro had one year earlier. Phil Spencer's talk about it being a "premium product" is just the defense of that high price point in comparison to the cheaper Pro.

I agree, 500 is not bad for what the system offers. That said is it really worth that much, when the competitor will essentially cost 300,- soon and both systems will most likely be obsolete in 2-3 years time?!



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Kaneman! said:
LivingMetal said:

Why not?  I don't think $500 is a bad price for what it is.  If I were to speculate, more powerful hardware usually comes at a higher monetary price while trying to please the stockholders.  Again, just speculating.

It's not a bad price for what it is, but it is a bad price compared to the Pro. If they had built their system on the back of the Pro unveiling, they certainly wouldn't go for a way higher price point than the Pro had one year earlier. Phil Spencer's talk about it being a "premium product" is just the defense of that high price point in comparison to the cheaper Pro.

Well, I've seen a handful of reviews stating that it would be hard to build a PC at a similar price point with the same quality of graphics.  But it's possible (I believe more improbable) that the $500 entry price is set that "high" to give Microsoft wiggle room to drop the price if needed in case sales were dismal which isn't the case at the moment.  Just speculating.



CGI-Quality said:
Jigsawx1 said:

so in reallity the 360 had the better graphics card, more memory (ram) 512mb ddr 3 +10mb ed ram and the cell cpu was garbage because nobody ever used more then 4 cores......

In reality, the 360 was the weaker console and the Cell was hard to develop for.

garbage like i said... xD



 

Intrinsic said: 
Guitarguy said: 

I'm a Sony boy. I love their IP's and their approach to general game design and letting their studios experiment. But Sony really has dropped the ball on a number of features(mainly hardware related) that Microsoft has just knocked out of the park.

1) The Elite controller. I wish Sony made something like this. Yes there are 3rd party controllers with similar features but they are not made by Sony and do not resemble the Dual Shock 4 which I prefer. I have the Nacon Pro and a Scuf Dual Shock 4 controller and I much prefer the Scuf because it is essentially a Dual Shock 4 with added buttons and longer sticks. Problem is I waited 4 weeks for that controller and paid alot for it. No local warranty either(I'm in Australia). An official Dual Shock 'Pro' controller would do away with all these problems.

I'll give you this one.

I read a rumor quite a while back that there is a new DS4 in the works for PS5 that is supposed to be more than just small changes. Sounds like a DS5 Pro Controller to me, but again, it was just a rumor, so who knows. XB having a Pro Controller is an advantage for those that want one. How many people want one, and can afford one, and how many more consoles does that help XB sell?

Intrinsic said: 
Guitarguy said: 

2) 4k Blu-Ray playback. MS implemented this in their base Xbox One S console which can often be had cheaper than a base PS4 console. Sony did not even implement this in their premium/4K focused Pro console which is sheer lunacy in my opinion. When I heard the Pro didn't include this feature, I decided against getting one. I would have bought a Sony UHD TV alongside it because my current TV's are only full HD(Sony Bravias).

Imagine that there are teams of people  who feed their families off thinking up this shit working at sony. They could have added a 4k player in the PS4. Or even the Pro. They didn't. And get this, they did that on purpose. The only reason they aren't coming out and saying why is because they own a movie studio and also release disc movies.

But 4k blu-ray movies... hell any disc based movie thing is going the way of the compact disc. Its obsolete tech simply because the majority of the world prefers to consume their content in another way. MS implemented that feature because more than anything else, they needed a marketing gimmick to differentiate themselves from the PS4. They got one, but its useless. Don't believe me? look at the sales of the ONe S the whole of this year. What good did having a 4k player do for it?

No 4k BD drive was a decision based on money. Not only would it hurt an eventual expensive SNY 4k BD player, but it would make the Pro way more expensive if sold at cost. For all we know, XB is taking a loss of some sort to make it happen on both the S and X, and not because they want to, but because they feel they need to. XB1 was cheaper than PS4 for quite some time, and it did nothing for them, so why not throw in a 4k BD player to sweeten the deal? SNY clearly ran the numbers and said to themselves, while we will lose some customers with no 4k BD, we will likely gain way more with a cheaper price. Is it possible that PS couldn't get their hands on enough 4k BD drives to sustain the total PS4 demand?

Intrinsic said: 
Guitarguy said: 

3) Supersampling enforced via hardware. With the Xbox One X, supersampling is available for every X enhanced game for 1080P tvs so you get a cleaner image with less aliasing. Where with Pro it is essentially up to the discretion of the developer.

I'll give you this one too. But this is also a very sony thing to do, they have this way of leaving these things up to the developers. They do at least have boost mode, but evn that was patched in after a while.

The point in paying extra for this upgrade is supposed to be the 4k mode, but regardless, extra's like some BC and a much more worthwhile 1080p mode are nice features if you want them. How much this adds to the price of the console is also a question, but it shouldn't be much.

Intrinsic said: 
Guitarguy said: 

4) Xbox One X power. I initially stated that we wouldn't see many true native 4k games on the Scorpio and it would mainly be indies and AA titles but I was wrong. Rise of the Tomb Raider does run at native 4K on X while Wolfenstein runs near 2160P alot of the time. The 6TF VS 4.2TF difference is vast especially with the extra RAM and higher resolution textures. If I want the biggest jump in visuals from the base PS4, I will be getting the X.

If the PS4 released this year as opposed to last year, it would be in the same power ball park as the XB1X. Unfortunately though, it would have also cost $500. A $500 dollar console.... hasn't anyone learnt anything? The 1X will sell well this month and next.... but then watch those sales plummet next year. We are too far in the generation for better pixels to make any kinda impact. Sony knows it, MS knows it... and soon you will know it too.

1 year newer tech, approximately 1 year more performance. XB1X didn't launch at $399 though, it was $499, so yes, it has a little more in the box overall, but it's not solely all due to performance. ROTR also runs like crap at full 4k, so Eurogamer strongly suggests using the checkerboard mode which runs very smooth. I'm sure Pro could play ROTR at full 4k with horrible frame rate as well. The extra 4GB of GDDR5 was a smart move by XB.

Intrinsic said: 
Guitarguy said: 

5) X is smaller/runs quieter compared to Pro

You have its "more expensive" cooling solution to thank for that.  Here's is a question though. When you walk into a store around june next year and see the PS4pro for $300 and the XB1X for $500.... will you think it running quieter, being smaller and running its games at a higher rez (that unless you play games at 300% zoom you wouldn't notice) will make seem like a good deal?

I've seen some vids with XB1X running almost silent, and others where there is clearly a problem of some sort. Most vids do show the XB1X having slightly lesser DB than Pro, in a smaller box. This is surprising to see from XB, but the price of this is a factor, and the reliability still is in question. The Pro has a year of proof that the XB1X doesn't, but we will find out. Not like it is something to stress over, but the scenario and history makes it a factor for a while.

Intrinsic said: 
Guitarguy said: 

6) Free-sync.

lol.....

Free-sync is on par with FP16 for the next while. It's there mostly just for good PR.

Intrinsic said: 
Guitarguy said: 

I do think that when OLED TV's become cheaper in the next year, I will be getting the Xbox One X instead of a Pro. It just promotes 4k gaming and content(blu ray) more. 

If you want to get a one X, then by all means do that. Doesn't mean that Sony dropped the ball in all you talked about.

Everybody has their own tastes. Nothing wrong at all getting an XB1X if that's what you want. I would argue that saying PS dropped the ball isn't a good way of putting it, because you could just say XB has as well. PS just has focused on certain things that XB hasn't or hadn't, and XB focused on some things that PS hasn't or hadn't. It's actually good that XB has some pluses that PS doesn't, because it keeps the industry moving forward, which is good for everyone.



Jigsawx1 said:
Kaneman! said:

That makes no sense. If MS were to react to the PS4 Pro announcement, then why would they go for a 500$ price point? 

i think the ps4pro was a reaction on the XOneX because of that there was a so low advertising which ends in low release sales.

Yep, and Sony managed to react a full year ahead of the threat.

trasharmdsister12 said:
DonFerrari said:
1 - for me 60 USD in a controller is already enough rip-off.
2- in Brazil there isn't a single 4k BD at sale since ever
3 -all games have a PS4Pro boost mode since some patches ago and with my 4k tv I don't care about Super Sampling to 1080p
4 - Yep more powerfull but still will be few native 4k, but of course X1X will hit it more consistently.
5 - Yes it was a good design and made the system cost even more with the solutions to keep it cool, while PS4P gone the easy route of just doubling and folding the system. Will probably see a PS4 and PS4P slimmer than now sometime in the future.
6 - free sync? Talking about powering on the TV or V-sync? There is nothing free, it either have additional chip that PS doesn't and as such doesn't draw from the system or it's using some of the extra power for it.

AMD FreeSync (2) is AMD's open standard variant of nVidia's GSync technology in which a variable framerate can be compensated for through a dynamic refresh rate by the screen, which reduces frame stutter in the visual output of a game with a variable framerate.

http://www.amd.com/en/technologies/free-sync

https://en.wikipedia.org/wiki/FreeSync

Both the source and the display need to support FreeSync in order for it to work. Just having the Xbox One X alone won't do it as the TV also needs to be able to handle a dynamic refresh rate. Due to this it seemed like Sony didn't bother to implement the addition of FreeSync (2) to the Pro as TV's still don't have FreeSync (2) capabilities. I think next year will have an uptick in TVs that support FreeSync (2).

Thanks for the info.. and it have been funny how console and tv technology have been going a little unsynchonized



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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CGI-Quality said:
Jigsawx1 said:

garbage like i said... xD

Except if you actually knew anything about development, you wouldn't call it that.

i try to write it in a language that u understand da boss "sony troll mode / off"

 

xD



LivingMetal said:
cmay227 said:

Not part of the development team, but close enough to state it was finalized many months before the X was announced. 

So are you implying that you work for Microsoft or had some hand in the development of the X?

Do not work for MS, but yes my company had input on specs and what we would like to see. We were notified when final specs were determined. and many companies were asked for input, and i would suspect were notified as well when specs we finalized.



cmay227 said:
LivingMetal said:

"More time" = year and a half from Pro announcement to X release.  The X was in development before the Pro announcement.

Yes and you honestly think that in that short of time they changed from the original vision? It did not happen. FACT. Specs were finalized by that time.

Sorry to tell you, but even X1 original changed specs from as little as 6 months because of the announcement of PS4, they increase clockrate of processor after announcing the X1. So 1,5 years is enough to up some portions of the console.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

cmay227 said:
LivingMetal said:

Ummm... Do you honestly believe everything Microsoft says, or were you part of that development team who was privy to such info?

Not part of the development team, but close enough to state it was finalized many months before the X was announced. 

So they finished the X1X even before first announcement and took additional 18 months to release because of reasons?

Please provide your credentials.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
cmay227 said:

Yes and you honestly think that in that short of time they changed from the original vision? It did not happen. FACT. Specs were finalized by that time.

Sorry to tell you, but even X1 original changed specs from as little as 6 months because of the announcement of PS4, they increase clockrate of processor after announcing the X1. So 1,5 years is enough to up some portions of the console.

Processor speed is variable. not set in stone. processor speed does not separate a Pro/X. Stop trying to split hairs.