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Forums - Gaming Discussion - Really gotta hand it to Microsoft

StreaK said:
green_sky said:
Xbone X hardware is indeed more impressive than PS Pro. Good job, MS.

Yeah, in 4 years time Sony too can cook up something even better than MS' xbox x. So what??? No one is gonna tell me The Last of US II looked like crap. I care about awesome games. I still go back to my PS2 just to play masterpieces like Silent Hill 2.

Wow. Okay.



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freebs2 said:
Pemalite said: 

It was the most powerful console last generation. - Not that it made any real difference in games though.

I think that's debatable. The PS3 had an obviuos advantage in terms of CPU but only if games were programmed in a very specific way, the 360 had a slighlty better GPU and had fewer RAM restristictions.

It really depends on how you define more powerfull, the PS3 performed better in a few very specific scenarios while the 360 had a slight advantage in most common scenarios.

It's really not debatable though as it's already been debated to death.
And when I say the "most powerful console". - I mean all the components in conjunction with each other, sure you can pick and choose certain aspects to reinforce your argument.
The different memory setup on the Playstation 3 doesn't change how much power it has as Ram typically doesn't do any processing itself.

LivingMetal said:
Now that Microsoft knows the spec of the PS4 Pro, there was little to no guess work on how to counter what the Pro had to offer in terms of spec. Also, releasing the X a year later allowed Microsoft more time to develop the X while components normally drop in price

These consoles take years of development.

Microsoft was heavily criticized from the very beginning for it's ResolutionGate issues, clearly a repeat of that scenario wasn't on the cards... So if anything, the Xbox One X is more likely a response to the original Playstation 4 and the consumer base.

LivingMetal said:
And about the 4K Blu-Ray playback, it's pretty much a non-factor at this point. There have been reports to the playback being shotty at best. Microsoft even officially announced they they were looking into it.

The Blu-Ray functionality is generally handled by an external app, not the system itself... And will thus likely receive an update at some point.

There are allot things that need "updating" on the Xbox One X on the software side of the fence.

Jigsawx1 said:
CGI-Quality said:

Spec-for-spec, overall, the PS3 was the stronger console. This was best explained, as it always will be, by the exclusives between the two systems. 

OT: I really can't hand much of that OP to them, but then, as a PC gamer, it's a little more difficult. Most of those things have been available to me for a few years, now. However, as an X owner, I do have some gripes, and they mainly reside with just wanting more exclusive content. Not necessarily "X" exclusives, but Xbox One-Only games that I can then see pushed on the platform. That is where it will remain weak.

Other than that, if power is what people seek, and can't/don't want to join the PC Family, there's not a better option than Xbox One X.

so in reallity the 360 had the better graphics card, more memory (ram) 512mb ddr 3 +10mb ed ram and the cell cpu was garbage because nobody ever used more then 4 cores......

The Xbox 360 didn't have more Ram.
The Cell's level of utilization in games doesn't change it's theoretical performance ceiling... In-fact many exclusives did use the Cell processor to a good degree and put it to work doing post-processing effects.

It's still not a great CPU, but it was far more capable than what the Xbox 360 had.

EricHiggin said:

No 4k BD drive was a decision based on money. Not only would it hurt an eventual expensive SNY 4k BD player, but it would make the Pro way more expensive if sold at cost.

Then what Sony could have done is put in a smaller mechanical disk and included a 4k blu-ray drive for the same cost.
Then they could have created an app that allowed for 4k blu-ray playback and sold that at a small price.

Rather... What Sony has done is handed over a checklist feature to Microsoft.

EricHiggin said:

I've seen some vids with XB1X running almost silent, and others where there is clearly a problem of some sort. Most vids do show the XB1X having slightly lesser DB than Pro, in a smaller box. This is surprising to see from XB, but the price of this is a factor, and the reliability still is in question. The Pro has a year of proof that the XB1X doesn't, but we will find out. Not like it is something to stress over, but the scenario and history makes it a factor for a while.

The Xbox One X is pretty quiet.
However... It is a noisy when compared to my launch Xbox One which was literally inaudible, where my external HDD made more noise.

I think the concerns of reliability can be safely put behind us for both console manufacturers, I doubt Microsoft will make a return to the RROD days.

DonFerrari said:

Sorry to tell you, but even X1 original changed specs from as little as 6 months because of the announcement of PS4, they increase clockrate of processor after announcing the X1. So 1,5 years is enough to up some portions of the console.

That was done in software though, the hardware itself didn't change, the hardware was always capable of operating at that clockrate.

cmay227 said:

Processor speed is variable. not set in stone. processor speed does not separate a Pro/X. Stop trying to split hairs. 

It was more than just the CPU speed that was increased.

DonFerrari said:
Jigsawx1 said:

The whole system has got 6tf and that is what it was announced 1 1/2 year ago................

6Tflops is just the GPU, last I heard a console is more than it. And there is more than several ways to reach a specific target.

You are correct.
The 6 Teraflop number is just for the GPU.

2560 shaders * 2x Instructions per clock * 1172Mhz core clock = 6 Teraflops right on the dot.



--::{PC Gaming Master Race}::--

Pemalite said: 
EricHiggin said:

No 4k BD drive was a decision based on money. Not only would it hurt an eventual expensive SNY 4k BD player, but it would make the Pro way more expensive if sold at cost.

Then what Sony could have done is put in a smaller mechanical disk and included a 4k blu-ray drive for the same cost.
Then they could have created an app that allowed for 4k blu-ray playback and sold that at a small price.

Rather... What Sony has done is handed over a checklist feature to Microsoft.

Your point about changing the hardware specs to make a 4k BD possible has some merit, but whether or not a small enough HDD would even be worthwhile, yet leave room for a 4k BD drive, for $399, being sold at cost, is hard to say back in late 2016. You could even ask, what if they didn't even bother with a mass storage device and add 4k BD instead? They maybe could have just charged $499 and added 4k BD. They didn't though, and it's worked out fine so far.

PS didn't hand anything over. They traded a weaker checklist item for a stronger one. 4k BD or $399? The cheaper price will lead to more sales in the long run for Pro. It should also more than likely help boost PS5 sales due to it having a 4k BD drive, since the price should be right by then. PS is laser focused on balancing the dedicated game console vs media vs extra's vs price problem that trouble's all console launches and sales.

Pemalite said: 
EricHiggin said:

I've seen some vids with XB1X running almost silent, and others where there is clearly a problem of some sort. Most vids do show the XB1X having slightly lesser DB than Pro, in a smaller box. This is surprising to see from XB, but the price of this is a factor, and the reliability still is in question. The Pro has a year of proof that the XB1X doesn't, but we will find out. Not like it is something to stress over, but the scenario and history makes it a factor for a while.

The Xbox One X is pretty quiet.
However... It is a noisy when compared to my launch Xbox One which was literally inaudible, where my external HDD made more noise.

I think the concerns of reliability can be safely put behind us for both console manufacturers, I doubt Microsoft will make a return to the RROD days.

The XB1X hardware overall is impressive based on it's, how much tech can we give you without giving away the farm, business plan that XB and PS follow now. Since giant hardware subsidies are a thing of the past, XB1X fits the bill, I don't argue that one bit. It is quiet for it's size and performance.

I don't expect XB1X to have the same major RROD problems that the 360 had, because that would basically be the final nail in the XB coffin, but at this point in time I can't rule it out completely though. All I can say is that Pro now holds the reliability crown due to it's year advance release, just like how XB1X now holds the performance crown due to it's extra year of development. Pro could very well lose it's reliability crown to XB1X eventually, just like how XB1X could lose it's performance crown to another PS console eventually.



EricHiggin said:

Your point about changing the hardware specs to make a 4k BD possible has some merit, but whether or not a small enough HDD would even be worthwhile, yet leave room for a 4k BD drive, for $399, being sold at cost, is hard to say back in late 2016. d sales.

Considering that there are some BDXL Blu-Ray rom drives on the PC that aren't really that much more expensive than the "regular" version... The cost argument thus becomes tenuous at best as 4k Blu-Ray isn't a massive departure from that.

Besides... If the Xbox One S includes one and still sells for under $300 AUD, I'm sure it's more than feasible for a device that is $450-$500 AUD.

Regardless. Sony could have sold the Playstation 4 Pro with a 500GB Hard Drive and a 4k Blu-Ray drive. Then sold a 1/2 Terabyte variation for $50 more as a higher priced tier.

EricHiggin said:

You could even ask, what if they didn't even bother with a mass storage device and add 4k BD instead? They maybe could have just charged $499 and added 4k BD. They didn't though, and it's worked out fine so far.

You know, I wouldn't actually be against the Xbox One and Playstation 4 coming with a version without a hard drive, some people are going to expand the storage either way so bundling one is pointless for those people.

Heck, they could also release a version that is without an optical disk as well... As some people have already transitioned to a 100% digital world.

More choice isn't a bad thing in my eyes.

EricHiggin said:

The XB1X hardware overall is impressive based on it's, how much tech can we give you without giving away the farm, business plan that XB and PS follow now. Since giant hardware subsidies are a thing of the past, XB1X fits the bill, I don't argue that one bit. It is quiet for it's size and performance.

I am a hardware enthusiast, thus I will always cry out for more, cost isn't always a concern.
The Xbox One X is using mid-range graphics hardware with a low-end CPU, there is no beating around the bush there... For some that is okay.



--::{PC Gaming Master Race}::--

cmay227 said:
DonFerrari said:

Yes they aren't the same, but you are the one claiming the specs were finalized and they had to wait for like 2 years before being able to launch.

And I have a hard time with people claiming to have privileged information but being unable to provide credentials...

CGI per example we know is a dev (I don't know from where) and we know that because of the knowledge he exhibits and the things he post not because he say he is.

You do understand that there is a lot involved with creating a game console correct? Do you think it was only like 3 people working on it? No outside opinion? just a small team and that's it? You know what a NDA is right? Like i said, dont care if you believe me just giving what i know. give it a few years and there will be a book about this gen and by then, there will be some high level MS guy revealing all about his days involved with the Xbox one design and creation. Then you will have 100% knowledge of the time frame. Maybe in a few years ill post a pic with a timestamp of something with me in it. but for now i know not to post something that i am unable to divulge more of. Thank you 

You know i played with a guy on Xbox live for about 7 years. I mean countless hours weekly (halo 2+3) COD 4. mw2,mw3. One day he says he's in dallas and would like to meet up and have dinner. So he and his wife,and me and mine meet. Throughout the years he always said he was in a band, said they had quite a few hits. Yea,yea,yea i said, sure. whatever. Said his band name as "Living colour" Sure i said. We meet, Had a good time. Great guy.  When i got home looked up Living colour. BAMM, there he is playing bass. I'm still skeptical of people who say they know things or are something. I understand that. but i tend to be a little more open minded because You never know. Just saying not everyone has agenda to be deceitful.

Yes I do understand there is a lot involved, and a lot of people, and that is one of the reasons I and others are saying that PS4Pro being fully revealed over 18 months before X1X releases COULD have affected the design of the X1X.

You don't have to break any NDA to give your credentials... or do you have any contract term that prohibit you from saying where you work and what is your name?

The issue on the claim is not that you work on the industry, is that you are using that to ascertain that you are privy of information that can't be released and as such no one can dispute your claim, so that is where the request for credentials come from.

Pemalite said: 
DonFerrari said:

Sorry to tell you, but even X1 original changed specs from as little as 6 months because of the announcement of PS4, they increase clockrate of processor after announcing the X1. So 1,5 years is enough to up some portions of the console.

That was done in software though, the hardware itself didn't change, the hardware was always capable of operating at that clockrate.

DonFerrari said:

6Tflops is just the GPU, last I heard a console is more than it. And there is more than several ways to reach a specific target.

You are correct.
The 6 Teraflop number is just for the GPU.

2560 shaders * 2x Instructions per clock * 1172Mhz core clock = 6 Teraflops right on the dot.

I didn't know about the SW being twiked to change the clockrate (although I knew about the processor not being changed to achieve that). But the sole point I made is that it isn't impossible or even improbable to have changes in the specs a few months (in this case would be 18months) before release. PS4 had the RAM doubled and X1 had the CPU clock increased, both are evidence that they can change thinks either as reaction to competition or as internal improvements due to market availability of parts.

On the GPU, thanks for putting the details... and my point on that is that they also could have achieved the same 6Tflops with a different combination of shaders and core clock. So even if keeping the same face value they between reveal and release could have changed the internal configuration (like seeing it would be cheaper to have less shader at higher clock, or that it would be cooler to have more shaders at lower clock).

Pemalite said:
EricHiggin said:

Your point about changing the hardware specs to make a 4k BD possible has some merit, but whether or not a small enough HDD would even be worthwhile, yet leave room for a 4k BD drive, for $399, being sold at cost, is hard to say back in late 2016. d sales.

Considering that there are some BDXL Blu-Ray rom drives on the PC that aren't really that much more expensive than the "regular" version... The cost argument thus becomes tenuous at best as 4k Blu-Ray isn't a massive departure from that.

Besides... If the Xbox One S includes one and still sells for under $300 AUD, I'm sure it's more than feasible for a device that is $450-$500 AUD.

Regardless. Sony could have sold the Playstation 4 Pro with a 500GB Hard Drive and a 4k Blu-Ray drive. Then sold a 1/2 Terabyte variation for $50 more as a higher priced tier.

EricHiggin said:

You could even ask, what if they didn't even bother with a mass storage device and add 4k BD instead? They maybe could have just charged $499 and added 4k BD. They didn't though, and it's worked out fine so far.

You know, I wouldn't actually be against the Xbox One and Playstation 4 coming with a version without a hard drive, some people are going to expand the storage either way so bundling one is pointless for those people.

Heck, they could also release a version that is without an optical disk as well... As some people have already transitioned to a 100% digital world.

More choice isn't a bad thing in my eyes.

EricHiggin said:

The XB1X hardware overall is impressive based on it's, how much tech can we give you without giving away the farm, business plan that XB and PS follow now. Since giant hardware subsidies are a thing of the past, XB1X fits the bill, I don't argue that one bit. It is quiet for it's size and performance.

I am a hardware enthusiast, thus I will always cry out for more, cost isn't always a concern.
The Xbox One X is using mid-range graphics hardware with a low-end CPU, there is no beating around the bush there... For some that is okay.

Yes, there isn't much excuse for Sony decision. What we can look at are "justifications". As put, it could increase cost a little, it could compete with their premium 4kBD players, there is few discs being sold, vg market isn't really caring about it, etc... all summed made Sony deciding to not include it so far.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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DonFerrari said:

I didn't know about the SW being twiked to change the clockrate (although I knew about the processor not being changed to achieve that). But the sole point I made is that it isn't impossible or even improbable to have changes in the specs a few months (in this case would be 18months) before release. PS4 had the RAM doubled and X1 had the CPU clock increased, both are evidence that they can change thinks either as reaction to competition or as internal improvements due to market availability of parts.

Clockrates can change even after a console is released via a firmware update... PSP being the prime example of that.

But you are right... That in some instances you can change the specifications just a few months from release... To a point.
You can not just go and add more CU's to a SoC as that is a very time consuming process that requires respins and validation of the chips.
But if say... Higher density DRAM comes along... And uses the same pin-outs, it can basically be a drop in replacement.


DonFerrari said:

On the GPU, thanks for putting the details... and my point on that is that they also could have achieved the same 6Tflops with a different combination of shaders and core clock. So even if keeping the same face value they between reveal and release could have changed the internal configuration (like seeing it would be cheaper to have less shader at higher clock, or that it would be cooler to have more shaders at lower clock).

Correct!
The GPU could have been twice the size, half the clock and have the exact same performance as it does now.
There is a balance of size vs clock rate to getting the best performance/efficiency combination that you can for any given manufacturing process.

DonFerrari said:

Yes, there isn't much excuse for Sony decision. What we can look at are "justifications". As put, it could increase cost a little, it could compete with their premium 4kBD players, there is few discs being sold, vg market isn't really caring about it, etc... all summed made Sony deciding to not include it so far.

Ultimately though people will vote with their wallets, for most people... The lack of 4k Blu-Ray isn't a factor in their purchasing decisions if the Playstation 4 and Xbox One S sales rate is anything to judge by.

Doesn't mean it's not a nice feature to have though.



--::{PC Gaming Master Race}::--

I dont care about almost all of the things you have listed except the enforced super sampling. The Xbox One X is smaller and more powerful? Who would have guessed it costs 100€ more and came out a year later?

The PS4 Pro is more quite if you run games.

https://www.youtube.com/watch?v=iDWVp0mfBF4

 

Of course it can run Tomb Raider in 4K because that game run in 1080p on the original xbox one in the first place, but 900p games not so much. So what happened with uncomprimised native 4K that MS was touting about?

Do i think the XBox One has a lot things doing better than PS4 Pro? Sure but its not the things MS or their followers are constantly boasting about, things like OG and 360 BC are a  valid arguments against the Pro which runs even better on the X, Fallout 3 even in 4K. Or the fact that unpatched games are boosting performance by using all the hardware power including GPU units, not just higher Mhz.

Last edited by Ruler - on 17 November 2017

Pemalite said:
DonFerrari said:

I didn't know about the SW being twiked to change the clockrate (although I knew about the processor not being changed to achieve that). But the sole point I made is that it isn't impossible or even improbable to have changes in the specs a few months (in this case would be 18months) before release. PS4 had the RAM doubled and X1 had the CPU clock increased, both are evidence that they can change thinks either as reaction to competition or as internal improvements due to market availability of parts.

Clockrates can change even after a console is released via a firmware update... PSP being the prime example of that.

But you are right... That in some instances you can change the specifications just a few months from release... To a point.
You can not just go and add more CU's to a SoC as that is a very time consuming process that requires respins and validation of the chips.
But if say... Higher density DRAM comes along... And uses the same pin-outs, it can basically be a drop in replacement.

DonFerrari said:

On the GPU, thanks for putting the details... and my point on that is that they also could have achieved the same 6Tflops with a different combination of shaders and core clock. So even if keeping the same face value they between reveal and release could have changed the internal configuration (like seeing it would be cheaper to have less shader at higher clock, or that it would be cooler to have more shaders at lower clock).

Correct!
The GPU could have been twice the size, half the clock and have the exact same performance as it does now.
There is a balance of size vs clock rate to getting the best performance/efficiency combination that you can for any given manufacturing process.

DonFerrari said:

Yes, there isn't much excuse for Sony decision. What we can look at are "justifications". As put, it could increase cost a little, it could compete with their premium 4kBD players, there is few discs being sold, vg market isn't really caring about it, etc... all summed made Sony deciding to not include it so far.

Ultimately though people will vote with their wallets, for most people... The lack of 4k Blu-Ray isn't a factor in their purchasing decisions if the Playstation 4 and Xbox One S sales rate is anything to judge by.

Doesn't mean it's not a nice feature to have though.

I can say that I was surprised that Sony to this day didn't made the same upclock on PS4, perhaps they were on the limit of the heat envelope. Still I don't really think it is uncommon for 18 months before release to not have the hardware finished even in design, but sure 12 months or less it would be very hard to have changes besides the both we covered.

And in the case of X1X considering people is saying it is very quite, doesn't consume excessive energy or heat a lot it is possible that they could even push the clockrate a little more?

On the BD, yep they were cheap and customers didn't complain... I would like the drive, but will take some time for there being discs here for me to buy.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Ruler said:

I dont care about almost all of the things you have listed except the enforced super sampling. The Xbox One X is smaller and more powerful? Who would have guessed it cost 100€ more and came out a year later?

The PS4 Pro is more quite if you run games.

https://www.youtube.com/watch?v=iDWVp0mfBF4

 

Of course it can run Tomb Raider in 4K because that game run in 1080p on the original xbox one in the first place, but 900p games not so much. So what happened with uncomprimised native 4K that MS was touting about?

they backpedaled and said they will let the devs choose.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

d21lewis said:
Errorist76 said:

Gotta give it to them...They’d definitely know how to embarrass their early customers. 

How so?

By not supporting their first 500$ machine with new and interesting games, over the last few years in the first place... and now expecting them to shell out another 500$ after just 4 years, just to not feel left behind.. and, of course,  in order to play 3rd party and their old games better.