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Forums - Nintendo Discussion - Mario Odyssey totally burried 3D World

curl-6 said:
Goodnightmoon said:

But is a game with a lot of "flow" in the gameplay because of that, linearity has its advantages when done well and that game did it well, the lack of ambition was its biggest mistake but not the lack of quality.

I'm not saying it's not quality; it is a polished and enjoyable game. I simply feel that it doesn't quite have the imagination or depth to put it on the same God-like tier as Galaxy, 64, or Odyssey.

That's definitely true, however I think it will age way better that Mario 64 and Sunshine, ast least gameplay wise.



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curl-6 said:
Goodnightmoon said:

But is a game with a lot of "flow" in the gameplay because of that, linearity has its advantages when done well and that game did it well, the lack of ambition was its biggest mistake but not the lack of quality.

I'm not saying it's not quality; it is a polished and enjoyable game. I simply feel that it doesn't quite have the imagination or depth to put it on the same God-like tier as Galaxy, 64, or Odyssey.

I also blame bad timing for this. 3D World came out a year after NSMBU, the last game of a serie that had already dried up and created fatigue in the 2D Mario franchise (4 very similar games in 6 years!!) So it presented the same progression, conceptualization in gameplay, with just more ambitious setups.

Had the NSMB games never existed, I believe 3D World's reception would have been warmer. It would have offered multiplayer for the first time. But now, NSMBWii had already done that, and NSMBU too.

Personally, I never could savor 3D World effectively because it was constructed like a 2D platformer and I had my share of average platformers for the past 6 years.