DialgaMarine said: Sony producing in-house GDDR7 for PS5 confirmed? |
No.
CGI-Quality said: Awaits Pemalite for "that" discussion! :P |
Have I become that predictable? :P
CGI-Quality said:
And that means double the bandwidth over current gen 8Gbps memory as used on say a GeForce GTX 1070 Ti
More at sources.
Source 1 Source 2
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Well. GDDR5X can hit 16Gbps anyway.
https://www.anandtech.com/show/11543/micron-discusses-gddr5x-gddr6-and-gddr5
So over time they will obviously be able to push GDDR6 much higher.
DonFerrari said: Hey CGI, do you think this would go to next gen consoles or would be better to have more and smaller ram chips to increase bandwidth and keep low costs? |
It's is the eventual replacement of GDDR5 and GDDR5X, so if scales of economies kick in... Then there is the potential to see GDDR6 in next gen consoles.
Otherwise GDDR5X will be it.
The other competitor could be HBM3, which could have some big cost reductions (At the expense of performance) to make it more viable in consumer spaces, the way that gets achieved is by kicking the silicon interposer to the curb and vastly simplifying the Ram stack at the expense of performance, but driving up clockrates to compensate.
malistix1985 said:
Doesn't matter, if you read the article these chips are being designed for the Volta GPU, high end stuff for quite some time and also expensive, higher bandwith is good but lets say the PS5 ships with 16GB or ram, realistic right, the difference between GDDR5 vs GDDR6 or HBM memory, which are both much faster would be a decision that costs milions.
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This Ram isn't being "designed for Volta". It's Ram. - Rather Volta has been designed to take advantage of it.
GDDR6 is the successor to GDDR5, GDDR5X took on some "GDDR6" characteristics as GPU manufacturers needed a middle step between the two technologies due to the demand for more bandwidth economically.
GDDR6 will obviously be relegated to the high-end and trickle down into other markets, happens every time a new GPU memory technology arrives.
malistix1985 said:
Overall if you look at the 1080ti on pc, which uses GDDR5X and has 11GB's of memory right now its? 800? lets say the ps5 gpu is CLOSE to that, 2 years from now right prices are 1/4th of what they used to be, realisticly, they still need to build the rest of the console, they proberbly want to aim for 399 max 499 and they want to make a CPU that is much more powerfull, lets say Ryzen if they stick with AMD.
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Bad comparison. No consumer PC GPU had 8GB of GDDR5 Ram when the Playstation 4 launched.
It wasn't until 2015 when AMD pushed out Hawaii and nVidia pushed out Maxwell that GPU's had 8GB GDDR5 or more, years after the Playstation 4 launched.
Fast forward to today... And even mid-range cheap GPU's like Polaris (RX 480/RX 580) can come packaged with 8GB of GDDR5X memory.
DonFerrari said:
I understood this part. I believe you didn't understand my second questiion.
It's about if it we are going to see GDDR5 (or what they choose) on smaller chips to make a pool and increase bandwidth or if the chip will have a very large bandwidth or speed itself that a single or 2 chips would be the best choice.
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If the Ram is GDDR5/GDDR5X/GDDR6 then there will be lots of smaller chips. Probably 8-16 of them if they are using a power-of-2 memory bus.
If it's HBM then there will just be a couple of chips at most.
DonFerrari said:
I'm asking that because I remember Sony choose to have more memory chips to have higher bandwidth right?
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Sony opted for 16x 512MB chips in the Playstation 4, each chip had a 16-bit connection to the SoC for a total of 256-bit. Each chip operated at 2.75Ghz to provide 176GB/s of bandwidth.
Later on... Sony cut the amount of chips in half, but doubled their capacity and doubled the connection to 32-bit so that way they retained the same amount of bandwidth at the same clockrate, this only became viable because the appropriate Ram had became available, it did reduce board complexity and save costs.
Even if next gen retains GDDR5X though, memory clocks are constantly increasing, it wouldn't be overtly difficult to see massive gains in bandwidth and memory capacities for the same price over the base Xbox One and Playstation 4.