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Forums - PC Discussion - Samsung GDDR6 Memory Arriving Next Year With 16 Gbps Speeds – Designed For NVIDIA Volta

DonFerrari said:
malistix1985 said:

PS4 and PS4 pro have a 256-bit memory bus, Xbox one X has a 384 bit memory bus and this is because the Xbox one X has more memory modules, so you might be correct

But on a GDDR5X the speed/bandwidth and expected capabilities of PS5 would make more sense on size/cost/performance to have more or less modules (imagining that it will probably have less than 20GB)

If you look at the cards so far released with GDDR5X they are all build up from 1GB modules, I havn't seen any bigger. So going by what we have seen that seems to be what they are producing, so ift he PS5 would use that type of memory expect to see a simulair buildup of bus, speeds and memory modules as the high end graphic cards of today.

But memory type and stuff doesn't say everything, even tough the Xbox one X uses GDDR5 and not GDDR5X it still manages to hit the same effective speed as the 1080GTX, that is the most cost effecient sollution to go for the slower type of memory with a high memory bus (more modules)




Twitter @CyberMalistix

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malistix1985 said:
DonFerrari said:

But on a GDDR5X the speed/bandwidth and expected capabilities of PS5 would make more sense on size/cost/performance to have more or less modules (imagining that it will probably have less than 20GB)

If you look at the cards so far released with GDDR5X they are all build up from 1GB modules, I havn't seen any bigger. So going by what we have seen that seems to be what they are producing, so ift he PS5 would use that type of memory expect to see a simulair buildup of bus, speeds and memory modules as the high end graphic cards of today.

But memory type and stuff doesn't say everything, even tough the Xbox one X uses GDDR5 and not GDDR5X it still manages to hit the same effective speed as the 1080GTX, that is the most cost effecient sollution to go for the slower type of memory with a high memory bus (more modules)

But on 3 years the GDDR5X and/or bigger than 1GB modules may be a better choice for speed or cost right? But sure we need to evaluate based on the present and what that can say about the future. But 16 to 32 modules would use a lot of space wouldn't it?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

DonFerrari said:
malistix1985 said:

If you look at the cards so far released with GDDR5X they are all build up from 1GB modules, I havn't seen any bigger. So going by what we have seen that seems to be what they are producing, so ift he PS5 would use that type of memory expect to see a simulair buildup of bus, speeds and memory modules as the high end graphic cards of today.

But memory type and stuff doesn't say everything, even tough the Xbox one X uses GDDR5 and not GDDR5X it still manages to hit the same effective speed as the 1080GTX, that is the most cost effecient sollution to go for the slower type of memory with a high memory bus (more modules)

But on 3 years the GDDR5X and/or bigger than 1GB modules may be a better choice for speed or cost right? But sure we need to evaluate based on the present and what that can say about the future. But 16 to 32 modules would use a lot of space wouldn't it?

Since the Xbox One X has 12x1 GB modules I don't see why the ps4 having 16x1GB modules would use a lot of space, its actually quite a tiny thing on the motherboard, you could fit a ton more if you really wanted. 

We should let the people get back on topic on GDDR6 because we have gone a long way from the main topic




Twitter @CyberMalistix

malistix1985 said:
DonFerrari said:

But on 3 years the GDDR5X and/or bigger than 1GB modules may be a better choice for speed or cost right? But sure we need to evaluate based on the present and what that can say about the future. But 16 to 32 modules would use a lot of space wouldn't it?

Since the Xbox One X has 12x1 GB modules I don't see why the ps4 having 16x1GB modules would use a lot of space, its actually quite a tiny thing on the motherboard, you could fit a ton more if you really wanted. 

We should let the people get back on topic on GDDR6 because we have gone a long way from the main topic

My bad from going off-topic... but I think 16GB would be to little for PS5, 32GB is closer to reality IMHO.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

CGI-Quality said:
DonFerrari said: 

Gotcha... and talking about GDDR5X are we looking at few chips with high speed and bandwidth or a composition of several chips to combine and make high speed and bandwidth?

And on size of the memories how much difference would we expect a composition of chips versus "bigger" chips?

Size of the chips should remain relatively similar, give or take. 

gotcha. thanks



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

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32GB ramz in the PS5 lets go!!

I think PS5 is gonna have 4 stacks of 8GB ramz.



CGI-Quality said:
Turkish said:
32GB ramz in the PS5 lets go!!

I think PS5 is gonna have 4 stacks of 8GB ramz.

If you truly believe either of those things are going to happen, you will be very disappointed. 

Any reason like price, GPU not needing that much or some your general knowledge of where they are heading for next gen?



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

CGI-Quality said:
DonFerrari said:

Any reason like price, GPU not needing that much or some your general knowledge of where they are heading for next gen?

Price, mainly. If G6 is in either next gen console, there's just no way they're going to nearly triple the Titan Xp's 12GB frame-buffer. Even using G5X, I don't see it. Like I said. 16GB at most. This way they double the PS4's baseline and clear the Xbox One X's by 4 additional GBs, all while targeting a $399 launch price.

Be nice if Sony uses a similar RAM setup as the Pro. Have 16GB of GDDR5X/GDDR6 for games and 4GB of DDR4 for general system functions.



CGI-Quality said:
DonFerrari said:

Any reason like price, GPU not needing that much or some your general knowledge of where they are heading for next gen?

Price, mainly. If G6 is in either next gen console, there's just no way they're going to nearly triple the Titan Xp's 12GB frame-buffer. Even using G5X, I don't see it. Like I said. 16GB at most. This way they double the PS4's baseline and clear the Xbox One X's by 4 additional GBs, all while targeting a $399 launch price.

Oww my bad I was thinking about only the memory amount not the GDDR6 in this case, I though he was talking about GDDR5 or GDDR5X.

So being GDDR5 or X, 32GB would be to much on price or unecessary?

Aura7541 said:
CGI-Quality said:

Price, mainly. If G6 is in either next gen console, there's just no way they're going to nearly triple the Titan Xp's 12GB frame-buffer. Even using G5X, I don't see it. Like I said. 16GB at most. This way they double the PS4's baseline and clear the Xbox One X's by 4 additional GBs, all while targeting a $399 launch price.

Be nice if Sony uses a similar RAM setup as the Pro. Have 16GB of GDDR5X/GDDR6 for games and 4GB of DDR4 for general system functions.

I wouldn't mind they leaving cheap and slow ram for those pesky big ram usage of UI... I would preffer my PS4 barebones with the 8GB of RAM being at least 7GB for games



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

Excited to see how this performs in the new Nvidia GPU's. I would really like to see a Card that offers equal HBM or GDDR6 to see the impact they make.

As for the Next Gen Console implementation. Who knows? The transition to next gen is right in the middle of a lot of new technologies. Memory and Storage decisions are going to be extreamly tough, multi-billion dollar decisions.

Personally I really don't like thge idea of another generation of GDDR5 and HDD's, so I hope that next gen either waits for the neccissary tech, or Sony/Microsoft are willing to eat the cost in the beggining, knowing that prices on GDDR6/HBM and SSD's are going to plumet and capacity will skyrocket through the 2020's.



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