Looks pretty good considering. Dat PC tho.
Seems a remarkably close conversion given it's portable hardware running a game designed for PS4/Xbone/PC.
CrowRSchneider said: If only it had motion controls I'd buy it, |
Add your voice if you can: https://bethesda.net/community/topic/102021/doom-switch-needs-gyro-aiming/
Switch version is obviously worse than everything else, and it runs at 30fps, but all things considered, it's actually pretty good for a port
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-Newcloud- said: The Switch version looks better then it has any right to, I thought the gap would be far bigger |
The gap is huge. Worse lighting and alpha effects and running at 30fps at a lower resolution. The other versions are way better but if I had a Switch I would get this version for the portability and any of the other versions for the full experience.
Will get this just because I love the game and want to support Bethesda's Switch ports. Bummed there are no motion controls though.
Weirdly, it looks closer to the PS4/Xbone versions than the Sonic Forces Switch port does; you'd think it'd be the opposite since Sonic is a more stylized game.
curl-6 said: Weirdly, it looks closer to the PS4/Xbone versions than the Sonic Forces Switch port does; you'd think it'd be the opposite since Sonic is a more stylized game. |
Sonic Forces on Switch looks terrible in places, the first level for example looks really nice and alot of effort was obviously put in, and then I believe it's stage 3, the first one where you play as classic sonic looks like an N64 game upscaled to HD.
Surprised after skimming the posts quickly there are quite a few people refusing to buy it because it does not contain motion controls. Really? Howcome people are pro motion controls all of a sudden, obviously having the option is better, but come one nobody uses motion controls anymore.
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