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Forums - Sales Discussion - Call of Duty: WWII earns over $500 million in first three days, sets new day 1 digital record on PS4, double IW sales

Ka-pi96 said:
Frank_kc said:

hmmm i dont know if it works this way, but if you divided the 500M by 60, you will get around 8M copies.

Assuming they're talking worldwide sales you'd have to take in to account different game prices in different countries, as well as exchange rates.

Then there's the collectors edition versions sold as well. I know COD collectors editions can be pretty pricey!

Edit: Of course they could have also sold a lot of loot boxes in the first 3 days as well to add to that revenue.

This, except for the loot box part because there aren't any paid loot boxes at the moment, those are coming next week.



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Ka-pi96 said:
Barkley said:

Huh? Why are you blaming Sony/MS for the price Activision set? It's not "their" price.

There are reasons thrown around for why many digital titles are priced so highly, but in the end it boils down to... enough people are willing to pay it.

Activision set the same RRP for physical retailers. But they're all like "nah mate, we gotta sell it lower than that to beat Amazon, Game, Tesco etc". Sony/MS couldn't care less about that because they haven't got any digital competition. So yeah, I'm blaming Sony/MS, they are the retailer in this case...

It doesn't matter how much competition they have or how many digital stores there are, the publisher has direct control of digital prices, unlike physical.

Physical they sell the product to the retailer, who then sell it on, and thus can choose the price.

Digital they sell their own product directly to the consumer, just using the digital store platform to do so. The digital store has zero-say on pricing.

Digital: Activison sells directly to consumer through a third-party service (psn/steam/xbl)

Physical: Activison sells to a retailer, who then sell it to a consumer however they wish.



Ka-pi96 said:
Barkley said:

It doesn't matter how much competition they have or how many digital stores there are, the publisher has direct control of digital prices, unlike physical.

Physical they sell the product to the retailer, who then sell it on, and thus can choose the price.

Digital they sell their own product directly to the consumer, just using the digital store platform to do so. The digital store has zero-say on pricing.

Digital: Activison sells directly to consumer through a third-party service (psn/steam/xbl)

Physical: Activison sells to a retailer, who then sell it to a consumer however they wish.

So why then is the Steam version of COD WW2 in line with physical retailer prices but the PSN/XBL versions are still a complete rip off?

Because Activision decided to sell CoD at that price on steam, likely as 99% of game sales on PC are digital. Whereas consoles are still primarily Physical sales so they're not necessarily harming themselves by putting some people off with the price.

Basically if someone decides the Digital version on console is too expensive, they are probably just going to go and buy the physical version.

If someone decides the Digital version on PC is too expensive, they're just not gonna buy the thing.



Ka-pi96 said:
Skeeuk said:
Ok digital is fine but it's £57.99 this is rubbish why so high?

Because Sony/Microsoft abuse the fact they have a monopoly on digital sales for their systems. You either pay their price or you don't get it digitally.

Disgusting really, but that's what they do. Would probably be even higher if digital were the only way to buy it, yet some people want digital only consoles... why?

Amazon sells digital products for PSN and XBL...



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Ka-pi96 said:
Barkley said:

Huh? Why are you blaming Sony/MS for the price Activision set? It's not "their" price.

There are reasons thrown around for why many digital titles are priced so highly, but in the end it boils down to... enough people are willing to pay it.

Activision set the same RRP for physical retailers. But they're all like "nah mate, we gotta sell it lower than that to beat Amazon, Game, Tesco etc". Sony/MS couldn't care less about that because they haven't got any digital competition. So yeah, I'm blaming Sony/MS, they are the retailer in this case...

I'm not sure what I'm reading here.  You want Microsoft and Sony to take away the ability of publishers and developers to set their own price?

This isn't retail.  The publisher doesn't sell a set number of digital copies to the platform holder, who then has to get rid of them at their own discretion or have them taking up inventory space or sitting on their ledgers at the end of the year.