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Forums - Gaming Discussion - Blizzcon shows off new WoW expansion: Battle for Azeroth

SnekWasHere said:
So basically like Mists of Pandera and on words minus the threat from Legion. The whole Horde vs Alliance is really being over played and we need more creativity and themes like what WotLK, BC, and even Cata gave us. This looks to be the most vanilla expansion yet.

If you've been following the lore, you'd know that the Legion has basically been crippled severely, and their leader sealed away for all eternity. Mists was about finding an old land and a third faction. This one is about taking the fight to two islands and not some third faction or race.

People have been pining for another great war, rather than some petty squabble of a war like with Cata, Mists and WoD.



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Pretty impressed with it so far, particularly with how far along with development they seem to be. Its really impressive when you consider that Antorus still hasnt actually released yet.

That cinematic too. Blizzard is the best in the business.



                            

Carl2291 said:
Pretty impressed with it so far, particularly with how far along with development they seem to be. Its really impressive when you consider that Antorus still hasnt actually released yet.

That cinematic too. Blizzard is the best in the business.

I'm personally hoping for a slight release before summer, or at least beta access before Summer kicks in. They managed that with Legion, so we could possibly see the same happening with BFA.

Gotta say, I dig Gen and Sylvana's new looks. I wish Blizzard would drop the live action WoW focus and instead make themselves an animated movie. They've managed to produce great cinematics with OW and WoW, even Starcraft II and D3.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
SnekWasHere said:
So basically like Mists of Pandera and on words minus the threat from Legion. The whole Horde vs Alliance is really being over played and we need more creativity and themes like what WotLK, BC, and even Cata gave us. This looks to be the most vanilla expansion yet.

If you've been following the lore, you'd know that the Legion has basically been crippled severely, and their leader sealed away for all eternity. Mists was about finding an old land and a third faction. This one is about taking the fight to two islands and not some third faction or race.

People have been pining for another great war, rather than some petty squabble of a war like with Cata, Mists and WoD.

As far as another great war between the Horde and the Alliance goes. Having Sylvanas Windrunner the leader as the horde is a good way to start that. I haven't been following it closely with the last few expansions but I doubt she has the compassion or understanding that Thrall did or even Vol'jin. She's a great character but she's brutal!


With all the big baddies and problems in the Azeroth the whole Horde vs Alliance thing comes off as super silly as they need to be united against such threats that continue to keep coming. At this rate it feels forced in order to maintain the faction war for PvP. Unity was even starting to seem possible near the end of WotLK.



SnekWasHere said:

As far as another great war between the Horde and the Alliance goes. Having Sylvanas Windrunner the leader as the horde is a good way to start that. I haven't been following it closely with the last few expansions but I doubt she has the compassion or understanding that Thrall did or even Vol'jin. She's a great character but she's brutal!


With all the big baddies and problems in the Azeroth the whole Horde vs Alliance thing comes off as super silly as they need to be united against such threats that continue to keep coming. At this rate it feels forced in order to maintain the faction war for PvP. Unity was even starting to seem possible near the end of WotLK.

Thing is, the big baddies we've known over the years, are now either dead, recently killed or locked away forever. The original big bad was between the old gods and Sargeras, but now that Sargeras is locked away for all eternity, that leaves the old gods and the void to defeat.

 

What else we have to keep in mind, is that realistically, neither side of the Horde or Alliance are quick and easy to forgive what each side had done to one another over the decades. Gen is clearly goading Anduin on towards another war, since Gen not only lost his son to Sylvanas, but he blames her for Varian's death at the broken shore, couple that in with the fact that Lorderon used to be Alliance territory (not far away from Gen's town either) and you've got Gen stacking things up towards wanting a war against the Horde. 

 

Jaina is anothercharacter wanting war against what the Horde had done. She lost her lover and friends when Garrosh dropped the mana bomb over Theramore Isle. Before the bomb, she was in the middle when it came to working with the Horde and listening to what Thrall had to say, but now she's absolutely against the Horde and wants to see it destroyed, women and children included. She's gone off the rails and the new cinematic shows it. I think that Gen and co attack and try to demolish Lorderon, then Sylvanas and co go to burn Teldrassil, likely sparking off an even bigger war between the two factions.

The people that were there to quell both sides is either dead or have lost the plot, or were done wrong and now seek revenge. You also have to remember that these wars have been draining resources over the past few decades, so naturally another rgeat war will decide which faction gains access to said land and the resources that come with it. If one side wins this war, then the winner will naturally lead the loser to their side of taking on the Void lords.

I'd love for both to put their differences aside myself, as they tried to do so for legion (even if half of it crumbled when Varian died), but after what's been said and done, it's honestly hard to just put things aside so easily, after all that's happened.

 

People have been asking for improved PVP over the years, and well, a great war is a nice chance to show for PVP improvements and get the PVP crowd hyped to do battle, rather than small little public battle arenas from the vanilla days. For those that want to take on PVE content, there will be quests, dungeons, raids and world quests to take on.



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

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Chazore said:
CladInShadows said:
I'm excited for the expansion, but apparently they will also be adding level scaling to the rest of the game like they did with Legion. This I am absolutely not a fan of.

I kinda liked the level scaling, since it doesn't automatically make the other zones a complete waste. I disliked having 2 starting zones that served as your landing zones, then you had to choose a mid level zone, whith the other mid level zone being completely worthless because you out leveled it. 

I just feel like this is going to negatively impact the sense of progression, at least somewhat.



CladInShadows said:
Chazore said:

I kinda liked the level scaling, since it doesn't automatically make the other zones a complete waste. I disliked having 2 starting zones that served as your landing zones, then you had to choose a mid level zone, whith the other mid level zone being completely worthless because you out leveled it. 

I just feel like this is going to negatively impact the sense of progression, at least somewhat.

The level scaling?. I'm not sure how it would, since those wishing to take on old content, will no lonegr have to do half of a zone, then skip to another old zone, only to have half of it worked on because they out leveled said zone. The new content won't be hampered by old world scaling afaik.

It's totally up to those wanting to roll an allied race and leveling them up from 20-90, because after 90, the scaling stops and regular leveling takes over. We will also have the option to join classic servers, for old style vanilla progression (which means half a zone or sometimes skipping another entirely).



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
CladInShadows said:

I just feel like this is going to negatively impact the sense of progression, at least somewhat.

The level scaling?. I'm not sure how it would, since those wishing to take on old content, will no lonegr have to do half of a zone, then skip to another old zone, only to have half of it worked on because they out leveled said zone. The new content won't be hampered by old world scaling afaik.

It's totally up to those wanting to roll an allied race and leveling them up from 20-90, because after 90, the scaling stops and regular leveling takes over. We will also have the option to join classic servers, for old style vanilla progression (which means half a zone or sometimes skipping another entirely).

Well, considering that levels 100-110 already have scaling, I don't see how they would have just 90-100 not have scaling.

And the Classic servers will (hopefully) have a much slower rate of levelling.  The current speed of levelling is the primary reason that we don't see all content, because we out-level an area well before the quests have been completed.



CladInShadows said:

Well, considering that levels 100-110 already have scaling, I don't see how they would have just 90-100 not have scaling.

And the Classic servers will (hopefully) have a much slower rate of levelling.  The current speed of levelling is the primary reason that we don't see all content, because we out-level an area well before the quests have been completed.

Well the 20-90 scaling is likely to be an upgraded form, compared to the older style they used for 90-100.

I imagine they will, but having a slow amount of leveling will likely put off some users and negate rest xp and xp modifiers. We want to level up, not spend days upon days trying to reach one level though. They need to sort out the zones they have neglected all these years, tune them up with the new scaling and make it so we can visit all of these zones without having to take on half a zone and end up out leveling it, but at the same not, not making it so we level at a snails pace. 



Step right up come on in, feel the buzz in your veins, I'm like an chemical electrical right into your brain and I'm the one who killed the Radio, soon you'll all see

So pay up motherfuckers you belong to "V"

Chazore said:
CladInShadows said:

Well, considering that levels 100-110 already have scaling, I don't see how they would have just 90-100 not have scaling.

And the Classic servers will (hopefully) have a much slower rate of levelling.  The current speed of levelling is the primary reason that we don't see all content, because we out-level an area well before the quests have been completed.

Well the 20-90 scaling is likely to be an upgraded form, compared to the older style they used for 90-100.

I imagine they will, but having a slow amount of leveling will likely put off some users and negate rest xp and xp modifiers. We want to level up, not spend days upon days trying to reach one level though. They need to sort out the zones they have neglected all these years, tune them up with the new scaling and make it so we can visit all of these zones without having to take on half a zone and end up out leveling it, but at the same not, not making it so we level at a snails pace. 

The rested bonus will definitely be included because that's been around since WOW beta.

Still not a fan of scaling though.  Not in any game.