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The Xenoblade Chronicles Series Thread: Elysium Edition (All Spoilers in Tags)

Forums - Nintendo Discussion - The Xenoblade Chronicles Series Thread: Elysium Edition (All Spoilers in Tags)

Okay I'm closing in on Community Level 4, so for those who've finished Torna, a few questions:

(1) Once I reach level 4 will I have a chance to save, rest at the inn, and take a break before the finale? I want to finish the side quests tonight, then sit down and do the final boss in one sitting tomorrow night.

(2) What level is the final boss(es)? I am at 49 but I'm not very good at the game so I usually need to be substantially overlevelled to be able to win comfortably, and I'd rather it not be a close/stressful affair.



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curl-6 said:

Okay I'm closing in on Community Level 4, so for those who've finished Torna, a few questions:

(1) Once I reach level 4 will I have a chance to save, rest at the inn, and take a break before the finale? I want to finish the side quests tonight, then sit down and do the final boss in one sitting tomorrow night.

(2) What level is the final boss(es)? I am at 49 but I'm not very good at the game so I usually need to be substantially overlevelled to be able to win comfortably, and I'd rather it not be a close/stressful affair.

1) Yes, you will. You'll have some cutscenes and final dungeon left before getting to Malos. Also, the game will tell you explicitly that you won't be able to go back once you've decided to go against him (Same like in the Main Game)

2) Final Boss level is 50. Getting to lvl 55-60 should be the safe option.

P.S : Prepare your tissues for the ending



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Mar1217 said:
curl-6 said:

Okay I'm closing in on Community Level 4, so for those who've finished Torna, a few questions:

(1) Once I reach level 4 will I have a chance to save, rest at the inn, and take a break before the finale? I want to finish the side quests tonight, then sit down and do the final boss in one sitting tomorrow night.

(2) What level is the final boss(es)? I am at 49 but I'm not very good at the game so I usually need to be substantially overlevelled to be able to win comfortably, and I'd rather it not be a close/stressful affair.

1) Yes, you will. You'll have some cutscenes and final dungeon left before getting to Malos. Also, the game will tell you explicitly that you won't be able to go back once you've decided to go against him (Same like in the Main Game)

2) Final Boss level is 50. Getting to lvl 55-60 should be the safe option.

P.S : Prepare your tissues for the ending

Thanks man, will do. So is the point of no return before or after this final dungeon? I'm considering doing the dungeon, then saving and doing the final boss and ending in a separate sitting.



curl-6 said:
Mar1217 said:

1) Yes, you will. You'll have some cutscenes and final dungeon left before getting to Malos. Also, the game will tell you explicitly that you won't be able to go back once you've decided to go against him (Same like in the Main Game)

2) Final Boss level is 50. Getting to lvl 55-60 should be the safe option.

P.S : Prepare your tissues for the ending

Thanks man, will do. So is the point of no return before or after this final dungeon? I'm considering doing the dungeon, then saving and doing the final boss and ending in a separate sitting.

After.  The point of no return is literally ten yards away from him :P

 



curl-6 said:
Mar1217 said:

1) Yes, you will. You'll have some cutscenes and final dungeon left before getting to Malos. Also, the game will tell you explicitly that you won't be able to go back once you've decided to go against him (Same like in the Main Game)

2) Final Boss level is 50. Getting to lvl 55-60 should be the safe option.

P.S : Prepare your tissues for the ending

Thanks man, will do. So is the point of no return before or after this final dungeon? I'm considering doing the dungeon, then saving and doing the final boss and ending in a separate sitting.

What Nuvendill said. There's also a Unique Monster and some slate pieces needed for the side quests (If you ever wonder)



Switch Friend Code : 3905-6122-2909 

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As i kinda expected the digital version's savefile doesn't work with the physical version. Guess i am playing it again

Finally beat Torna. It had lots of good points, from the music to the battle system (ease of putting up elemental orbs aside), but in terms of impacting the base game's story I have to admit it makes the Aegis War seem small, and it confirms my belief that Jin is just a weak and whiny little bitch. No idea why Mythra and Azurda talked his mopey ass up...and Takahashi needs to either learn how to write a proper sympathetic villain, or (better yet) just give up that trope already.

I also don't get why Rex is supposed to resemble Addam. Also, what was the third titan that went down? I only counted two.

I liked Malos even more though!

Woo, finished the DLC about an hour ago. I knew what was coming and I still cried. What a wild ride, I'm sad it's over. Guess I still have a lot of side quests to do. The game isn't over until I get Mythra to S-rank!

In terms of pros and cons, I'd say:

+Really solid cast of characters (camp scenes are pretty fun as a result)
+Gameplay feels more refined
+Being able to control Mythra...well Blades in general
+More exposition on Amalthus, Malos, and Jin and Lora's relationship 
+Best final boss sequence I've played since Metal Gear Rising
+Mythra in general

-Anti-climax was unnecessary, as was the whole plot with Gort
-Could have removed Minoth from the game and I wouldn't have even noticed
-Mandatory side-quests

noname2200 said:
Finally beat Torna. It had lots of good points, from the music to the battle system (ease of putting up elemental orbs aside), but in terms of impacting the base game's story I have to admit it makes the Aegis War seem small, and it confirms my belief that Jin is just a weak and whiny little bitch. No idea why Mythra and Azurda talked his mopey ass up...and Takahashi needs to either learn how to write a proper sympathetic villain, or (better yet) just give up that trope already.

I also don't get why Rex is supposed to resemble Addam. Also, what was the third titan that went down? I only counted two.

I liked Malos even more though!

I never really got that impression about Jin in the DLC, he seemed like a quiet bishounen for most of it. His post-Lora arc I feel could have elaborated a little more, but that was more of a complaint for the main game, and not one I cared much about anyway. I guess I've seen the fallen hero type character enough in JRPGs I just roll with it now.

I agree about the scope of the Aegis War, though the final fight was so insane I forgave it. What I found more surprising was how little time Mythra and Addam actually spent together, she only bonded with him a year before the start of the prequel. Also that Addam was apparently married to an unnamed woman the whole time.

I was expecting Addam to be more Rex-like at first, but I think the comparison was pretty general. Both are reckless optimists, put others before themselves, and have an air of levity about them that Mythra/Pyra are drawn to. Pretty broad given those are basic MC tropes...but I suppose in-universe its probably less common.

No idea about the Titans...I would just assume there are unnamed Titans out there we don't know anything about, just like the Coeaian one or whatever they mentioned in this game.



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The community thing I get why some are upset because it is way to blatant in being used to pad time. Especially the ending portion but damn I do love how the game's battle system was improved .

Super_Boom said:
noname2200 said:
Finally beat Torna. It had lots of good points, from the music to the battle system (ease of putting up elemental orbs aside), but in terms of impacting the base game's story I have to admit it makes the Aegis War seem small, and it confirms my belief that Jin is just a weak and whiny little bitch. No idea why Mythra and Azurda talked his mopey ass up...and Takahashi needs to either learn how to write a proper sympathetic villain, or (better yet) just give up that trope already.

I never really got that impression about Jin in the DLC, he seemed like a quiet bishounen for most of it. His post-Lora arc I feel could have elaborated a little more, but that was more of a complaint for the main game, and not one I cared much about anyway. I guess I've seen the fallen hero type character enough in JRPGs I just roll with it now.

That's fair, I wasn't really expressing myself very clearly (and I was certainly using charged language). To be frank, your "just roll with it" idea is almost certainly the correct one!

I just was never impressed with Jin's motivations or actions in the base game, and had a very strong hunch all of his "all humans should die, Addam shouldn't have left, Indol destroyed Torna" schtick was a thin rationalization to cover up that he was upset Lorna was murdered, and thus went on an unrepentant murder spree with the very same Blade who was actually responsible for destroying Torna etc. The DLC pretty much clinched that feeling. It also was a bit dissonant for the character to end on Lorna's hopeful note before the credits roll, seeing as how Jin spends the next five centuries conveniently ignoring the text and subtext.

Seeing Jin during the Aegis war also makes me confused why Azurda and Mythra thought he was so powerful, or why Mythra was only mildly surprised Jin shrugged off Haze's attack: Jin was clearly a strong blade who could hold his own with Mor Ardain's finest, but nothing we ever saw justified the awe Jin was held in. On the whole, I feel this was a very poorly executed attempt to create a fallen hero, and wish Takahashi had either done a better job of justifying Jin's character, or abandoned the fellating other characters seem compelled to do.