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Forums - Gaming Discussion - WHEN did FPS become important!!

FPS became a thing since consoles turned into small PCs.



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mZuzek said:
CGI-Quality said:

For me, I really can't go back below 120fps. I'll tolerate 60 if the game can't go above (though on PC, there are usually ways around that). However, if I can hit 120 (or 144 in the case of my latest monitor @ 1440p), that's what I'll always strive for. It's why I haven't upgraded to 4K on PC. The smoothness of 144fps is just too great.

On console, I tolerate 30-60 because there isn't a choice, but since my main gaming platform is PC, 120+ or bust! :P

Now that's what I call a whole new level of elitist standards.

I mean, disliking 30fps I get, but I really can't see how anyone wouldn't enjoy a game at 60fps.

Edit: though I'll be honest I don't think I've ever played a game above 60fps. I really feel going above 60fps is unnecessary, but I'd probably say the same about 30fps if I had only played 30fps (or below) games in my life.

Yeah, that's the thing. It's all about getting accustomed to higher standards. Someone living in the slums might not care about central heating but people who grew up with it sure do.

That's why I think the actual elitists are the ones proudly proclaiming that they can't see a difference and everything in 30fps is fine. I mean not everyone can afford to be so poor and not buy better gaming options when they're available. Lucky bastards.



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It wasn't as relevant back in the day because terrible FPS was the standard. Try replaying those games and you will notice, because you're used to at least 30 FPS. Lots of NES games have slow downs and don't get me started on N64/PS1 games. 4 player split screen at 10 FPS and so on.



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vivster said:
mZuzek said:

Now that's what I call a whole new level of elitist standards.

I mean, disliking 30fps I get, but I really can't see how anyone wouldn't enjoy a game at 60fps.

Edit: though I'll be honest I don't think I've ever played a game above 60fps. I really feel going above 60fps is unnecessary, but I'd probably say the same about 30fps if I had only played 30fps (or below) games in my life.

Yeah, that's the thing. It's all about getting accustomed to higher standards. Someone living in the slums might not care about central heating but people who grew up with it sure do.

That's why I think the actual elitists are the ones proudly proclaiming that they can't see a difference and everything in 30fps is fine. I mean not everyone can afford to be so poor and not buy better gaming options when they're available. Lucky bastards.

We've been so blind!  The casuals have been the true elitists all this time.  They tricked us all!



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strider9981 said:

Now hear me out... i know FPS is very important for  games to run smooth, no argument there.. but WHEN did it become the bases for gamers to buy a game? i grew up as a child on the nes, snes, genesis days, now there were "who had the better graphics and sound arguments" but i never cared or heard anything  about frame rates in those days. In what generation of gaming did it become important? I am asking because it really doesnt matter if it 30 or 60fps to me as long as it plays well enough i am good.. i am tired of the FPS cry babies.. what gen did the fps wars start.. did i miss something? just asking

Let's go back to the Nintendo 64 days when games would drop to 10fps. Fun times. /sarcasm

FPS has always been important... Just on consoles that had to use hardware that fits in a small budget... You had to make a compromise.
The PC has always been a big pusher for 60fps gaming even back in the 90's, we always had the best looking games and best performing games. (Basically nothing has changed over 30 years.)

Qwark said:
Actually it isn't all that important really. If you ask this site which games are the best 8th gen games. Popular answers would be bloodborne, horizon, uncharted 4, zelda botw, witchery 3 etc. You know what all those games have in common besides a high meta they all run in 30fps.

Yet... Breath of the Wild plays better on PC due to higher resolutions and higher framerates.
The Witcher 3 is a massive step up also to the console versions.

On consoles you get what you are given, your hardware is fixed and can only do so much... So if a developer prioritises things like graphics, then you miss out on higher framerates.

With that.... 30fps can feel *okay* if it is stable and has good frame times... And the gameplay doesn't rely on twitch controls. (I.E. Slower paced open world games.)

m0ney said:

 Today devs have tools and technologies that make 30fps feel great on consoles but on PC 30fps is usually terrible cos of higher resolution, less bloom and maybe other reasons that I don't know.

Controls make the difference. PC controls are not only more precise, but they are also faster and lower latency, they can feel extremely floaty at lower fps.

AlfredoTurkey said:

It became important the same way bits became important... marketing. These companies are always trying to claim something that the other one doesn't have. This era, it's all about those precious "frames".

Critical thinking is such a rare attribute and that's why these things multiply into mob-like feeding frenzies. Just do what I do. Ignore it and follow what really matters... the game.

Bits were important. Up to a point. Then it simply wasn't.

Framerates are also important. Up to a point. Then it simply won't be. - We haven't gotten there yet, if any of you console gamers have experienced 120fps on a 120hz panel you will know exactly what I mean.
60fps is not the limit, it's just the limit the consoles have due to their underpowered hardware and the displays they are typically connected to.

Nogamez said:
Yeah i wonder that all time. I dont even remember the magazines in the ninetys even mentioning FPS much. Or resolution for that fact

It was an issue on the PC, GPU tests also existed back then which would show the dominance 3dfx voodoo chips would have under Glide in titles like Unreal Tournament and Quake in achieving 60fps.

CGI-Quality said:

For me, I really can't go back below 120fps. I'll tolerate 60 if the game can't go above (though on PC, there are usually ways around that). However, if I can hit 120 (or 144 in the case of my latest monitor @ 1440p), that's what I'll always strive for. It's why I haven't upgraded to 4K on PC. The smoothness of 144fps is just too great.

On console, I tolerate 30-60 because there isn't a choice, but since my main gaming platform is PC, 120+ or bust! :P

Currently running 1440P myself... But with the power of overclocking have overclocked my display to 75hz. Which is okay considering, it's certainly better than the 60hz peasant refresh rates, but a step down from 120hz.

Once I can get a 1440P IPS display @ 32" and has a 120hz or better refresh rate available here... It's an insta' buy.
1440P is the lowest I will go, higher refresh rates is just the icing on the cake... 30fps is bloody disgusting on PC though.

To be fair though, even moderate PC hardware are capable of 1080P 60fps gaming these days... So we have to use all our power for something right?



--::{PC Gaming Master Race}::--

LMU Uncle Alfred said:
vivster said:

Yeah, that's the thing. It's all about getting accustomed to higher standards. Someone living in the slums might not care about central heating but people who grew up with it sure do.

That's why I think the actual elitists are the ones proudly proclaiming that they can't see a difference and everything in 30fps is fine. I mean not everyone can afford to be so poor and not buy better gaming options when they're available. Lucky bastards.

We've been so blind!  The casuals have been the true elitists all this time.  They tricked us all!

Casuals are certainly the ones having the most fun playing games.



If you demand respect or gratitude for your volunteer work, you're doing volunteering wrong.

vivster said:
LMU Uncle Alfred said:

We've been so blind!  The casuals have been the true elitists all this time.  They tricked us all!

Casuals are certainly the ones having the most fun playing games.

Grrr, who put that pixel there.



Shadow1980 said:
Conina said:

Then search for "fps" without 30 or 60... it has been quite constant, compared to 4K

"FPS" can also mean "first-person shooter" as well as "frames per second," so without adding the "60" to it the results become skewed.

Okay, how about this:

The term changed over the years and many people got lazy and just wrote "fps" instead of "frames per second" or "framerate".

Smooth gameplay was always important.



I've been playing since 3rd gen, and it wasn't until popular games ran like slideshows last gen that I started to care about FPS. Locked 30 minimum or get that shit off my screen, it's disgusting