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Forums - Nintendo Discussion - Your Top 3 Zelda games

 

Top Overall Zelda Game?

The Legend of Zelda 4 0.74%
 
Zelda II: The Adventure of Link 1 0.19%
 
A Link to the Past 67 12.41%
 
Ocarina of Time 103 19.07%
 
Majora’s Mask 47 8.70%
 
Wind Waker 46 8.52%
 
Twilight Princess 27 5.00%
 
Skyward Sword 23 4.26%
 
Breath of the Wild 208 38.52%
 
Other (list below) 14 2.59%
 
Total:540

Breath of the Wild
Majora's Mask 3D
Ocarina of Time 3D



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Around the Network

1. Twilight Princess
2. Orcarina of Time
3. Wind Waker

Haven't played Majoras Mask or Breath of the Wild yet.



curl-6 said:

What I mean is, even with a Pascal Tegra X2 Switch still would not have been as powerful as PS4/Xbone. So portability, the core concept of the system, rules out being on par with the competition power wise.

I never said it has to be as powerfull as the Xbox One/Playstation 4.
But it still could have been better than what it is currently.

curl-6 said:

They could have made Wii/Wii U/Switch stronger, (though I still reckon it would've been an unwise risk to make costlier PS3/360-tier Wii)

I disagree. One of the reasons why the Wii's momentum didn't carry on as long as the Xbox 360 or Playstation 3 was that it couldn't attract enough quality 3rd party games to placate some of the more dedicated demographics.

curl-6 said:

what I'm saying is that it makes sense that they didn't, as their only successful consoles since the SNES have opted for low end parts, while their attemps to be power competitive ended in failure. Experience has taught them that trying to fight Playstation head on always fails, while sidestepping the competition with less powerful alternative concepts usually succeeds.

The Nintendo 64 was successfull.

But power or lack thereof isn't what makes a console successfull and nor does power limit any innovation... The Wii was a success because of it's motion controls, not because games looked ugly... Because that isn't a selling point.



--::{PC Gaming Master Race}::--

Pemalite said:
curl-6 said:

What I mean is, even with a Pascal Tegra X2 Switch still would not have been as powerful as PS4/Xbone. So portability, the core concept of the system, rules out being on par with the competition power wise.

I never said it has to be as powerfull as the Xbox One/Playstation 4.
But it still could have been better than what it is currently.

curl-6 said:

They could have made Wii/Wii U/Switch stronger, (though I still reckon it would've been an unwise risk to make costlier PS3/360-tier Wii)

I disagree. One of the reasons why the Wii's momentum didn't carry on as long as the Xbox 360 or Playstation 3 was that it couldn't attract enough quality 3rd party games to placate some of the more dedicated demographics.

curl-6 said:

what I'm saying is that it makes sense that they didn't, as their only successful consoles since the SNES have opted for low end parts, while their attemps to be power competitive ended in failure. Experience has taught them that trying to fight Playstation head on always fails, while sidestepping the competition with less powerful alternative concepts usually succeeds.

The Nintendo 64 was successfull.

But power or lack thereof isn't what makes a console successfull and nor does power limit any innovation... The Wii was a success because of it's motion controls, not because games looked ugly... Because that isn't a selling point.

- My point though was that Switch's core concept inherently limits power; by virtue of being what it is, it cannot be power-competitive with traditional consoles.

- We can theorize that now, but hindsight is 20/20. Back then motion controls were unproven and PS3/360 were costing MS and Sony dearly; with what they knew at the time it was just too risky to go with expensive hardware. Plus if they did, they couldn't have achieved the affordability that was a key part of Wii's appeal.

- Nintendo 64 got outsold 3:1 by the PS1 and took Nintendo from owning a majority share of the console market to less than a third of it.



Breath of the Wild
Twilight Princess
Wind Waker



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Around the Network

1. Ocarina of Time
2. Majora's Mask
3. Wind Waker



Top 3 is like this

Breath of the wild
Twilight princess
Ocarina of time

I think that majora's mask, wind waker, & skyward sword are brilliant as well and sometimes I rate them higher than TP and OOT, it depends on what I am in the mood to reply
I also like the classics, & the brilliant link between worlds



curl-6 said:

- My point though was that Switch's core concept inherently limits power; by virtue of being what it is, it cannot be power-competitive with traditional consoles.

Fair enough.

curl-6 said:

- We can theorize that now, but hindsight is 20/20. Back then motion controls were unproven and PS3/360 were costing MS and Sony dearly; with what they knew at the time it was just too risky to go with expensive hardware. Plus if they did, they couldn't have achieved the affordability that was a key part of Wii's appeal.

Microsoft was far more cost efficient than Sony last gen without a doubt.
Either way... The reason the Wii sold well was not because it was underpowered or powerfull, it was because of motion controls.
HOWEVER. If it had power it would have been able to take part in the marketshare that the Playstation 3 and Xbox 360 and PC were partaking in.

curl-6 said:

- Nintendo 64 got outsold 3:1 by the PS1 and took Nintendo from owning a majority share of the console market to less than a third of it.

Doesn't matter if the Nintendo 64 was outsold 100:1.
If a console gets great games and sells well.... Then it is still a success, the Nintendo 64 was still a success.



--::{PC Gaming Master Race}::--

I can't actually remember if I answered the topic question, so:

1. Breath of the Wild

2. Ocarina of Time

3. Twilight Princess or Skyward Sword, can't decide.

Pemalite said:
curl-6 said:

- We can theorize that now, but hindsight is 20/20. Back then motion controls were unproven and PS3/360 were costing MS and Sony dearly; with what they knew at the time it was just too risky to go with expensive hardware. Plus if they did, they couldn't have achieved the affordability that was a key part of Wii's appeal.

Microsoft was far more cost efficient than Sony last gen without a doubt.
Either way... The reason the Wii sold well was not because it was underpowered or powerfull, it was because of motion controls.
HOWEVER. If it had power it would have been able to take part in the marketshare that the Playstation 3 and Xbox 360 and PC were partaking in.

curl-6 said:

- Nintendo 64 got outsold 3:1 by the PS1 and took Nintendo from owning a majority share of the console market to less than a third of it.

Doesn't matter if the Nintendo 64 was outsold 100:1.
If a console gets great games and sells well.... Then it is still a success, the Nintendo 64 was still a success.

Possibly, but again it's easy for us to say that a decade later with the benefit of hindsight; at the time motion controls were a big gamble and I think they acted sensibly by wanting to keep costs low in order to make a profit on hardware from the get go and undercut the competition. These decisions have to be considered within their historical context.

N64 wasn't an outright failure like Wii U, Vita, or Saturn, but I wouldn't call it a success either since on its watch Nintendo (A) lost their majority share of the console market, (B) lost the bulk of their third party support, and (C) were outsold (and massively so) for the first time. That's not a result any corporation is going to be pleased with.



I'm gonna leave Breath of the Wild out until I've had time to fully think where it ranks on my list (High for sure though!)

1. A Link To The Past
2. Ocarina of Time
3. A Link Between Worlds

Bonus!
4. Link's Awakening
5. Majora's Mask

The 3rd to 5th spots hop around from time to time when I replay the games but the top 2 have been the same for years to me.