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Microsoft Is Trying to Keep PUBG Off PS4 for Longer

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S.T.A.G.E. said:
walsufnir said:

This is one of the most stupid things which gets reiterated every time. Nowadays, it's about getting the right mindshare which means price and advertising is what makes a platform successful.

Exclusives keep mindshare consistent. Its the main reason why the Xbox sales have been dropping all year. Theres nothing to keep the mindshare up. Highly antificpated exclusives keep sales consistent over an extended period of time. 

I think it's a thing that originates at the beginning of the generation: Sony won. They were and are consistently cheap, get their marketing deals right and their exclusive contents right. They chose to do Destiny marketing and that game really was a blockbuster. They even were successful with watch_dogs, funny as it is. The Star Wars marketing also was a big win in the end.

I said it before: Look which games are sold at most. It's the third party games mostly. The crowd out there doesn't care about forum wars or list wars, they buy the "big" games which are advertised to hell. Sony has the champions league deal for ages and thus is associated to Fifa, one of the biggest games to be on consoles.

It's good to have games like Journey or Puppeteer or even Bloodborne and Bloodborne was a success but how is the attach rate of Bloodborne? This site lists it at no. 40...



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RJ_Sizzle said:
walsufnir said:

This is one of the most stupid things which gets reiterated every time. Nowadays, it's about getting the right mindshare which means price and advertising is what makes a platform successful.

So you're saying the Switch didn't get a sweet boost out of the gate with Zelda? It was a must have game for those on the fence about the console. The Wii U was not an option since it was dead. Exclusives don't count for everything, but they do help.

Yeah, Nintendo is just off in many ways. They decided to do their own thing and yes, Nintendo consoles sell mainly because of Nintendo games. It's also of no use to compare their hardware to the other 2, it's of no use to try to put them into the "generation scheme" anymore. They do their own thing and they do it their own way with their own games while the fanbase hopes 3rd party will jump on board with 3rd party games.



walsufnir said:
S.T.A.G.E. said:

Exclusives keep mindshare consistent. Its the main reason why the Xbox sales have been dropping all year. Theres nothing to keep the mindshare up. Highly antificpated exclusives keep sales consistent over an extended period of time. 

I think it's a thing that originates at the beginning of the generation: Sony won. They were and are consistently cheap, get their marketing deals right and their exclusive contents right. They chose to do Destiny marketing and that game really was a blockbuster. They even were successful with watch_dogs, funny as it is. The Star Wars marketing also was a big win in the end.

I said it before: Look which games are sold at most. It's the third party games mostly. The crowd out there doesn't care about forum wars or list wars, they buy the "big" games which are advertised to hell. Sony has the champions league deal for ages and thus is associated to Fifa, one of the biggest games to be on consoles.

It's good to have games like Journey or Puppeteer or even Bloodborne and Bloodborne was a success but how is the attach rate of Bloodborne? This site lists it at no. 40...

Sony has more brand appeal in the world than Microsoft by default. They built up a high level name. Blu Ray is what theyve been invested in and now Microsoft is following. Third parties sell the most, but there are dry months to the year and Sony and Nintendo were wise to relocate theier games to correspond with those months opposed to the old fourth quarter when exclusives could survive. In Sonys case its worked. Microsoft hasnt had much to offer and without third party help they honestly dont have much in the tank for the rest of the gen. Sony covers the bases that they need to so that when they make deals outside of themselves they have all of their bases covered. Microsoft can make a great console with great online...but thats it. How they get their games does not show off how great they are as a developer. They acquired Halo and they acquired Gears. These are their two pillar franchises and both devs have nothing to do with them anymore. Think about it.

 

P.S. 

 

Microsoft did a lot of anti consumer crap at the beginning of this gen.

1st strike: Force bundling the Kinect agianst the will of the consumer.

2nd strike: Possibly imposing drm that would block used game sales.

3rd strike: Their launch price was $500 vs a more powerful console which sold for less. 

Plus Sony makes more games and won back a lot of gamers last gen when Microsoft couldnt run with the ball because their exclusives are lacking and because of that it couldnt keep their mindshare consistent.



Consumer friendly .



S.T.A.G.E. said:
walsufnir said:

I think it's a thing that originates at the beginning of the generation: Sony won. They were and are consistently cheap, get their marketing deals right and their exclusive contents right. They chose to do Destiny marketing and that game really was a blockbuster. They even were successful with watch_dogs, funny as it is. The Star Wars marketing also was a big win in the end.

I said it before: Look which games are sold at most. It's the third party games mostly. The crowd out there doesn't care about forum wars or list wars, they buy the "big" games which are advertised to hell. Sony has the champions league deal for ages and thus is associated to Fifa, one of the biggest games to be on consoles.

It's good to have games like Journey or Puppeteer or even Bloodborne and Bloodborne was a success but how is the attach rate of Bloodborne? This site lists it at no. 40...

Sony has more brand appeal in the world than Microsoft by default. They built up a high level name. Blu Ray is what theyve been invested in and now Microsoft is following. Third parties sell the most, but there are dry months to the year and Sony and Nintendo were wise to relocate theier games to correspond with those months opposed to the old fourth quarter when exclusives could survive. In Sonys case its worked. Microsoft hasnt had much to offer and without third party help they honestly dont have much in the tank for the rest of the gen. Sony covers the bases that they need to so that when they make deals outside of themselves they have all of their bases covered. Microsoft can make a great console with great online...but thats it. How they get their games does not show off how great they are as a developer. They acquired Halo and they acquired Gears. These are their two pillar franchises and both devs have nothing to do with them anymore. Think about it.

Many things come into play. Downplaying MS to a good console and online is true only nowadays. Remember the Halo 3 days? Sony only had GT back then, missing a mascot for many, many years. Halo was what actually sold consoles but yes, it's MS' fault they don't have a juggernaut this gen like Halo or Gears - well, they still have them but people moved on to different games, mainly 3rd party games. I even think Nintendo and Sony will be the last two pillars (at least I hope) to stand against the pay2win, pay2earn, service-type of games because it destroys how I grew up as a kid with a Master System - buy once, play forever. Games designed to be "finished", with a certain appeal. Not only to sell the game and making the most money of what people would like to spend money for.

But we will see if both keep the service crap out of their games.

Either way, I quit so I also won't participate anymore in this thread. But many people are just looking at many things way too simple, in my opinion.



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S.T.A.G.E. said:
walsufnir said:

This is one of the most stupid things which gets reiterated every time. Nowadays, it's about getting the right mindshare which means price and advertising is what makes a platform successful.

Exclusives keep mindshare consistent. Its the main reason why the Xbox sales have been dropping all year. Theres nothing to keep the mindshare up. Highly antificpated exclusives keep sales consistent over an extended period of time. 

At launch didnt MS have more exclusives?. seems more like MS fucked up by releasing a weaker console for a higher price plus the PR fuck up about used games before hand.

Pretty much Sony done everything right, the Right marketing, the Right price and they gave the right impression of 4 the players.



walsufnir said:
S.T.A.G.E. said:

Sony has more brand appeal in the world than Microsoft by default. They built up a high level name. Blu Ray is what theyve been invested in and now Microsoft is following. Third parties sell the most, but there are dry months to the year and Sony and Nintendo were wise to relocate theier games to correspond with those months opposed to the old fourth quarter when exclusives could survive. In Sonys case its worked. Microsoft hasnt had much to offer and without third party help they honestly dont have much in the tank for the rest of the gen. Sony covers the bases that they need to so that when they make deals outside of themselves they have all of their bases covered. Microsoft can make a great console with great online...but thats it. How they get their games does not show off how great they are as a developer. They acquired Halo and they acquired Gears. These are their two pillar franchises and both devs have nothing to do with them anymore. Think about it.

Many things come into play. Downplaying MS to a good console and online is true only nowadays. Remember the Halo 3 days? Sony only had GT back then, missing a mascot for many, many years. Halo was what actually sold consoles but yes, it's MS' fault they don't have a juggernaut this gen like Halo or Gears - well, they still have them but people moved on to different games, mainly 3rd party games. I even think Nintendo and Sony will be the last two pillars (at least I hope) to stand against the pay2win, pay2earn, service-type of games because it destroys how I grew up as a kid with a Master System - buy once, play forever. Games designed to be "finished", with a certain appeal. Not only to sell the game and making the most money of what people would like to spend money for.

But we will see if both keep the service crap out of their games.

Either way, I quit so I also won't participate anymore in this thread. But many people are just looking at many things way too simple, in my opinion.

Microsoft did the opposite of Nintendo. They created a culture built around third party whereas Nintendo built a culture around exclusives. Phil Spencer even admitted to this about Sony and Nintendo. Exclusives sell better on their platforms. What Sony and Nintendo need to learn from Microsoft is how to sell accessories. Microsoft excels at hardware, online and accessories. Ive never seen a company make so much profit for nine months strictly off of pushing controllers. Just goes to show that the market is hungrier for choices (regardless of how distracting they are). Microsoft learned a lot from apple. You create a lifestyle produt and people will treat it as such.

Sony is not even giving Microsoft an inch with services like GWG. 

Sorry to hear that you dont want to continue. I will end here then.



flashfire926 said:
VGPolyglot said:

Has that ever been confirmed?

Think about it. Monster hunter is very popular in Japan. The 3DS has 20m+ units sold there. The PS4 has around 5m units there. Switch has sold 1.5m in just 6 months.  Why would Capcom in their right mind have monster hunter on PS4 rather than 3DS and switch? Because Sony gave them money. Infact, capcom is halfway in sony's pocket. Capcom itself doesn't have funds itself to make huge games, and the budget presentation of MvCi is proof of that. Street fighter 5 has much better presentation put into it. Why? Because Sony itself funded the game. Also, what about Okami HD? There is no excuse for that not being on switch. It would easily be the bestselling version if it existed. What about no localization for mhXX for outside Japan? Sony is the one pulling Capcom's strings in the backstage, it's just not visible to us.

I'll still wait for confirmation.



zero129 said:
S.T.A.G.E. said:

Exclusives keep mindshare consistent. Its the main reason why the Xbox sales have been dropping all year. Theres nothing to keep the mindshare up. Highly antificpated exclusives keep sales consistent over an extended period of time. 

At launch didnt MS have more exclusives?. seems more like MS fucked up by releasing a weaker console for a higher price plus the PR fuck up about used games before hand.

Pretty much Sony done everything right, the Right marketing, the Right price and they gave the right impression of 4 the players.

Microsoft had third party carrying them. Their launch was pretty much even with Sony, but Sonys first and third party pulled away with the exclusive count as the years go by. At this point they arent even in the same league. Nintendo has even beaten Microsoft for most exclusives within the span of two years. Nintendo definitely beat both of them for best first year in general with exclusives.



S.T.A.G.E. said:
zero129 said:

At launch didnt MS have more exclusives?. seems more like MS fucked up by releasing a weaker console for a higher price plus the PR fuck up about used games before hand.

Pretty much Sony done everything right, the Right marketing, the Right price and they gave the right impression of 4 the players.

Microsoft had third party carrying them. Their launch was pretty much even with Sony, but Sonys first and third party pulled away with the exclusive count as the years go by. At this point they arent even in the same league. Nintendo has even beaten Microsoft for most exclusives within the span of two years. Nintendo definitely beat both of them for best first year in general with exclusives.

No Sony blow MS out of the water right out of the gate way before they got more better exclusives. What AAA exclusives did the PS4 have in its first 3 months?.