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Forums - Nintendo Discussion - FIFA 18 on Switch accounted for 1% of all UK physical copies sold

So... Marvel vs. Capcom: Infinite sells 8,000 units and people tell me that Capcom should continue making games for PS4.

Fifa comes out to the same amount in sales and people are steady saying Switch support is doomed. The way the gaming community and gaming business is moving is nothing short of disappointing.

On the topic of the game, I do not know what to believe. It was obviously sold out at GAME and on Amazon.uk so on one hand, I could say EA is sabotaging their own title. On the other hand, 8,000 is so low that I have a hard time believing EA went THAT FAR to sabotage the game. I just dunno anymore. Last gen port with lots of missing features... it is basically the same situation as Fifa on Wii U and it sold just about the same.

While I hope this is not the end of EA's Nintendo support, I would not be surprised if it is. It is obvious they do not have the same faith in their products that Bethesda seems to have in their own products so I have no idea how to feel about this situation. I really have felt like over the last decade, certain companies want Nintendo to fail and the best way for them to illustrate their desire for Nintendo to fail is by self-sabotage. Capcom released an overpriced port and set almost unrealistic sales goal for the game... the game exceeds expectations and Capcom's follow up announcement has been a another set of ports and they have expressed no real enthusiasm. Now it seems EA is making a shoddy effort, lie about the missing features, lie about the reasoning for the missing features, and potentially under shipping the game with no advertising... not to mention their complete lack of enthusiasm going into this release. Am I the only one that is seeing this?



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Nuvendil said:
GribbleGrunger said:

I can't agree with that thinking. People have bought the Switch in their droves and I doubt that every single one of them had a PS4 or an XB1. This only shows us that Nintendo fans are still rather single minded in what they purchase for their consoles. 

That old bs line?  For one, I would dare say 90% have another means to play Fifa.  Don't agree, fine.  But if they wanted to convert NEW fans as they expected, well putting out a version that is stripped of features that are touted as major is just going to piss people off.  The idea that all people interested in Fifa on Switch would buy this version despite its glaring omissions is the same misguided concept held at Capcom that people would buy Street Fighter 5 as it was cause that was all they got.  "People that are interested in SF5 will buy it, fuck the missing features."   That ain't how it worked then, ain't how it works now.  People will just not buy a game they are interested in if the available versions are in their minds lacking. 

Also, other games have sold on Switch.  We don't have numbers but on the eshop charts NBA2k18 has done very well despite needing a freaking SD card to be installed.  It's done way, way better than Fifa. 

What this shows is that when you give an audience the finger, they will give it back.

Doesn't it have FUT? It does. So, it has the far and away most played feature of the series. I don't even know what you're referring to. The only thing that it's "missing" is that it's using the last gen engine. That affects physics and such, but it's hard a feature.

I don't see how the overdone defence for this is any better than sweeping generalizations done by anyone else.



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VGPolyglot said:
radishhead said:
That's a lot higher than I expected.

What'd you expect?

Maybe half that number? The Switch crowd and the FIFA crowd doesn't have much overlap at all - I certainly don't know anybody who thought of buying it for the Switch (most probably don't even know it released on that console).



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This is why it's worrisome for Nintendo to still be facing the same third party issues that Wii U had. Gamers do take notice to such things and will buy accordingly. It's one thing to have lower resolution and frame rate performance, but losing crucial game features that other console versions have becomes a big issue. If it keeps up, Switch's third party situation will become the Wii U debacle all over again.



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GhaudePhaede010 said:
So... Marvel vs. Capcom: Infinite sells 8,000 units and people tell me that Capcom should continue making games for PS4.

Fifa comes out to the same amount in sales and people are steady saying Switch support is doomed. The way the gaming community and gaming business is moving is nothing short of disappointing.

On the topic of the game, I do not know what to believe. It was obviously sold out at GAME and on Amazon.uk so on one hand, I could say EA is sabotaging their own title. On the other hand, 8,000 is so low that I have a hard time believing EA went THAT FAR to sabotage the game. I just dunno anymore. Last gen port with lots of missing features... it is basically the same situation as Fifa on Wii U and it sold just about the same.

While I hope this is not the end of EA's Nintendo support, I would not be surprised if it is. It is obvious they do not have the same faith in their products that Bethesda seems to have in their own products so I have no idea how to feel about this situation. I really have felt like over the last decade, certain companies want Nintendo to fail and the best way for them to illustrate their desire for Nintendo to fail is by self-sabotage. Capcom released an overpriced port and set almost unrealistic sales goal for the game... the game exceeds expectations and Capcom's follow up announcement has been a another set of ports and they have expressed no real enthusiasm. Now it seems EA is making a shoddy effort, lie about the missing features, lie about the reasoning for the missing features, and potentially under shipping the game with no advertising... not to mention their complete lack of enthusiasm going into this release. Am I the only one that is seeing this?

This happened when Mass Effect 3 released on Wii U when the ENTIRE trilogy, in one package, was later released on 360 and PS3. Plus, Rayman Legends on Wii U was delayed just to release alongside the 360 and PS3 versions. Of course there appeared to be decent ports like Arkham City Armored Edition, Assassin's Creed IV, Deus Ex Human Evolution, etc., but the two I mentioned before were not a good look.

I don't expect the big third parties to invest more on the projects they release on Switch compared to the other consoles, but for Pete's sake, put a little more effort please? Don't expect customers to buy into the fact that just because its custom engine that the Switch version of FIFA 18 is forced to miss some of the finer features that the other versions have, including playing with friends online, especially when games like Mario Kart 8 Deluxe, Splatoon 2, ARMS, and Pokken Tournament DX. I'm not saying Nintendo's online is perfect, but its manageable and to not be able to play with friends online while include it in other versions of FIFA is weird. I'm sure there are other versions that shouldn't be held back by the Switch's specs, Journey mode aside. Then you got games like USF2 and MHXX from Capcom. One is an overpriced port of the original game + the remix of the mid-to-late 2000s with very few new features, including enhanced clones of Ryu and Ken, and the other is an enhanced port of a game that just  came out earlier this year and is not planned for Western release for some odd reason while MHWorld is getting a release worldwide NEXT YEAR!

It boggles my mind on the decisions of some of these companies. These are not because of the shortcomings of Nintendo's hardware. If Bethesda and, to a smaller extent, Ubisoft are able to provide commendable content on the hardware (a pretty impressive DOOM port, Skyrim, Wolfenstein II, and Mario + Rabbids: Kingdom Battle), why can't others? I hope games like Resident Evil Revelations 1 and 2, LA Noire, Rocket League, etc. don't have anything fishy about them when they release on the Switch.



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KLAMarine said:
dark_gh0st_b0y said:
well, the Switch accounts for 2.8% of the Ps4+Xbox1+Switch market in the UK, 1% is a bit lower yes but nothing unexpected

2.8%? Certainly helps to put things into perspective.

The question then becomes if the porting process was ultimately profitable or at least cheap. I understand there's a 360 version which is about as powerful as a Switch so I have to wonder if the Switch version is just a port of the 360 version... Would make economic sense for EA to handle the Switch version this way.

No its a custom built engine for switch



FIFA is a good game on Switch guys, just because it's missing one mode (that a lot of people don't even bother with) doesn't make it a bad game. It's very well done, 60 frames per second, really nice gameplay, nice graphics ... I think probably overall a better game than NBA2K18.



DialgaMarine said:
This is why it's worrisome for Nintendo to still be facing the same third party issues that Wii U had. Gamers do take notice to such things and will buy accordingly. It's one thing to have lower resolution and frame rate performance, but losing crucial game features that other console versions have becomes a big issue. If it keeps up, Switch's third party situation will become the Wii U debacle all over again.

Is the Journey mode really that crucial?  Seems like one can get just as much fun with career mode.



Soundwave said:

FIFA is a good game on Switch guys, just because it's missing one mode (that a lot of people don't even bother with) doesn't make it a bad game. It's very well done, 60 frames per second, really nice gameplay, nice graphics ... I think probably overall a better game than NBA2K18.

 

I agree!

I can believe how many knee jerk people there are in this forum. Many 3rd party games have by far exceeded sales projections on the Switch, suddenly one underperforms and its the Wii U situation all again.