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Forums - Nintendo Discussion - Bethesda: Doom will run 720p in both docked and undocked mode on Switch.

GhaudePhaede010 said:
KLAMarine said:

I would have been blown away by Doom on WiiU even with the shortcomings. I'd understand why considering the WiiU's limitations compared to the X1/PS4.

Same issues?... Did WiiU ever get an NBA 2k game or Fifa game or Doom 2016? There are issues, sure, seeing as how the Switch is a completely different beast than X1/PS4 but that's tech for ya: there are tradeoffs when you shrink the device to such a degree and design it to operate off of a battery.

If you don't want to say that Nintendo is back with third parties, that's fine but I feel things have certainly improved.

Wii U did get a 2K and a Fifa. It also got Batman, Darksiders, 2 CoD titles, 2 Assassins Creed titles, Ninja Gaiden 3, Zombii U, Mass Effect and a host of other third party titles. You see any of that on Switch?

I stand corrected. No, I don't see any of that on Switch but consider WiiU launched at the end of the PS360 era just about matching them in terms of power. This made it easier to port PS360 games to it. The Switch is releasing in the middle of this gen and we're seeing games release on it like Xenoverse 2 which was only released on PC, PS4, and X1 prior. We're now getting Doom 2016 too and there's interest in getting Overwatch and FF15 on the Switch as well perhaps because the Japanese spend big money on microtransactions and mobile gaming is big over there.

GhaudePhaede010 said:

DOOM came out so late that it would be silly to think it would come to Wii U.

WiiU was still set to get games in 2016. Its life was yet to end but no Doom 2016. Switch will be getting that title even though it's hardly more powerful than WiiU.

GhaudePhaede010 said:

However, it seems you forgot about the Wii U and its third party support. But that is OK because I did not. I suffered through that generation and the people that blasted it.

I confess I didn't even bother to look it up. I'd much rather other people look it up for me and I'll happily accept being corrected. Thanks!

GhaudePhaede010 said:

I am telling you, nothing has changed, I have been here the whole way.

I think something has changed. I'm seeing much greater interest and enthusiasm for the Switch than I did for the WiiU. Let's look at some numbers:

On YouTube, the WiiU reveal trailer over a period of some six years has accrued views just shy of 12 million.

https://www.youtube.com/watch?v=4e3qaPg_keg

Contrast this to the Switch reveal which under ONE year has built up an impressive 32.9 million views.

https://www.youtube.com/watch?v=f5uik5fgIaI

Go beyond and compare it to reveal trailers that have been around longer:

https://www.youtube.com/watch?v=TP_E6Bn6fWM

or even

https://www.youtube.com/watch?v=x7QhUL8NUK4

 

I'm seeing an enthusiasm for the Switch that I did not see for the Wii U and if third party releases for the Switch can make third parties money, we can only expect more support moving forward.

 

$$$ speaks louder than specs.



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Goodnightmoon said:
GhaudePhaede010 said:

Games came out a year later on Wii U because the hardware didn't exist yet either (I think Watch Dogs was near a year off the top of my head). It is valid for the comparison. Nice try.

The hell? Switch is more powerful than Wii U. So, if Wii U would get blasted for this, you would think Switch would, too. That is what I call, hypocrisy.

I already addressed the power of portability but people call this a home console. As a home console (like Wii U), this should be considered unacceptable. Every issue I mentioned about this game is true and when Wii U did not have parity with other home consoles, it was destroyed even though we would both admit its hardware is less capable than Switch. Plus, this title does not even take advantage of playing the game on a television (same resolution and frame rate). That means, half of the selling point of a, "hybrid" is in jeapordy.

The game play is reduced by 50%. 60 fps to 30fps. Not the content of the title. The actual game play.

Nothing you say makes any sense, Watchdog wasn't released a year later on WiiU and even if it was (it wasn't) it has nothing to do with this, you can't blame a console for not having a game when the console was not even in the market when said game was released, don't you see how absurd is that? Same as your argument that half of the selling point is lost, wait, are you telling me I can't play this game both on the go and on my TV? Then how the fuck is the selling poiint of an hybrid jeopardized? Alsdo you don't really know if both modes are gonna be the same, it looks like handheld mode will have dynamic res while the docked mode will probably be locked and can be played on 4 screen split multiplayer, which undocked mode can't. But the worst argument is the last, do you realy believe a game loses a 50% of gameplay value when its running at 30fps? How? Are you telling me if BoTW was 120fps would be 4 times better game than it is? Nonsense. 

1) I said I think Watch Dogs. I wrote that on the fly and did not want to look. Deus Ex came out a year after though I believe.

2) I am not blaming the console. That is why you are confused by my words. You are kind of putting your own context on them. I am not blaming Switch for late ports, I am just noting that they exist just the same as they did on Wii U. That the relationship similarity is there. It is not an indictment of Switch; rather, an indictment on the perception of Nintendo's, "progress" with third party developers. Different context.

3) I did not say, "lost" I said in jeapordy. Which is true since some people ONLY PLAY THE CONSOLE IN DOCKED MODE. If you only play it one way and find that one way substandard, then the whole, "hybrid" aspect is in jeapordy. In reality, they are playing a hand held game attached to the television as nothing changes going from A to B.

4) It is a 50% gameplay drop from 60 fps to 30 fps. How is this debatable? I am not arguing game quality because then Goldeneye 007 on Nintendo 64 would be a terrible game. I am arguing that the game play, the actual game play is cut in half. I could just say frame rate is cut in half (since frame rate is what you actually play...) if that would make you more comfortable. Hope that makes you feel better.



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GhaudePhaede010 said:
So... I am the only one that is going to say it, huh?

If this exact same game, with these exact same specs, and the missing features had been announced as a Wii U port of DOOM, basically no one, myself included, would be happy with the port. The standards have changed. My how the standards have changed.

I don't even want this game but I would have been happy with these specs on WiiU. It's one of the absolute best looking games on PS4 and Xbox One. Some compromise would be expected then and it's acceptable to me, now. I watched the Gamespot gameplay video and it looked nice.



KLAMarine said:
GhaudePhaede010 said:

Wii U did get a 2K and a Fifa. It also got Batman, Darksiders, 2 CoD titles, 2 Assassins Creed titles, Ninja Gaiden 3, Zombii U, Mass Effect and a host of other third party titles. You see any of that on Switch?

I stand corrected. No, I don't see any of that on Switch but consider WiiU launched at the end of the PS360 era just about matching them in terms of power. This made it easier to port PS360 games to it. The Switch is releasing in the middle of this gen and we're seeing games release on it like Xenoverse 2 which was only released on PC, PS4, and X1 prior. We're now getting Doom 2016 too and there's interest in getting Overwatch and FF15 on the Switch as well perhaps because the Japanese spend big money on microtransactions and mobile gaming is big over there.

GhaudePhaede010 said:

DOOM came out so late that it would be silly to think it would come to Wii U.

WiiU was still set to get games in 2016. Its life was yet to end but no Doom 2016. Switch will be getting that title even though it's hardly more powerful than WiiU.

GhaudePhaede010 said:

However, it seems you forgot about the Wii U and its third party support. But that is OK because I did not. I suffered through that generation and the people that blasted it.

I confess I didn't even bother to look it up. I'd much rather other people look it up for me and I'll happily accept being corrected. Thanks!

GhaudePhaede010 said:

I am telling you, nothing has changed, I have been here the whole way.

I think something has changed. I'm seeing much greater interest and enthusiasm for the Switch than I did for the WiiU. Let's look at some numbers:

The WiiU reveal trailer over a period of some six years has accrued views just shy of 12 million.

https://www.youtube.com/watch?v=4e3qaPg_keg

Contrast this to the Switch reveal which under ONE year has built up an impressive 32.9 million views.

https://www.youtube.com/watch?v=f5uik5fgIaI

Go beyond and compare it to reveal trailers that have been around longer:

https://www.youtube.com/watch?v=TP_E6Bn6fWM

or even

https://www.youtube.com/watch?v=x7QhUL8NUK4

 

I'm seeing an enthusiasm for the Switch that I did not see for the Wii U and if third party releases for the Switch can make third parties money, we can only expect more support moving forward.

 

$$$ speaks louder than specs.

I completely agree. I am very excited going forward with Switch. I was just noting the change and hoping to keep people level on the idea that Nintendo has somehow figured third party developers out. The same issues persist. I am happy that Switch is getting DOOM... I am going to buy it. I am also happy Switch is a massive success since I was there day 1 and telling everyone I felt it would be a Wii-like success. I also do believe if the games sell well, this will mean more games in the future (which was Wii U's main death nail. The quality support was there, the games sold doo-doo).

My commentary is an attempt to be neutral. I am not trying to give anything other than perspective on Nintendo's current situation. I hope things continue to look upward for Switch but I am not going to act like a fairly watered-down port or two from Bethesda has all of a sudden turned Nintendo's third party relations around. I bought the third party games for Wii U and a lot of my resentment comes from the fact that people were bashing me for liking, "watered-down ports with minimal effort" on Wii U but since this is Switch, people are willing to give games with seemingly the same amount of care a pass. And I also really want Nintendo to get their third party relationships back on track for good. Hopefully this is a step in the right direction.



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d21lewis said:
GhaudePhaede010 said:
So... I am the only one that is going to say it, huh?

If this exact same game, with these exact same specs, and the missing features had been announced as a Wii U port of DOOM, basically no one, myself included, would be happy with the port. The standards have changed. My how the standards have changed.

I don't even want this game but I would have been happy with these specs on WiiU. It's one of the absolute best looking games on PS4 and Xbox One. Some compromise would be expected then and it's acceptable to me, now. I watched the Gamespot gameplay video and it looked nice.

You are one of the few people that could post this that I legitimately believe. I know you would have been happy and I know there are a few other people that would be as well. But you also know that I am speaking the truth. There are a lot of people that would have slaughtered Wii U if the port was missing features, 720p, a year and a half later, and 30 frames per second. It would have been ugly.



01000110 01101111 01110010 00100000 01001001 01111001 01101111 01101100 01100001 01101000 00100001 00100000 01000110 01101111 01110010 00100000 01000101 01110100 01100101 01110010 01101110 01101001 01110100 01111001 00100001 00100000

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GhaudePhaede010 said:
d21lewis said:

I don't even want this game but I would have been happy with these specs on WiiU. It's one of the absolute best looking games on PS4 and Xbox One. Some compromise would be expected then and it's acceptable to me, now. I watched the Gamespot gameplay video and it looked nice.

You are one of the few people that could post this that I legitimately believe. I know you would have been happy and I know there are a few other people that would be as well. But you also know that I am speaking the truth. There are a lot of people that would have slaughtered Wii U if the port was missing features, 720p, a year and a half later, and 30 frames per second. It would have been ugly.

You may be right. I know that's the reason I didn't buy Watchdogs. But it was also because it seemed lazy. I think effort is being put into this one but, like I said, I don't really want it so my research is pretty non existent.



KLAMarine said:
GhaudePhaede010 said:

DOOM came out so late that it would be silly to think it would come to Wii U.

WiiU was still set to get games in 2016. Its life was yet to end but no Doom 2016. Switch will be getting that title even though it's hardly more powerful than WiiU.

Even if the Switch in handheld mode don't have a huge advantage of CPU and GPU power, it still has around 3 times the available RAM of the Wii U and the Tegra X1 has Vulkan driver support. A port of Doom 2016 to the Wii U would have been much harder and more expensive.



Doom had doomed Nintendo.



GhaudePhaede010 said:
KLAMarine said:

I stand corrected. No, I don't see any of that on Switch but consider WiiU launched at the end of the PS360 era just about matching them in terms of power. This made it easier to port PS360 games to it. The Switch is releasing in the middle of this gen and we're seeing games release on it like Xenoverse 2 which was only released on PC, PS4, and X1 prior. We're now getting Doom 2016 too and there's interest in getting Overwatch and FF15 on the Switch as well perhaps because the Japanese spend big money on microtransactions and mobile gaming is big over there.

WiiU was still set to get games in 2016. Its life was yet to end but no Doom 2016. Switch will be getting that title even though it's hardly more powerful than WiiU.

I confess I didn't even bother to look it up. I'd much rather other people look it up for me and I'll happily accept being corrected. Thanks!

I think something has changed. I'm seeing much greater interest and enthusiasm for the Switch than I did for the WiiU. Let's look at some numbers:

The WiiU reveal trailer over a period of some six years has accrued views just shy of 12 million.

https://www.youtube.com/watch?v=4e3qaPg_keg

Contrast this to the Switch reveal which under ONE year has built up an impressive 32.9 million views.

https://www.youtube.com/watch?v=f5uik5fgIaI

Go beyond and compare it to reveal trailers that have been around longer:

https://www.youtube.com/watch?v=TP_E6Bn6fWM

or even

https://www.youtube.com/watch?v=x7QhUL8NUK4

 

I'm seeing an enthusiasm for the Switch that I did not see for the Wii U and if third party releases for the Switch can make third parties money, we can only expect more support moving forward.

 

$$$ speaks louder than specs.

I completely agree. I am very excited going forward with Switch. I was just noting the change and hoping to keep people level on the idea that Nintendo has somehow figured third party developers out. The same issues persist. I am happy that Switch is getting DOOM... I am going to buy it. I am also happy Switch is a massive success since I was there day 1 and telling everyone I felt it would be a Wii-like success. I also do believe if the games sell well, this will mean more games in the future (which was Wii U's main death nail. The quality support was there, the games sold doo-doo).

What's there to figure out? Third parties aren't complicated: if there's $$$ to be made, they will be there. I'm picking up Doom once it releases as well.

GhaudePhaede010 said:

My commentary is an attempt to be neutral. I am not trying to give anything other than perspective on Nintendo's current situation. I hope things continue to look upward for Switch but I am not going to act like a fairly watered-down port or two from Bethesda has all of a sudden turned Nintendo's third party relations around. I bought the third party games for Wii U and a lot of my resentment comes from the fact that people were bashing me for liking, "watered-down ports with minimal effort" on Wii U but since this is Switch, people are willing to give games with seemingly the same amount of care a pass. And I also really want Nintendo to get their third party relationships back on track for good. Hopefully this is a step in the right direction.

$$$ heals all wounds and mends all bridges.

Conina said:
KLAMarine said:

WiiU was still set to get games in 2016. Its life was yet to end but no Doom 2016. Switch will be getting that title even though it's hardly more powerful than WiiU.

Even if the Switch in handheld mode don't have a huge advantage of CPU and GPU power, it still has around 3 times the available RAM of the Wii U and the Tegra X1 has Vulkan driver support. A port of Doom 2016 to the Wii U would have been much harder and more expensive.

I'll have to take your word for it on the specs aspect. An easier and cheaper port of Doom 2016 means a better chance of making money for Bethesda and that's what everything comes down to: $$$.

 

$$$ makes the world go round.



Goodnightmoon said:

To say Panic Button are garbage after making this game run beautifully on a handheld is a fucking joke. 720p was the expected resolution for docked mode but somehow this is now something bad.... because logic. This only tell us that the undocked mode is not just 540p, its probably dynamic resolution in hanheld mode and locked in TV mode, that's all, this looks like a quality port all things considered.

I'm constantly amazed with the ability of people to turn things into negative.

I agree with this dude. The port looks really good to me and playable on the most powerful handheld system...glass half full and all that.