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Forums - Nintendo Discussion - Bethesda: Doom will run 720p in both docked and undocked mode on Switch.

Excellent, Bethesda cares about power consumption and the health of our planet!



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Don't have a problem with 720p docked but when we see final retail code I'm sure we will get a better picture overall. I doubt they will waste the 2.5x GPU boost. Doom 2016 isn't a game that couldn't easily be converted to wii u, ps3 and 360 if that was commercially viable its just of course how they look compared to other versions would have varied.

There is an issue that if you maximise the use of both Switch modes you have to do some separation of the code to have 2 output stages that can be triggered instantly on the fly depending on whether the Switch is portable or docked. Eliminating this by using the same resolution but a dynamic resolution approach maybe gives more memory for the actual game. However there could be other automatic adjustments the engine makes, draw distance, clipping and other visual improvements the engine automatically makes. By keeping to the same resolution it doesn't mean the Switch is being under-utilised its a completely valid alternative approach which would dictate the use of the same resolution.

We will get the full picture when we see final release code reviewed and compared.

I was wondering before hand how much runtime this game would have in portable mode and my suspicions have got worse since they made multiplayer a download option.

Maybe when the game is released we will be all wishing they had dialled back the graphics considerably to give decent battery life. I'd like to see some sort of economy battery mode in the game. Playing multiplayer games on laptops or windows tablets you often wish you could dial back the games graphics more to get improved battery life below the normal lowest presets.



People should accept the Switch is a great handheld and a poor home console.
If you want a console experience, you wouldn't buy it for the switch.



Random_Matt said:
People should accept the Switch is a great handheld and a poor home console.
If you want a console experience, you wouldn't buy it for the switch.

People should understad that power is not what makes a great homeconsole, if by being a great handheld Switch keeps getting amazing games constantly then it will eventually be a great homeconsole too.



GhaudePhaede010 said:
Goodnightmoon said:

This is pure nonsense.

 If the game is released one year later is because Switch was not in the market one year ago, that's a dumb point, same as saying the game is sub par graphically, the console its an hybrid not a normal homeconsole, of course the graphics are gonna be worse but here the game is also portable which is the whole selling point for tons of people. As for the game having reduced gameplay by 50%... what? The multiplayer (which was considered to be pretty weak everywhere) is included, you just have to download it if you want to use it, that's not reducing a game by 50% at all and honestly this comes off as extremelly nitpicky.

Games came out a year later on Wii U because the hardware didn't exist yet either (I think Watch Dogs was near a year off the top of my head). It is valid for the comparison. Nice try.

The hell? Switch is more powerful than Wii U. So, if Wii U would get blasted for this, you would think Switch would, too. That is what I call, hypocrisy.

I already addressed the power of portability but people call this a home console. As a home console (like Wii U), this should be considered unacceptable. Every issue I mentioned about this game is true and when Wii U did not have parity with other home consoles, it was destroyed even though we would both admit its hardware is less capable than Switch. Plus, this title does not even take advantage of playing the game on a television (same resolution and frame rate). That means, half of the selling point of a, "hybrid" is in jeapordy.

The game play is reduced by 50%. 60 fps to 30fps. Not the content of the title. The actual game play.

Nothing you say makes any sense, Watchdog wasn't released a year later on WiiU and even if it was (it wasn't) it has nothing to do with this, you can't blame a console for not having a game when the console was not even in the market when said game was released, don't you see how absurd is that? Same as your argument that half of the selling point is lost, wait, are you telling me I can't play this game both on the go and on my TV? Then how the fuck is the selling poiint of an hybrid jeopardized? Alsdo you don't really know if both modes are gonna be the same, it looks like handheld mode will have dynamic res while the docked mode will probably be locked and can be played on 4 screen split multiplayer, which undocked mode can't. But the worst argument is the last, do you realy believe a game loses a 50% of gameplay value when its running at 30fps? How? Are you telling me if BoTW was 120fps would be 4 times better game than it is? Nonsense. 



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Dynamic resolution means it will be rendered below 720p at some point. I would also add an opinion here but I'd rather not get banned again.



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It should be abundantly obvious that the game will have a maximum resolution in both portable and docked mode, but it will actually hit that resolution far more often docked than undocked.

I think this is a good benchmark for what to expect from AAA third party games on the Switch. Basically a game that's 1080p/60fps on the PS4 will need some heavy downgrades, but it will run on the Switch. I don't think it would be reasonable to expect any 30 fps AAA third party games on PS4 to make it to the Switch though.



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Normchacho said:

It should be abundantly obvious that the game will have a maximum resolution in both portable and docked mode, but it will actually hit that resolution far more often docked than undocked.

I think this is a good benchmark for what to expect from AAA third party games on the Switch. Basically a game that's 1080p/60fps on the PS4 will need some heavy downgrades, but it will run on the Switch. I don't think it would be reasonable to expect any 30 fps AAA third party games on PS4 to make it to the Switch though.

Well Dragon Quest XI, but it's probably the type of game that's easier to scale and optimize while maintaining decent visuals thanks to it's art style and engine.

There is also Steep which is still confirmed to be coming eventually, although I don't think it was the most optimzed game on PS4.



Goodnightmoon said:
Random_Matt said:
People should accept the Switch is a great handheld and a poor home console.
If you want a console experience, you wouldn't buy it for the switch.

People should understad that power is not what makes a great homeconsole, if by being a great handheld Switch keeps getting amazing games constantly then it will eventually be a great homeconsole too.

+1.



Random_Matt said:
People should accept the Switch is a great handheld and a poor home console.
If you want a console experience, you wouldn't buy it for the switch.

Then what makes games like Mario Odyssey, Zelda BotW, Splatoon 2, or even Xenoblade Chronicles 2, handheld experiences? Even on Vita, I don't think you could imagine those types of games being played on a solely-dedicated handheld. Sure there were sacrifices to be made, but ultimately, it's hard to imagine the type of online multiplayer experience or exploring a vast and dynamic open world being done on those type of scales on a dedicated handheld. Unless I've missed something on the Vita or tablets, I don't know what other game from those devices that could really run BotW, and that game has had some criticisms for running a little unstable at times even on the Switch, which is powerful than the Wii U, albeit not that drastic, admittedly.

The Switch can provide a home console experience. Its doesn't run 4K, provides super-realistic graphics, or 60 fps on every game, but the games run well on the TV and more than pass for home console games. Its a hybrid whether you like it or not. Upcoming games like Odyssey appear to be fantastic as a home console game and it'll be fun to take it on the go if you want.