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Forums - Gaming Discussion - Square Enix has granted Yoko Taro his own development team. Planning for next NieR

Square Enix hiring staff for “NieR-related product scenario creation”
posted on 09.19.17 at 09:47 PM EDT by Sal Romano (@salromano)
More NieR goodness to come?

Square Enix is hiring staff for “NieR-related product scenario creation, as well as planning work.” 

The hired scenario staffer would be responsible for the following areas, based on the setting of the NieR series:

  • Plots for sub-quests, etc. as well as scenario framing.
  • Design instructions such as NPC design specifications to be used in-game.
  • Creating text for item descriptions, etc. to appear in-game.

The Square Enix Business Division 6 recruiting page, which is headlined by artwork from NieR: Automata, features messages from NieR series director Yoko Taro and NieR series producer Yosuke Saito:

Yoko Taro

Hello. NieR series director Yoko Taro here. Thanks to everyone’s support, it appears that we will be carrying out various developments in regard to NieR. Nonetheless, there are limits to what lazy Yoko can do on his own. So I told Square Enix producer Yosuke Saito, “I can’t handle ANYMORE,” and now I get to round up a team of people to work with me, so I’m putting out a call for talented individuals.

Some people may be concerned by the thought, “What kind of person is Yoko?” I, too, am truly the same and full of worry in regard to, “What kind of people will come our way…?” However, for the time being, I think it may be good for us fellow uneasy people to talk a bit among each other.

*Lick-lick*.

Yosuke Saito

I have consulted with Yoko. What will we do with NieR from here on? This hit was a one-hit wonder, wasn’t it? We’ve hit our peak and there’s no going higher, that must be it. Things like that. But it definitely feels like there are a great many people waiting on the world of NieR. No, I’m sure of it.

That said, Yoko is not God. He’s human. He sometimes cries, and he sometimes gets discouraged. I’d like to take this opportunity to recruit those who could help Yoko and together weave the world of NieR, so we have now begun “NieR-related product scenario staff recruitment.”

It may be a hard to get in, but please apply if you’re interested. Thank you.

NieR: Automata launched for PlayStation 4 in Japan on February 23, followed by a worldwide release on PlayStation 4 and PC in March. As of May, total shipments and digital sales have topped 1.5 million units.

Thanks, Hachima Kikou.



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More Nier is always a good thing.



always happy to see successful """"""""niche"""""""" games



I'm pleased by this, really enjoyed Automata. I'm wanting to give the original Nier another chance as well.



Nice! more Nier!



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Awesome I'll take more Nier, the game's ending certainly leaves a lot of potential for a sequel.



                                                                                     

I would love to see a re-release of the original NieR on PS4/PC, considering Square Enix said it could happen if Automata was successful.



"Just for comparison Uncharted 4 was 20x bigger than Splatoon 2. This shows the huge difference between Sony's first-party games and Nintendo's first-party games."

Moving up in the world, I cannot wait to see what he makes with a budget (or without one, if Square Enix is up to it).
Either way him getting proper funding is probably a really good thing.



A new Nier with a better budget to further develop the open world would be amazing, Nier Automata being already awesome.

Best TGS news for me so far (yeah, even if it's not really a TGS news).



Great news. I've been fan of Taro since the first Drakengard, so him getting to make more games is excellent.