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Forums - Nintendo Discussion - Bethesda: Doom is “custom-built” for Switch

Shikamo said:
ThisGuyFooks said:

He was joking

Also, will the game run at 60 FPS? Or 30?

the embargo for those who tested the doom on the switch is on September 20, at least that's what they said in kindafunny.

So people knew of the game before the Direct?



My (locked) thread about how difficulty should be a decision for the developers, not the gamers.

https://gamrconnect.vgchartz.com/thread.php?id=241866&page=1

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I definitely don't think that footage from Nintendo Direct is best for comparison, and it's obvious that still same Nintendo Direct footage.



Nautilus said:
Shikamo said:

the embargo for those who tested the doom on the switch is on September 20, at least that's what they said in kindafunny.

So people knew of the game before the Direct?

yeap, some journalists tested the game in a event made by bethesda (something like this).



     


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Shikamo said:

the embargo for those who tested the doom on the switch is on September 20, at least that's what they said in kindafunny.

What's the source for this, I've heard it several times but never with a link to substantiate?



curl-6 said:
Shikamo said:

the embargo for those who tested the doom on the switch is on September 20, at least that's what they said in kindafunny.

What's the source for this, I've heard it several times but never with a link to substantiate?

here:

https://www.youtube.com/watch?v=19WajiRcJtw&t=360s 



     


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It makes sense, that's the way you get the best performance out of the console.



mZuzek said:
These are obviously bullshots, since the Switch isn't any more powerful than PS3/360.

Thats not completely true, the switch has a buttload of more RAM to use, does count for something.

But it does look like "best case scenario" screenshotting




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Nautilus said:
Custom built in not the same engine?Well thats a shame, though given the few screenshots we have seen, I cant really complain.

* Same iD Tech 6 engine.
* Same assets. (Textures, models etc'.)

mZuzek said:
These are obviously bullshots, since the Switch isn't any more powerful than PS3/360.

Citation needed.

 

Green098 said:

Switch can't run current AAA game's they said, it isn't powerful enough they said.

To be fair. iD Tech 6 scales stupidly well... And has a ton of movement to downscale to lower end devices due to the fact it targets 60fps on other platforms even with mediocre hardware. (Xbox One.)


bonzobanana said:
I'm just still interested to see what the retail level of performance will be in portable mode.

That is where the Switch has some shortcomings against last gen hardware both in cpu and raw GPU performance.

To be fair... The games generally speak for themselves that... Even in portable mode it is punching above the Xbox 360 and Playstation 3.

Miyamotoo said:
I definitely don't think that footage from Nintendo Direct is best for comparison, and it's obvious that still same Nintendo Direct footage.

Agreed. It isn't the best footage to form a comparison... But that is all we have at this stage. :P

 






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Pemalite said:

To be fair. iD Tech 6 scales stupidly well... And has a ton of movement to downscale to lower end devices due to the fact it targets 60fps on other platforms even with mediocre hardware. (Xbox One.)

It does use dynamic resolution to get there though, falling to "1472x828 or lower" on Xbone according to DF, and the framerate can drop into the 40s.

Will be very interesting to see what resolution the Switch version runs at.



Shikamo said:
darkrulier said:

LoL, this guy....Switch isn't more powerful than PS3/360???  LoL again!!! get your facts straight. 

this is sarcasm...

Dang it!!!  My sarcasm detector is horrible, my bad, lol