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Forums - Sales Discussion - Global Sales Ranking - Week 99

Can't believe they updated the hardware faster than the software. xD



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why did the ps4 only sell 100,000 it's second week?



AngryLittleAlchemist said:
why did the ps4 only sell 100,000 it's second week?

It was only released in USA at that point and I guess they ran out of stock there the second week.



Barkley said:
AngryLittleAlchemist said:
why did the ps4 only sell 100,000 it's second week?

It was only released in USA at that point and I guess they ran out of stock there the second week.

oh lol. that makes more sense!



StarDoor said:
Kristof81 said:

Updated

Switch should be 5,195,578.

You put 5,058,002.

Fixed. Thanks



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RolStoppable said:
4. Wii (#2 in the chart) - Off to a strong start, but despised by third parties and eventually Nintendo themselves. Despite its sales, Wii was treated like a losing system and consequently adopted a sales curve that mimics those of losing systems with an early peak and a sharp decline in the latter years.

This is a complete myth. The Wii actually peaked later and sold well for longer than all of Nintendo's other home consoles; except the NES, which had really weird release schedules.

1. Wii's peak month was December 2009, three years after launch. It sold a whopping 7.4 million units globally, the highest of any home console, and third highest overall - as the DS beat it twice with 7.5 and 7.8M sales.
2. Total sales for the Wii peaked in its third year after release. Total sales for the SNES and N64 peaked in their second years after release.
3. Wii continued to sell over 2 million until its 7th year in the US, and 6th in Europe. SNES and N64, both until their 6th year in the US, and 4th year in Europe. I'll note that the SNES would have dropped below 2 million in its third year.
4. The SNES's last game to sell above 5 million was Donkey Kong Country 2 , released in 1995. The last game to sell 500K was Donkey Kong Country 3, released November 23rd 1996 (granted, it sold nearly 4 million, but no game released after it would sell above 500K, Kirby's Dreamland 3 came closest at 360,000) - The Wii's last game to sell 10 million was Just Dance 3 released in October 2011, and the last game to exceed 1 million was Just Dance 2017, released October 25th 2016 - nearly 10 years after the Wii release.
5. The SNES was dead outside of Japan after 6 years, with no new releases after 1997. The Wii, after 7 years of release, in 2013 still had fairly good annual support - even if it was just family, sports, fitness, and party games, these still sold in the millions - FAR healthier than the SNES at this point. And after 11 years on the market, it's still not quite dead yet! Just Dance 2018 will probably be the final game for the console, scheduled for release this October. The funny thing about it is that it will probably sell fairly decently.

Comparatively speaking, the Wii had a healthier late-life than all of Nintendo's other home consoles... Except the NES, but a lot of that had to do with the very slow introduction it had throughout the world. Many European markets saw no official release until the same time as the SNES.

I had a thread from a while back (can't find it now) with a discussion about how, instead of releasing the Wii U, Nintendo may have been more financially successful had they put their efforts into a Wii HD, or even continued supporting the Wii until they were ready for a console like the Switch -- which, in reality, is probably where they would have gone had all the tech been there by the end of 2010. The Wii U was a stopgap, similar to the Gamecube.

 

http://www.neogaf.com/forum/showthread.php?t=701305



I describe myself as a little dose of toxic masculinity.

Wow! Switch had the best First and 2nd week! Very surprising!



Pocky Lover Boy! 

Good work  op.



RolStoppable said:

The myth is that Wii sold well for three years and then next to nothing afterwards. I am also looking at calendar years to determine the peak, not individual months. Additionally, I said sales curve which isn't something you address with your third point; Wii may have sold above 2m units longer than the SNES and N64, but the Wii also peaked higher than both of those systems. So this advantage of the Wii doesn't result in a different sales curve.

That would be true, but past year 5, where both PS3 and 360 started to outsell Wii. At this point it didn't matter anyway as it had over 30 mil units advantage. 

It is very clear, when you see average weekly sales.

  Wii PS3   X360  
Year 1 279,225 110,878 168,347 107,351 171,874
Year 2 406,846 200,684 206,162 148,230 258,616
Year 3 379,111 205,979 173,132 176,390 202,721
Year 4 369,047 279,415 89,632 216,835 152,212
Year 5 277,439 273,137 4,303 232,840 44,600
Year 6 148,972 251,874 -102,902 280,048 -131,076
Year 7 52,601 189,481 -136,880 231,459 -178,858
Year 8 15,561 89,938 -74,377 142,821 -127,260
Year 9 2,751 37,241 -34,491 62,722 -59,972

Considering everything, 150k per week is no slouch either. That's X360, year 2 figure.



Week 22 figures are up now.