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Forums - Nintendo Discussion - L.A. Noire will cost more on Switch than Ps4 and Xbox One

Nuvendil said:
AngryLittleAlchemist said:

Doesn't this go against your points in this thread?

A blue ray costs something like a buck fifty to two dollars to stamp.  That puts a Switch cart in the range I guessed.  Big percentage jump, small dollar jump.

I was too lazy to do conversions, lol : P 



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AngryLittleAlchemist said:
Nuvendil said:

A blue ray costs something like a buck fifty to two dollars to stamp.  That puts a Switch cart in the range I guessed.  Big percentage jump, small dollar jump.

I was too lazy to do conversions, lol : P 

To be fair, he does clarify it isn't quite that simple.  But it does destroy this $20 nonsense as that woulc constitute a 1000% increase in fabrication costs alone.

Edit:  to clarify, going by his elaborations and the breakdown of what 60 dollars goes to, you are looking at an increase in costs for publishers of 2 to 5 or maybe 6 dollars, depending on publisher relations, number of carts ordered, etc.  If ai were to hazard a guess, on average the difference is probably split so 3 or 4 dollars of addded cost.  6 and 2 would be extremes.  And that's for a $60 on a 32GB cart.  



Also, interesting silver lining: 8 GB cards are the same price as Blue Rays. But the card sizes go down to 1, 2, and 4 GB variants. That means the lowest price Switch card is a touch cheaper than a PS4 disc. So if, say, FAST RMX or Snake Pass wanted a physical release, costs would be lower on the fabrication and packaging side on Switch, all things being equal.



While beggars can't really be choosers ... they should've just ported GTAV first ... this is one "day and date multiplat" the Switch did not need. GTAV for November worked great.



Nuvendil said:
NawaiNey said:

It's not the 3rd parties that are to be blamed here. NS cartridges are a proprietary media storage format owned by Nintendo, 3rd parties basically buy/license them from nintendo.

Nintendo is charging them outrageous prices and they are basically getting their money back from the consumers.

And to reference the ground level logic used by someone else towards me:  proof?  Cause I don't see any other than these price hikes which again aren't happening on every game.  Sonic Forces, another $40, is not afflicted.  What $60 releases coming are not afflicted.  If Nintendo has set a high price on their cards, the price discrepancy should be universal and fairly even.  See the N64 situation where actual high prices were real and known as a fact beyond just looking at game prices.  And trust me, a price THAT high would have got out very early.  

I have no proof. I'm just more inclined to believe this is the case rather than 3rd party publishers just hiking the price just because. 

Nintendo has done this in the past, they treat 3rd parties as competition rather than allies. I think it's common knowledge that during N64 days they not only had ridiculously priced cartridges they expected 3rd parties to buy but also limited the number of copies they could publish, likely because they know their games can't compete with other big budget titles. These days you just have Nintendo games on a Nintendo console and a bunch of shovelware and then Nintendo can brag about how much their games sell compared to third party stuff on their console.lol



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NawaiNey said:
Nuvendil said:

And to reference the ground level logic used by someone else towards me:  proof?  Cause I don't see any other than these price hikes which again aren't happening on every game.  Sonic Forces, another $40, is not afflicted.  What $60 releases coming are not afflicted.  If Nintendo has set a high price on their cards, the price discrepancy should be universal and fairly even.  See the N64 situation where actual high prices were real and known as a fact beyond just looking at game prices.  And trust me, a price THAT high would have got out very early.  

I have no proof. I'm just more inclined to believe this is the case rather than 3rd party publishers just hiking the price just because. 

Nintendo has done this in the past, they treat 3rd parties as competition rather than allies. I think it's common knowledge that during N64 days they not only had ridiculously priced cartridges they expected 3rd parties to buy but also limited the number of copies they could publish, likely because they know their games can't compete with other big budget titles. These days you just have Nintendo games on a Nintendo console and a bunch of shovelware and then Nintendo can brag about how much their games sell compared to third party stuff on their console.lol

If you did any research you would know Nintendo didn't gauge devs with the N64 Game Pakm. It cost $15 on their end alone.  Those were expensive.

And I do have some proof now.  Se my post a few posts above this one.  Yes, the Game Cards are more expensive.  They are NOT exorbitant. 



Nuvendil said:
AngryLittleAlchemist said:

I was too lazy to do conversions, lol : P 

To be fair, he does clarify it isn't quite that simple.  But it does destroy this $20 nonsense as that woulc constitute a 1000% increase in fabrication costs alone.

Edit:  to clarify, going by his elaborations and the breakdown of what 60 dollars goes to, you are looking at an increase in costs for publishers of 2 to 5 or maybe 6 dollars, depending on publisher relations, number of carts ordered, etc.  If ai were to hazard a guess, on average the difference is probably split so 3 or 4 dollars of addded cost.  6 and 2 would be extremes.  And that's for a $60 on a 32GB cart.  

The thing is not all regions are impacted the same way with price as I shown examples in previous posts. I do agree with you that ehy do cot more then a BluRay disc but not $10+ range more.

This is why I think the local Nintendo in each region plays some part is the price becaue they get allocated money based on sales for promotios in their regions from what I was told by the Nintendo rep in Australia. Now this wa a few years ago when Wii was at it's peak and I was getting a replacement disc. If it happens now who knows? in my opion i think it does a it would make no sense to have price partiy in some regions and not in other. Even in some cases the Switch version is $10 cheaper than PS4/ONE here.

Essentially we are arguign about oen game in one region instead of looking at the bigger picture.



 

 

RolStoppable said:
Aeolus451 said:

"According to Eurogamer, Switch cards come in a wide range of capacities - 1GB, 2GB, 4GB, 8GB, 16GB and 32GB - and as you might imagine, the larger the size, the more the card costs to physically make."

http://www.nintendolife.com/news/2017/03/heres_why_nintendo_switch_games_cost_more_than_those_for_other_consoles

Here's is the article he was referring to. http://www.eurogamer.net/articles/2017-03-10-why-nintendo-switch-games-are-ending-up-more-expensive

At least I have some sort of source on this. Most on here are just lowballing the costs to $2 to 3 instead of the full difference because they rather try to paint 3rd party devs as being greedy so they jacked up the price for profit increases instead of the asisinine format just making the games cost more. 

This means you've got nothing. Nobody is disputing that cards are more expensive to massproduce. If you are siding with corporations over consumers, then you should be able to prove the claim that the difference in production costs justifies a €10 price increase. Otherwise, why side with corporations over consumers?

No, I shouldn't because you guys are the ones assuming guilt of something without any evidence. I'm just saying that they're pricing accordingly to the costs. I did source something to explain the price increase. No one knows why that amount specifically, though. It's multiple 3rd party devs going with this price point so it's fair to say it's not them being nefarious because it would require all of them to be in on it.  



Soundwave said:
While beggars can't really be choosers ... they should've just ported GTAV first ... this is one "day and date multiplat" the Switch did not need. GTAV for November worked great.

Are you gonna be the whole gen saying this? If you do consider yourself a beggar is fine but don't think everyone else does.



Cobretti2 said:
Nuvendil said:

To be fair, he does clarify it isn't quite that simple.  But it does destroy this $20 nonsense as that woulc constitute a 1000% increase in fabrication costs alone.

Edit:  to clarify, going by his elaborations and the breakdown of what 60 dollars goes to, you are looking at an increase in costs for publishers of 2 to 5 or maybe 6 dollars, depending on publisher relations, number of carts ordered, etc.  If ai were to hazard a guess, on average the difference is probably split so 3 or 4 dollars of addded cost.  6 and 2 would be extremes.  And that's for a $60 on a 32GB cart.  

The thing is not all regions are impacted the same way with price as I shown examples in previous posts. I do agree with you that ehy do cot more then a BluRay disc but not $10+ range more.

This is why I think the local Nintendo in each region plays some part is the price becaue they get allocated money based on sales for promotios in their regions from what I was told by the Nintendo rep in Australia. Now this wa a few years ago when Wii was at it's peak and I was getting a replacement disc. If it happens now who knows? in my opion i think it does a it would make no sense to have price partiy in some regions and not in other. Even in some cases the Switch version is $10 cheaper than PS4/ONE here.

Essentially we are arguign about oen game in one region instead of looking at the bigger picture.

Knowing how much it costs to produce a cartridge is not enough, we also don't know how much Nintendo is charging for the lisence fee.

Blu-ray for example has a $0.11 lisencing fee aside from the cost of the disc itself. Nintendo could very well be charging a few dollars for it on top of the cost of the cartidge.