By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Nintendo Discussion - Resident Evil: Revelations 1 and 2 will launch for Switch on Nov 28 in the West and Nov 30 in Japan

Prediction: RE7 will make it's way to Switch. There will be an easter egg that they feature as a stinger in the announcement trailer where Jack Baker is playing with JoyCons.



Around the Network

I have no reason to play Revelations 1 since I have it on the 3DS and I prefer to keep the 3d efect over the improved textures and mapping, but Revelations 2 on its own is a good deal, especially if it comes with motion controls like RE4 Wii edition.



Ugh, why does 2 have to be digital? That just takes up space that could have just been on the cart instead. I'd have to suffer a bit just for capcom to save some costs...



 

              

Dance my pretties!

The Official Art Thread      -      The Official Manga Thread      -      The Official Starbound Thread

the lack of physical doesn't bother me, so i might double dip on this for the motion controls IF the FPS can be 60 docked.



They could compress the titles too, to make them fit. I mean it's pretty bad when Arms, a 3D fighter takes up less space than the street fighter 2 port.



Around the Network

Most of the Switch cartridge games have been quite small with only Dragon Quest being the exception I think. If I'm buying a 32GB usb memory stick it's still about £10 minimum here in the UK and manufacturer's are complaining there is no margin etc. I don't know what Nintendo pays for their cartridges from the manufacturer Macronix for each size but they put on their own profit margin as the royalty before selling them to third parties. Let's say they charge $15 for a 32GB cartridge (optimistic price) that's a huge chunk of the software publishers costs when they have marketing, development, logisitics, their own profit on top and the risk the game won't sell and have to be discounted. If you reverse engineer the retail price, sales tax, shop profit, wholesaler profit etc the price they get compared to retail may not be as high as people expect.

I'm just making the point there is surely huge pressure with cartridges to keep cartridge capacities small and to be honest there always has been for any cartridge based format especially for third party games who have to pay a royalty amount to the console manufacturer on top.

Going back to the game itself I really think Capcom need to add some content to make this worthwhile. Just a straight release for Switch of the same games as before is not ideal. I realise it has motion controls and HD feedback which is nice but really it needed something else on top in the game itself. Something that isn't available on another system. Especially when cartridge prices means the retail price will be high and likely to remain high for sometime. The game is so cheap now on other formats and its huge premium to go portable with the game.



spemanig said:
Insane people complain this much over a download.

Why is it insane? If I wanted a download, I'd download it over the eShop. If I'm buying a physical copy, I want a physical copy.



VGPolyglot said:
spemanig said:
Insane people complain this much over a download.

Why is it insane? If I wanted a download, I'd download it over the eShop. If I'm buying a physical copy, I want a physical copy.

Especially true when the Switch has such limited storage. You could excuse it on a optical drive console completely because even the optical disc is installed to teh hard drive nowadays anyway although still annoying that you couldn't sell on the downloadable game later.

With Switch not only does it prevent secondhand sales but you need to purchase extra storage possibly.

I'm guessing one of the first enhanced Nintendo Switch models we will see will be a 64GB storage model. The flash memory is on a daughter board and seems a logical first revised model. The 32GB standard storage is just far too restrictive. Even the 8GB wii u you could easily add an external hard drive for a huge amount of cheap additional storage. Switch is incredibly restrictive on storage due to the low built in storage and the cost of memory cards.  One way of taking pressure of the limited storage is to make sure retail cartridge games are actually on cartridge.



bonzobanana said:
VGPolyglot said:

Why is it insane? If I wanted a download, I'd download it over the eShop. If I'm buying a physical copy, I want a physical copy.

Especially true when the Switch has such limited storage. You could excuse it on a optical drive console completely because even the optical disc is installed to teh hard drive nowadays anyway although still annoying that you couldn't sell on the downloadable game later.

With Switch not only does it prevent secondhand sales but you need to purchase extra storage possibly.

I'm guessing one of the first enhanced Nintendo Switch models we will see will be a 64GB storage model. The flash memory is on a daughter board and seems a logical first revised model. The 32GB standard storage is just far too restrictive. Even the 8GB wii u you could easily add an external hard drive for a huge amount of cheap additional storage. Switch is incredibly restrictive on storage due to the low built in storage and the cost of memory cards.  One way of taking pressure of the limited storage is to make sure retail cartridge games are actually on cartridge.

Yeah, that's another point. My Switch has very limited space, so I'd rather it not be taken up by a game that I bought a boxed copy of.



twintail said:
VGPolyglot said:

Yeah, that's another point. My Switch has very limited space, so I'd rather it not be taken up by a game that I bought a boxed copy of.

That's not really Capcoms fault is it. 32gb on the switch is junk tbh. And the cost of a 32gb cart seems to be too much to sell the game at a viable price.

You don't know that, at all, DQ Heroes 1+2  was a 32 GB cart and that game wasn't supposed to sell tons.