Disclaimer : I know that sprites are not exclusive to 8 bit or 16 bit graphics. Also if you want to skip the wall of text, just go down to the questions part.
It used to be the case that every time I looked at 2D sprites in a modern game, I would scratch my head and ask "Ugh .... why?" Why do they have to be 2D sprites? Why can't they be 2D drawings or 3D graphics? Do these developers rely on 8-16 bit nostalgia that much to sell their game? Why couldn't they try a little harder? It's funny, because I knew I was being somewhat ignorant and thick-headed(more on this in a later thread), but I never saught to fix the issue. I had my biases and was fine with them. I didn't like that games, which usually happened to be from indie-developers, used such an outdated form for no other purpose than to make the game "look different" or to get a nostalgic feeling or to save money. I never went back to old games thinking "wow, these games suck because they use 2D sprites" though, and in fact there were a few older games that I thought looked good with their sprites. I loved how Doom looked because of it's outdated sprites! But I was so wrapped up in the idea that sprites don't add any value other than nostalgia, and that older games looked nice despite them rather than because of them. In other words, if the devs did a good enough job using 3D graphics, the game would look just as good as sprite oriented games. Everytime I saw an older game transition into 3D poorly, I always thought it was because of a failure on the part of the developer. Bad art design, awkward animations, lackluster lighting, etc.
Now, my opinion is closer to changing. I've been absolutely obssessed with Sonic Mania recently. I played just a few hours of the Genesis games, and a few hours of Black Knight, but this being my first REAL Sonic experience ... i'm just tangled up in it so much! And not once while playing the game did I think "Wow ... this would be even nicer looking if it was in 3D!!" Yet it's a new release. On old games I never though about what improvements could be made nowadays, but being that this is a newer game, it surprised me how much I loved it's older style. My opinion is starting to change more and more, and while I still have my doubts, i'm starting to believe that there's unique potential and interesting things left to be explored through sprites, and that maybe they aren't as easily replacable as I originally thought.
So here's my questions :
Should Sprites Be Used By Developers?
Are Sprites Replacable? Could Any 2D Game That Uses Sprites, Be Replaced With 3D Graphics With Aesthetics That Match The Quality Of Sprites While Having A More Modern Appeal?
How Does Sprite Work As It's Own Aesthetic Choice? Well Or Badly?
Obviously, state what benefits or disadvantages you think their are if their are any!!!
Examples :
(This is one where I definitely prefer the original)
So what do you guys think?
Sorry if something is technically wrong or I didn't explain well enough!
(If i'm using the technical term wrong, I at least hope you can understand what I was going for!)