I am referring to EA. EA implied themselves that The Journey is only possible if Frostbite is used. And that's just ridiculous. They could have reconstructed those cutscenes in the new engine, it's not rocket science. The two engines obviously have similar toolsets if they have their teams working on both and both are internal engines.
This isn't a zero sum game. FIFA could have been feature complete with the new engine, EA just didn't spend the money. I'm not opposed to using custom engines, I'm apposed to cutting out features for now logical reason other than to save money and then USING the change in engine to try and explain that decision away rather than being honest with the audience.
I like the Switch and all too, but lets also be pragmatic here -- it has a userbase of like 5 million. Which is on the high end of what EA could've possibly expected given how Wii U went. Why should it have the same amount of money spent on it as the other versions that have like 6x-10x the userbase? EA could've basically just waited until next year like most third parties are doing with Switch.
You are getting the best portable soccer game ever made that you can play anywhere with friends even that takes advantage of the Switch hardware modes fairly well. Yes it's missing one mode, do people even really use that mode that much? It sounds pretty lame to me. I would kill to have a similar quality port of NHL 18 on Switch, FIFA/soccer fans who have a Switch are freaking lucky.