Forums - Nintendo Discussion - (Update) The difference between the Wii U and Switch libraries after 10 months on the market.

Updated in bold. Many people tried to defend the Wii U in this thread, by mentioning all the 3rd party ports for the Wii U. But at this point I think it's safe to say that Switch is getting just as much 3rd party support if not more. 

Switch gets the following games within ten months of launch. 

A massive open world Zelda game. 

A Mario Kart Game

An Online Third Person Shooter

A huge ambitious Mario game in the vien of Galaxy/Sunshine

A successful crossover game with Ubisoft.

A good fighting game (Pokken DX Meta is at 80 now).

A portable version of Minecraft.

A portable version of Skyrim.

A portable version of Doom.

A sequel to an RPG that American fans begged Nintendo to release over here.

Portable versions of many Indie games. 

Meanwhile what did the Wii U have at this point? New Super Mario Bros U, which many fans thought was paint by numbers, and a port of a MH game that was already on two other systems, and Pikmin 3.

It's like Nintendo is hitting all the right notes with their software library for the Switch right out of the gate. Most of these games have huge potential to move units. 



Play Neir Automata music at my funeral. 

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Yeah, and it shows from the differences of when I got each console. I got my Wii U in June 2015, over 2 and a half years after its release. However, I got the Switch in June 2017, only 3 months after release.

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wii u did have stuff like CoD, darksiders 2 and arkham origins, need for speed most wanted



VGPolyglot said:
Yeah, and it shows from the differences of when I got each console. I got my Wii U in June 2015, over 2 and a half years after its release. However, I got the Switch in June 2017, only 3 months after release.

Yeah I got my Wii U when Pikmin 3 launched. I grumbled about it a lot too. With Switch I got it in May and was excited. 



Play Neir Automata music at my funeral. 

VGPolyglot said:
Yeah, and it shows from the differences of when I got each console. I got my Wii U in June 2015, over 2 and a half years after its release. However, I got the Switch in June 2017, only 3 months after release.

Pretty much spot on. I was already ecstatic to get my Switch when Mario Odyssey would launch but I guess Mario Kart 8 DX told me otherwise. + the promises of having a Xenoblade 2 or a new FE game on Switch + that FE Warrior game (well, it's turning out badly) first year. And having great support from indies and AAA developper like Ubisoft with Rayman and Mario + rabbids.



SW Friend Code : 3905-6122-2909 

Actually Wii U had a good launch window line up, people gave it a bad rap and it stuck hard, hard enough that it killed it

Rab said:
Actually Wii U had a good launch window line up, people gave it a bad rap and it stuck hard, hard enough that it killed it

No, it had a terrible launch lineup, because it was missing the only thing that matters: Big Nintendo games. It's the same reason why the 3DS had a poor launch, although the Wii U could at least mask its poor launch with a holiday season.



First 6 months:

WiiU:
- Nintendo Land (77% on metacritic)
- ZombiU (77%)
- New Super Mario Bros. U (84%)
- LEGO City Undercover (80%)
- Monster Hunter 3 Ultimate (82%)

NS:
- The Legend of Zelda: Breath of the Wild (97%)
- Mario Kart 8 Deluxe (92%)
- ARMS (77%)
- Splatoon 2 (83%)
- Mario + Rabbids: Kingdom Battle (85%)

Rab said:
Actually Wii U had a good launch window line up, people gave it a bad rap and it stuck hard, hard enough that it killed it

Yeah I think WiiU has a pretty solid launch. Actually, looking back, WiiU and Vita had the best launch line-ups but ended up failing the most spectacularly.



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Veknoid_Outcast said:
Rab said:
Actually Wii U had a good launch window line up, people gave it a bad rap and it stuck hard, hard enough that it killed it

Yeah I think WiiU has a pretty solid launch. Actually, looking back, WiiU and Vita had the best launch line-ups but ended up failing the most spectacularly.

It was really only solid in name, because ultimately most games weren't worth buying.

On topic: We are only six months after Switch launch day, not seven.



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