S.T.A.G.E. said:
I think Microsoft went back to PC because steam figured out how to centralize the market and make billions when they couldn't. They will fail there too.When I left PC steam was just starting and Xbox was taking PC exclusives over to console. Once they dipped their hand in the bioware and valve cookie jar I jumped ship. Counter strike didn't take off on console though. I was hooked on halo. Sony and steam have the answer to how you dominate a platform space and Microsoft is struggling to emulate both.
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So to dominate means you take everything from anywhere?.
Honestly PC has it's own games, has had for years. I was never into TF2 on consoles because I saw how the game lacked in terms of support and communtiy compared to where it had originally came from. Games I've played on consoles 5-10 years ago are dead thanks to official server shutdowns, while on PC they are kept alive either via a company choosing to keep them alive or private servers, either way it was what kept me tied to PC in one way, rather than simply packing up all my bags and moving entirely to 360. As soon as current gen started out I fully moved to PC since all my friends were doing the same. Even when I fully moved, I still didn't feel like I was lacking anything major that would keep me from moving.
Devs these days know they have to release to multiple platforms, even those that take those exclusivity contracts, who end up taking said games to another platform in the end one way or another (besides 1st party titles for the other two non MS systems).
I can't see MS retaking either market, but it's better to try keeping both going or the one that's not closed off entirely.
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