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Skyrim VR release date announced

Bethesda has confirmed a Skyrim VR release date alongside dating a number of other major upcoming releases, including DOOM VR and Fallout VR. Find out when you can get your hands on them below.

 

Bethesda has announced a release date for Skyrim VR, confirming the fantasy-RPG will launch for PlayStation VR on November 17, 2017.

In addition, DOOM VR will be winging its way to Sony’s virtual reality headset on December 1. Unfortunately, while Fallout VR is hitting stores on December 12, it looks like it’s only going to be available for Vive at present, with a PSVR release yet to be confirmed.

Both Skyrim VR and DOOM VR offer the same content as the original base games, although obviously movement is switched up thanks to the addition of VR, allowing you to teleport instead of walking to a given location.

For the entire article, please go to: http://www.psu.com/news/33882/skyrim-vr-release-date



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Good news for PSVR owners, I don't own one but judging by what I've read on news sites I don't think many big AAA games are compatible, and thats something people proberbly want.




Twitter @CyberMalistix

Well. This changes everything.

I have a PSVR and a Switch. I love both and I've never played Skyrim. I'll probably buy one version but it's a tough decision. Do I want to be inside of the game world or do I want to take it to work with me?

This is a tough one...



Definite buy. I hope Skyrim has full locomotion though. I think it was only Doom that's limited to teleporting.
http://www.playstationlifestyle.net/2017/06/14/e3-2017-skyrim-vr-will-full-locomotion-dualshock-4-devs-working-move-support/ Great!



SvennoJ said:
Definite buy. I hope Skyrim has full locomotion though. I think it was only Doom that's limited to teleporting.
http://www.playstationlifestyle.net/2017/06/14/e3-2017-skyrim-vr-will-full-locomotion-dualshock-4-devs-working-move-support/ Great!

I can't imagine a FPS where you teleport...hopefully you're right on Skyrim. RE7 nailed it without causing motion sickness.



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

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http://www.ign.com/videos/2017/08/23/skyrim-is-pretty-rough-on-psvr

Sadness - looks like Skyrim is teleport only. :(



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

epicurean said:
SvennoJ said:
Definite buy. I hope Skyrim has full locomotion though. I think it was only Doom that's limited to teleporting.
http://www.playstationlifestyle.net/2017/06/14/e3-2017-skyrim-vr-will-full-locomotion-dualshock-4-devs-working-move-support/ Great!

I can't imagine a FPS where you teleport...hopefully you're right on Skyrim. RE7 nailed it without causing motion sickness.

I'll remain cautiously optimistic after this article

https://uploadvr.com/doom-vfr-favorite-vr-game-e3/

The biggest draw for me is that Doom VFR feels like, well, Doom. It’s fast, it’s frantic and it’s all about the movement. Granted there’s no full locomotion, but the teleportation plus quick dash combo works really well, and it feels like Doom should feel. Using the trackpad to do quick dashes, I could even circle strafe around demons, dodging their fireballs in the process.

Entering teleportation also added a unique gameplay twist as the action slowed down around me, allowing me to dodge incoming projectiles and quickly turn to take out the lumbering and plentiful hellspawn. It didn’t feel cheap, and it was even welcomed and sometimes necessary when I would get surrounded by a half-dozen mobs at once.

Sounds like they took the time to make the best of it, and finally some use for the trackpad again!


The annoying thing is that all the measures devs add to prevent motion sickness are actually causing me unease. The last two games I bought; Soul flux does the usual 30 degree snap turning. Which means you always have to look slightly sideways to walk 'forward' as the view is never straight, which feels unnatural while the snap turning is disorienting. Turning worked perfectly fine in RE7. I skipped Paranormal activity for now as it also has snap turning.
Neptune flux is a 6dof underwater exploration game. You can switch between 2D and VR; In VR it makes you sit back in the 'pod' limiting the fov (which you can overcome by recalibrating the position behind you then sit forward) but it also halves the rotational speed. The faster I can turn the more comfortable and natural it gets. I have zero problems in Cavernous wastes and Battle zone, the slow turning and limited fov in Neptune flux makes me feel uneasy.
Stop trying to protect me!



epicurean said:
http://www.ign.com/videos/2017/08/23/skyrim-is-pretty-rough-on-psvr

Sadness - looks like Skyrim is teleport only. :(

IGN Clickbait

https://www.vrheads.com/skyrim-vr

What type of movement does Skyrim VR employ?

Bethesda has announced that full locomotion is possible with the Dual Shock 4. Normal walking and running are simulated rather than going with a teleportation method. However, a playable demo version only allowed movement via teleportation. It is possible that locomotion is restricted to DS4 play and that teleportation is for Move controller play, but there hasn't been any official confirmation one way or the other on this matter.

Looks like they played an old demo version. Yep, they only played with move controllers and it looks fine to me for off screen social screen footage.



Skyrim on psvr will be a hell of an experience come November. I wonder how it will sell



SvennoJ said:
epicurean said:
http://www.ign.com/videos/2017/08/23/skyrim-is-pretty-rough-on-psvr

Sadness - looks like Skyrim is teleport only. :(

IGN Clickbait

https://www.vrheads.com/skyrim-vr

What type of movement does Skyrim VR employ?

Bethesda has announced that full locomotion is possible with the Dual Shock 4. Normal walking and running are simulated rather than going with a teleportation method. However, a playable demo version only allowed movement via teleportation. It is possible that locomotion is restricted to DS4 play and that teleportation is for Move controller play, but there hasn't been any official confirmation one way or the other on this matter.

Looks like they played an old demo version. Yep, they only played with move controllers and it looks fine to me for off screen social screen footage.

Damnit IGN! But thanks for the info!



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS