So, I played the demo extensively when it was live, and I planned to purchase the full game as I really enjoyed the gameplay for the first few sessions. One thing held me back - multiplayer tactics meant for high reptition of boring/slower moves in order to win, such as counter-attacking and waiting for a throw opportunity. So immediately, the idea of playing this game for longer than 5 hours against players where this was essential didn't appeal to me. But I was willing to make the purchase if the game had a substantial single player mode. Though, reviews came in saying that the game was all about the multiplayer.
I am one of the few people on this forum who really enjoys using faster paced Wii motion based titles as warm-up routines. To say the least, since getting the Switch, I have become a little fed up picking up the old fashioned Wii remote and nunchuck, and playing games I have played so often. Right now, ARMs looks like my best bet as a first warm-up game for Switch, but I don't want to get frustrated with a multiplayer game.
Essentially, what I am looking for is a glorified shadowboxing simulation that might have a lot of fun content to keep me occuppied for about 40 minutes to an hour for 3-4 days a week for at least a few months. Until more motion based games come out to throw into the mix. So ARMS owners, is the single player in this game enough? In other words, I am not looking for a glorified tutorial for multiplayer, I am looking for something that has hours of value, and replayability value.
Thankyou,
I describe myself as a little dose of toxic masculinity.