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Forums - Sales Discussion - Just how much is PS4 beating Xbox One in sales this year?

Aura7541 said:
COKTOE said:

There are a few points of contention among your comments to be sure. This one, it makes me have to massage my temples to relieve stress. Do you believe that? That those 2 systems sold well due to the fact they could play pirated games? Because that's what you said, and it's what I just repeated. You know that the Dreamcast had a prolific pirate scene, right? So did the original Xbox. I'll leave it at that and wish you a happy weekend.

One just needs to look at the effect of FFVII on the PS1's sales and Azzanation's piracy argument instantly falls flat. Not to mention, extraordinary claims require extraordinary evidence and the best piece of evidence he provided is an anecdote without proving that his anecdote is representative of the entire video game market.

Sometimes I really love this site. I don't have to go full Fedora mode here. Other people do it for me. Thanks for putting the wierd "piracy sold Playstations" claim to bed. 



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Slarvax said:
COKTOE said:

There are a few points of contention among your comments to be sure. This one, it makes me have to massage my temples to relieve stress. Do you believe that? That those 2 systems sold well due to the fact they could play pirated games? Because that's what you said, and it's what I just repeated. You know that the Dreamcast had a prolific pirate scene, right? So did the original Xbox. I'll leave it at that and wish you a happy weekend.

On emerging markets, he's right. Talking from first hand experience. I didn't know a single person that didn't have a pirated PS1 or PS2 in Venezuela. It's not a huge number by any means (I would say something like 10% of total sales? Probably less), but he isn't completely wrong.

Not a knock on you but I can't help but wonder how skewed your and others perception might be about this. PS1 was in the 90s, and required a CD burner, a mod chip or specific cheat devices, but most importantly internet access at the. So emerging markets couldn't really play a major role in piracy for PS1 when many emerging markets didn't have consistent or reliable or widespread internet access at that time. I know that here in the states, Internet was not everywhere in the 90s and we were stuck on dial up 56k which is slow as molasses. There's just no way that piracy was really a factor, anywhere at the time. 10% would be massive to me. I'd argue that That percent is much much smaller, but the people who did pirate did so disproportionately.

Can't say I'm sure what all is required for pirating on the PS2 but THAT would require a DVD burner and probably DSL. Two things that also were still being developed and not entirely common.



LudicrousSpeed said:
NawaiNey said:
Minecraft and Rocket league are exemplary successes. Usually on the average game unless it's one of the top selling shooters it's hard to find a game on XB1, that's why MS is always begging Sony to do cross play with them. There's a new article about it almost weekly where one of MS execs can be seen taking part in the act.

And yet, those "exemplary successes" are the only games in the discussion for crossplay. So yeah, you're wrong. My most played game of 2016 and thus far in 2017 is Battleborn, a game well known for its lackluster sales. Yet, I've never had issues finding a game. Titanfall was talked about here as a huge flop. Yet I was always able to find a match. Evolve is another MP focused title that sold poorly. Yet I reached #3 on the world wide leaderboard as Goliath at one point because I never had issues finding games. Hell even Pit People, an early access turn based strategy game, no problems finding games.

What MP games do you play on Xbone?

I find it very hard to believe that even with X1 being estimate at half PS4 userbase that any MP game that have a decent userbase on PS4 wouldn't have one in X1... even if X1 was 1/3 of users on that game unless PS4 version was also ghost town X1 would hardly be a ghost town... Maybe there is one or another game where X1 have so few players that it's hard to find a match, but I really don't think that is anywhere common case.

Slarvax said:
COKTOE said:

There are a few points of contention among your comments to be sure. This one, it makes me have to massage my temples to relieve stress. Do you believe that? That those 2 systems sold well due to the fact they could play pirated games? Because that's what you said, and it's what I just repeated. You know that the Dreamcast had a prolific pirate scene, right? So did the original Xbox. I'll leave it at that and wish you a happy weekend.

On emerging markets, he's right. Talking from first hand experience. I didn't know a single person that didn't have a pirated PS1 or PS2 in Venezuela. It's not a huge number by any means (I would say something like 10% of total sales? Probably less), but he isn't completely wrong.

The thing is in markets like Brazil, Sony didn't officially release PS1 and PS2 (justification piracy culture), so it would be basically impossible to buy a console without chip and buy original games. But all these market together probably doesn't wouldn't even count 10% of PS1/2 userbase... and even if we take 50% of PS1 or PS2 sales they would still be outselling their competitors.

Azzanation said:
NawaiNey said:

Whereever you're from is likely a very tiny market that doesn't even matter in the grand scheme of things. PS1/PS2 had the highest attach ratios of all time (though PS1 has now been surpassed by PS3, 360, Wii, PS2, and sits at number 5). That doesn't happen when piracy is rampant on a system, look at PSP for that, that's a system that sold a lot because you could pirate games on it which led to low attach rate and therefore publishers abondoning it because their games weren't selling. PS1/PS2 games sold better than anyone had seen games sell on a console, piracy being a problem on them makes as much sense as MS releasing a console a week after a Playstation and expecting to compete.lol

I am not saying piracy makes up for all of PS1 and PS2 sales however it was a boost to them. Many gamers brought them off the fact you can burn your games. Maybe where i am from it doesnt make up the market however guess what everyone got for there Xmas and Bday presents, Chipped PS1s. N64 sold less than half the PS1 yet N64 games had a high attach ratio also and there 1st party games matched and sold more than PS1 games. I have a brought version of FF7 after i got it free and it crashed. Upsetting as it was i went out and got a real copy. Take the Chipped PS1s away from the market and you will see a dent in the hardware sales. PS1 was also cluttered with shovelware and heaps more games so of course its going to sell more software than a console with less than half the install base and with alot less games to choose from. Also PS1 games were alot cheaper to buy. There are alot of aspects to this. I was finding PS1 games for $1 to $5 in Store bins. They were everywhere.

Whats crazy on sales figures is its not an even competition. Its just laughable how serious some people take them as if it means better or a championship trophy. I dont mind a good debate however its not a life and death situation here haha. Different tastes for different gamers.   

Very minimal boost.

It totally make sense that you buy games for $1 but preffer to pirate a game in a age of very slow internet and that recordable CDs/DVDs would cost close to this $1 game.

And you being on VGC your claims should at least make you fell silly.

Most of the sales of any SW comes in the first 2 months at full price. So even with all the promotions and discounts discounted from the attach ratio it would probably reduce not much, would probably still be healthly above N64. And that isn't because of shovelware it's because of the very abundant variety of good SW on the system.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

CosmicSex said:
They are only hiding numbers because they are radically underselling the competition. They stopped a few months into 2014. The reason is that if you knew the PS4 was at 62 million and Xbox was at 27 million, it creates a situation for the consumer where they (being always right) might think that the PS4 is better for a reason whether they know it or not and go with that because its the same price or cheaper. I am saying it is psychological. I am saying knowing that the vast majority chose your competition will effect sales. This is worth exploring academically.

In 2014 Satya Nadella took over MS, they are focusing more on services and cloud computing from that point forward how many Xbox One's were sold itself doesn't really tell how sucessful they were as a whole so they decided to use Live as means to success it has nothing to do with PS4 outselling Xbox One.

Carl2291 said:
It's probably going to end up somewhere between 3-1 and 4-1 this year.

The real lack of any exclusive properties on Xbox One is starting to show. They're being left in the dust not just by Sony and the PS4, but Nintendo and the Switch too. It's bordering on an embarrassment.

Embarrassment? I don't think that word actually applies here they are more focus on how many userbase they have.



Proud to be a Californian.

You know the numbers for the PS? Cut that in half and you have MS numbers...

Basically, half of whatever the PS sells/does...



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AsGryffynn said:
You know the numbers for the PS? Cut that in half and you have MS numbers...

Basically, half of whatever the PS sells/does...

Its probably under half now.

I think its like 61m PS4 to 28-29m XB1's.



aLkaLiNE said:
Slarvax said:

On emerging markets, he's right. Talking from first hand experience. I didn't know a single person that didn't have a pirated PS1 or PS2 in Venezuela. It's not a huge number by any means (I would say something like 10% of total sales? Probably less), but he isn't completely wrong.

Not a knock on you but I can't help but wonder how skewed your and others perception might be about this. PS1 was in the 90s, and required a CD burner, a mod chip or specific cheat devices, but most importantly internet access at the. So emerging markets couldn't really play a major role in piracy for PS1 when many emerging markets didn't have consistent or reliable or widespread internet access at that time. I know that here in the states, Internet was not everywhere in the 90s and we were stuck on dial up 56k which is slow as molasses. There's just no way that piracy was really a factor, anywhere at the time. 10% would be massive to me. I'd argue that That percent is much much smaller, but the people who did pirate did so disproportionately.

Can't say I'm sure what all is required for pirating on the PS2 but THAT would require a DVD burner and probably DSL. Two things that also were still being developed and not entirely common.

It was very easy to chip a PS1. They went to a shop to buy a PS1. Than they take it into an IT store and ask the guy to chip the PS1. $40 later you can now go to any market place and buy pirated PS1 games for bargin basement deals. Gamers didnt need to own a CD burner or have access to the Net. Once Chipped your in the market because now your PS1 reads burnt CDs. Thats all it is and all it takes and it was very cheap to do aswell. You honestly think the PS1 sold so well due to just being completely awesome? haha Same goes for PS2. They were pirate hungry machines which just about every one wanted one for where i am from.

And it was easy to obtain PS1 and PS2 burnt games as they were sold at any black market and discount bins. It was a common thrend which lead to many gamers buying one for the cheap games. Ever wonder why the N64 1st party games sold more than most PS1 titles on a console with less than half the install base? Theres your anwser. Nintendo hated piracy and knew that was the case with CDs hence why they stayed with cartidges.




 

 

Double Post



DonFerrari said:

 

 

 

 

Azzanation said:

I am not saying piracy makes up for all of PS1 and PS2 sales however it was a boost to them. Many gamers brought them off the fact you can burn your games. Maybe where i am from it doesnt make up the market however guess what everyone got for there Xmas and Bday presents, Chipped PS1s. N64 sold less than half the PS1 yet N64 games had a high attach ratio also and there 1st party games matched and sold more than PS1 games. I have a brought version of FF7 after i got it free and it crashed. Upsetting as it was i went out and got a real copy. Take the Chipped PS1s away from the market and you will see a dent in the hardware sales. PS1 was also cluttered with shovelware and heaps more games so of course its going to sell more software than a console with less than half the install base and with alot less games to choose from. Also PS1 games were alot cheaper to buy. There are alot of aspects to this. I was finding PS1 games for $1 to $5 in Store bins. They were everywhere.

Whats crazy on sales figures is its not an even competition. Its just laughable how serious some people take them as if it means better or a championship trophy. I dont mind a good debate however its not a life and death situation here haha. Different tastes for different gamers.   

Very minimal boost.

It totally make sense that you buy games for $1 but preffer to pirate a game in a age of very slow internet and that recordable CDs/DVDs would cost close to this $1 game.

And you being on VGC your claims should at least make you fell silly.

Most of the sales of any SW comes in the first 2 months at full price. So even with all the promotions and discounts discounted from the attach ratio it would probably reduce not much, would probably still be healthly above N64. And that isn't because of shovelware it's because of the very abundant variety of good SW on the system.

Nope and Nope. You didnt need a CD burner or the Internet to pirate your PS1 games. All you needed to do was take your PS1 into an I.T store and ask for it to be chipped. Not only was it very cheap to do, it was also very easy. Once your PS1 was chipped you can play burnt CDs which means pirated games sold at dirt cheap prices. Where i am from thats majority of everyone i know with a PS1. 100+ games for less than $100 is a very good system seller if you ask me. N64 matched and surpassed many games on the PS1 with SW sales with less than half the install base, now you know why. PS1 just had alot more games to sell which lead to fat SW numbers. 



Azzanation said:
aLkaLiNE said:

Not a knock on you but I can't help but wonder how skewed your and others perception might be about this. PS1 was in the 90s, and required a CD burner, a mod chip or specific cheat devices, but most importantly internet access at the. So emerging markets couldn't really play a major role in piracy for PS1 when many emerging markets didn't have consistent or reliable or widespread internet access at that time. I know that here in the states, Internet was not everywhere in the 90s and we were stuck on dial up 56k which is slow as molasses. There's just no way that piracy was really a factor, anywhere at the time. 10% would be massive to me. I'd argue that That percent is much much smaller, but the people who did pirate did so disproportionately.

Can't say I'm sure what all is required for pirating on the PS2 but THAT would require a DVD burner and probably DSL. Two things that also were still being developed and not entirely common.

It was very easy to chip a PS1. They went to a shop to buy a PS1. Than they take it into an IT store and ask the guy to chip the PS1. $40 later you can now go to any market place and buy pirated PS1 games for bargin basement deals. Gamers didnt need to own a CD burner or have access to the Net. Once Chipped your in the market because now your PS1 reads burnt CDs. Thats all it is and all it takes and it was very cheap to do aswell. You honestly think the PS1 sold so well due to just being completely awesome? haha Same goes for PS2. They were pirate hungry machines which just about every one wanted one for where i am from.

And it was easy to obtain PS1 and PS2 burnt games as they were sold at any black market and discount bins. It was a common thrend which lead to many gamers buying one for the cheap games. Ever wonder why the N64 1st party games sold more than most PS1 titles on a console with less than half the install base? Theres your anwser. Nintendo hated piracy and knew that was the case with CDs hence why they stayed with cartidges.

Ha! Are you still beating this wet drum? After being given solid examples as to why you're wrong? You're brought nothing to the table to support your claim with anything you've said. Do you know how easy it was to chip a Dreamcast? So easy, you didn't even need a f***ing chip to play pirated software. Biggest selling console ever right? It was just as easy to mod chip an Xbox as it was a PS1. Where are the sales? At this point, I have to assume you're trolling.



- "If you have the heart of a true winner, you can always get more pissed off than some other asshole."