irstupid said:
Well luckily NIntendo is one of the few companies that the game looks better upon release than upon its reveal trailers. It almost feels like they do game development backwards compared to others. It's like Nintendo works on a game with rough build of the game until the mechanics, gameplay, bugs, ect are all worked out. Then they spend teh rest of the time polishing the art style/graphics/lighting/ect. Thus they usually always end up with better looking games than reveal, cause the reveal was their rough build. Meanwhile many other games start with their "polished graphics" and go "okay we want it to look like this. Make it happen. Then end up with not meeting that goal cause it was too lofty. So the final game doesn't look as good as the reveal. Not to mention lots of bugs tend to come at release. Pictures also are strange when it comes ot Nintendo games. Whenever I see a Nintendo game pic, 99/100 times the picutre is not representative of the game really. It looks much better in motion. Meanwhile many other games, the pics make the game look almost life like, yet playing it, you woudl never confuse it for real life. |
They don't start out with "polished graphics". The reason why early game-play often looks different is that executives interupt developers while they're actually working on the game and say, "we need something for E3, can you make a guess about how the game is going to look and put together a trailer?" No one who shows early game-play is immune to this effect and there is no publisher who doesn't show the best looking stuff on purpose at E3, even if it might not be representative of what you'll actually get. Loading up sunrise moments and beautiful vistas, for example. Let's not forget "tech demos" where reality never even comes close, either.