I'm quite fond of Mario Odyssey's visuals as a whole - the (faked) lighting looks great, the sand asn stone textures look great, the animation is fantastic (with the exception of the bar-swinging, which looks much smoother in 3Dworld...)
But why are the plants so go damn ugly? My list of favorite levels, visually, is pretty much just the inverse of the amount of green inside them, with Mexico at the top, and the forest level at the bottom.
It's not like Nintendo can't make nice grass, Zelda's looks great.
Indy titles for the Switch have better leaf textures/models (Snakepass): https://www.youtube.com/watch?v=vEK2c6opsDs
Bet with PeH:
I win if Arms sells over 700 000 units worldwide by the end of 2017.
Bet with WagnerPaiva:
I win if Emmanuel Macron wins the french presidential election May 7th 2017.