Mnementh said: Strange decision about Vita and PC. They obviously have the technical part of the porting to another platform down and obviously the localization. They only had to put the localization-files into the ports. About an hour work if they implemented it badly. |
Evidently the costs are significantly higher than that given the amount of times this has happened. This is about the 7th time Koei-Tecmo have skipped the Vita version of a game they're already localizing in the west. This year alone they've skipped Blue Reflection; Musou Stars and now this.
Bear in mind, they've also skipped Nobunaga's Ambition and Romance of the Three Kingdoms on Switch despite the platform being new; successful and the localization already done for PS4/PC/XB1. If it was as simple as "about an hour of work" they'd have done it for those games too.