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Forums - Nintendo Discussion - New Mario + Rabbids Kingdom Battle Trailer + Gameplay

https://www.youtube.com/watch?v=QeQBRjGFx90

https://www.youtube.com/watch?v=cQwZ68x8D9U

https://www.youtube.com/watch?v=6ep0TQ_YsBE

https://www.youtube.com/watch?v=8NSDAx_fXUo

https://www.youtube.com/watch?v=g0nsNTb3T7w

https://www.youtube.com/watch?v=J_FKfkrZhAg

https://www.youtube.com/watch?v=aoEuhK0PPTs

Everything rounded up below:

– Mario + Rabbids’ local co-op mode ups the squad size to four and lets two players take on a series of increasingly difficult challenge battles
– The bulk of the game sees you choosing a three-person squad (always Mario with two others)
– Take them into cordoned-off combat zones, then use a combination of movement, stat-heavy combat and special abilities to fight off an opposing force
– There doesn’t appear to be any ability to revive a downed squadmate
– The game’s combat areas aren’t just disconnected maps, but part of distinct worlds
– Areas include a lush garden, an ice-covered desert, a ghostly-themed area, and a volcano’s innards
– Each combat area has a single, seamless set of challenges
– Combat missions with different objectives
– Missions include defeating whole enemy forces, or reaching an end-zone
– Game has puzzle areas that require no combat
– Boss battles require bespoke tactics to beat
– First world takes 2-3 hours to complete
– Each world takes longer
– Every combat area is turned into a more difficult challenge objective once completed
– Game puts a huge premium on movement, particularly as a team
– Characters can technically only move once a turn
– By using both friends and enemies, that single move can be prolonged
– Running into an enemy performs a Dash melee attack that offers an extra spurt of movement afterwards
– Some characters can Dash multiple times, meaning you could attack three enemies, run through a Warp Pipe (another extra burst), run up to a squadmate, Team Jump (an extra-long bonus move) into cover, then fire again at the enemies you already hit
– Different character abilities
– Luigi has the Steely Glare ability that allows him to take extra sniper shots at any enemy moving past him
– Rabbid Yoshi has a move that scares enemies into moving during your turn, setting up Luigi to take extra shots
– Heroes differently to different situations, right down to how they take cover
– Rabbid Mario’s got a toothpick-chewing swagger, Rabbid Luigi is clumsy, Rabbid Peach has pathological sass
– The camera regularly zooms in and out, by turns picking out cinematic little details, then swooping up to turn the whole stage into a tilt-shift toybox
– Second level is from late in the game, called Spooky Trails
– Peach and her fire shotgun, a lethal close-quarters weapon that, if it doesn’t kill, leaves your enemies with a nasty burn
– It’s devastating power causes enemy Rabbids to scatter around the map holding their burned behind
– Enemies have intelligent AI and can outthink and outflank you with ease
– Local co-op mode puts you and a friend in charge of a pair of fighters each
– Easy mode included that heals your squad and boosts their HP count by 50% at the start of a fight

http://nintendoeverything.com/mario-rabbids-kingdom-battle-tons-of-details-and-new-footage/



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Gameplay does nto interest me but I'm impressed the Switch is outputting those visuals. It would look good ona PS4 or Xbox. S really can pack a punch in a small space. Never expected Ubisoft of all people to show it off either. Impressive game.



It's so GOOOOD! also did they put a Metal Gear reference in there ? That's cool!

I can't wait for the italian version (if there is one) since the devs are italian!

Also I've read some previews, everyone seems really positive about the game!



Not much battle in that battle trailer, actually. The cut-scene animation looks really nice though, and this seems like it has a lot more personality than the standard Mario stuff.



RolStoppable said:
I'll buy this game because it has Mario in it.

I don't think I'll be picking it up myself, I can't justify paying it at its price.



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Oh, that's a good trailer!



You know it deserves the GOTY.

Come join The 2018 Obscure Game Monthly Review Thread.

Can't believe this is happening and how good it looks!



Pocky Lover Boy! 

Hmh. I need to wait on reviews for this.
It seems genuine effort is being put in this game and they are trying to market it, so hopefully the final product is good.



VGPolyglot said:
RolStoppable said:
I'll buy this game because it has Mario in it.

I don't think I'll be picking it up myself, I can't justify paying it at its price.

.....At what price?


Frankly let's ignore the question of if it's 50 dollars as a current rumor mill goes or the typcial 60: that's how much games cost generally. If you are expecting a price drop, let me remind you that Nintendo games hold their value for a lot longer. 

 

Or are you one of those P.C gamers who go on and on about how much games are cheaper. Sorry, but this isn't the P.C, you can't get the Arkham Knight equivilent for 30 bucks/euros cheaper at launch day, and it's such prices the reason PC players get, and possibly deserve, such ports as Arkham Knight.



The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?

It's beautiful and will be mine .



In the wilderness we go alone with our new knowledge and strength.