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Forums - PC Discussion - Radeon RX Vega revealed

The power consumption on the 64-Watercooled, oh dear.



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vivster said:
Slap&Ride said:

Every Sony PS console had a 16x jump in memory amount. Its 2MB, 32MB, 512MB, 8GB(8192MB) so 16GB is a very little change. Don’t think PS5 will have 128GB of RAM, but 16GB is nothing if XBoxOneX will have 12GB.

 

If they'd actually need any amount of RAM beyond 16GB they would have to come with SSDs which I highly doubt. 16GB for a console in 2021 is absolutely fine and will certainly not be a bottleneck. 16GB or 32GB is not going to make a difference.

I'm sure people said the same about 8GB in 2009. It's still 4 years until 2021 and GPUs are already at 8GB which still seems cramped. 32GB will likely mean 8GB reserved for OS, 8GB for game logic and 16GB for textures and rendering. More memory will be very much needed if the consoles don't come with ssds. Caching ahead will be essential to keep speeds up. Procedural generation is gaining popularity which avoids a lot of loading from disk, yet needs plenty of memory to store it all temporarily.

One of the high end cards in 2009 was the Radeon HD 4870 X2, 2GB ram, 2.4Tf. PS4 came out with 8GB ram, 1.84tf.  Although that was basically a sli configuration, single card was 1.2tf. I don't what speed the ps5 will come down too, yet I'm pretty confident it will have 32GB ram at least.



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PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

vivster said:
Trumpstyle said:

Sony and Microsoft aren't using bad GPUs, xbox one had a badly performing card. Ps4 was using cut-down radeon 7870, mid range gpu. Ps4 pro same, radeon 480 gpu. Those Gpus aren't bad, they are decent. Xbox one x gpu is probably superior than radeon 580 because of the bandwidth from the memory.

You also make a bit confusing comments in this thread :) First you say Sony and microsoft uses bad GPU than you say ps5 will have 14 TF which is unrealistic unless they w8 for 5 nm(Don't think they will w8 that long).

I said 12-15.

Why would you need to w8 wait for 5nm? Vega can already do easily over 10 and Navi will improve on that. The gen after Navi can make this happen. Dunno if it's able to do it on an APU but it pretty much has to. I don't really want to think about a sub 12TFLOPS PS5.

I wonder if we'll actually see APUs next gen or rather AMD Epyc/Threadripper style interconnected (CPU/GPU) modules, which each make much better use of a waver and hence can provide the processing power for a much better price. The difficulty here lies in the bandwith of the interconnection, which has to be potent enough to operate the construct like a single chip.



KBG29 said:
thismeintiel said:
I'm going to guess the Vega 64 is what the PS5 is going to be rocking. Of course, I'm going to guess it'll be somewhat customized with a few advancements in tech made along the way. So, ~6.5X-7X more powerful than the OG PS4 and 3X more powerful than the Pro. Add in a much better Zen or Zen+ CPU and 16GB of RAM. I'd say that's good enough for a generation leap.

Not enough for next gen. Every PlayStation console has had ~10 - 12x increase in CPU/GPU power and a 16x increase in RAM. What you are describing sounds like a PS4.5, as the Pro is basically a PS4.1. 

As for the OP. We are starting to reach the point when PC gaming looks interesting to me during the console cycle. I know the idea behind the Pro and the X is to stop people from going PC, but they need to offer something more high end IMO. I would love a $999.99 XBO or PS4 that can stand toe to toe with a 1800X + RX 64 PC.

I will be buying the XOX this holiday. If Sony can not deliver something next year (PS4 Premium or PS5), then I will seriously have to consider a new PC.

The number of times you jump in power isn't as important as what you are getting inside that jump.  The PS2 was theorectically 30x-40x the power of the PS1, with 12x the RAM.  The PS3 was theorectically ~40x the power as the PS2, with ~14x the RAM.

Now, as we look at the jump to PS4, we can see what I'm saying kick in.  If Sony were to keep the same thing going, the PS4 would have had to be 7.2-9.6 Tflops, something that would have been IMPOSSIBLE for a $399 box in 2013 (or even now, for that matter.)  What we did get was a theorectical jump of ~7.5x, and an extra 1.6 Tflops of power.  The PS2 was a jump of ~6 Gflops and the PS3 was a jump of about 230 Gflops.  BTW, we did see RAM increase stay on par with the previous gens, so there is that.

If the PS5 was to keep the same jump as previous gens, compared to the PS4's actual numbers, we would be looking at a jump to 55+ Tflops, with 96+ GB of RAM.  Now, who seriously thinks that is going to happen?  No one who is sane.  We are going to be getting a jump in power more in line with the jump from PS3 to PS4, with a big decrease in the jump in RAM.  16GB is very realistic, with 32GB being the top realistic pick on a wishlist.

Pemalite said:
thismeintiel said:

As was the GPU that the PS4 used.  It needs to be if it's going to be in a $399 box. 

It actually doesn't though.
Besides... When the Playstation 4 launched we only had Graphics Graphics Core Next 2. There wasn't a massive feature set divide at an architectural level. (The Playstation 4 adopted some improvements anyway.)

Vega is a 2017 part.
2018 we get Navi.
2019 we get something else.
2020 when I expect next gen consoles to drop... We should have something else again.

thismeintiel said:

To make the PS5 with the specs I'm expecting, a Vega 64, at least a Ryzen 1700

Ryzen 1700 ain't happening.
People expecting Ryzen with the Xbox One X. The Xbox One X was timed right, it had a higher price, there were potential "hints" like Microsft showcasing Xbox next to Ryzen... And I was right then that Ryzen wasn't happening. And I doubt it will happen next gen either.

thismeintiel said:

No one is paying that much for a console, as history continues to show us time and time, again.  Give it another two years and all those prices will be at least cut in half.

Hardware itself doesn't dramatically change in manufacturing costs.

In a few years, AMD will have more efficient, faster and cheaper hardware at various price points than Vega.

 

Is there a reason you keep saying Navi is coming in 2018?  It is being reported now that it is coming out in 2019, which is the year I expect the PS5, or at least its announcement.  If somehow it does hit 2018, it'll be very late 2018 and in very limited quantities.  2018 is when they are going to be focusing on the Vega 20 (which is being made in 7nm 14nm+, so maybe that will be better for the PS5), or whatever that will be called, now, and the Vega 64 Pro Duo.  And since Vega was delayed, what makes you think Navi won't be?  I guess keep the hope alive.

And why wouldn't Ryzen happen exactly?  AMD's newer APUs coming in 2018 will be based on it, so why wouldn't Sony be using it in 1-2 years after that in their next console?  What else would they use?  And no, MS didn't time it just right.  The Ryzen had just come out and was expensive, so it was obvious MS wasn't going to be using it.  MS, if anything, timed it too late for their console.  While Jaguar cores seem outdated, they seem even more outdated in a $500 2017 console.  If they were going to continue using them, they should have launched with the Pro.  Of course, I doubt they had the same mid-gen plans as Sony, but they had to answer them with something.  Really, they should have just rode out the gen and used Ryzen in their next console.  As it is now, the XBX isn't going to do much and Sony can just answer with a console that makes it look weak in a couple of years.

Manufacturing costs always lower over time, even if not greatly after the first year or two.  Of course, at first, a lot of the cost is the manufacturer trying to make up for R&D costs.  AMD is not going to ignore those costs for Sony or MS, either.

Trumpstyle said:

My bold prediction is coming truer and truer. Nvidia will be the gpu in the next consoles.

Sony and Microsoft will be forced to use Nvidia in next-gen consoles because Amd gpus is just so bad compared to Nvidia.

This vega gpu needed 50% more die size(50%+ more transistors), a watercooler, hbm2 and almost twice the power (watt usage) to barely beat the geforce 1080. Expect the watercooler version have about 0-5% more performance then geforce 1080 and the non water cooler version to lose.

This card is hilariously bad, it's worse than polaris architecture (the gpu in ps4 pro and xbox one x). I don't know how AMD manage to make a card worse than their previously.

I still stand by this. Ps5 will have 4-6 ryzen cpu cores, a midrange nvidia gpu(whatever arhitecture comes after volta), 16gb gddr6 and 2 tb non-ssd drive. 2020 released time(will be using 7 nm Euv) 399$ and non backwards compatibility.

If Sony go amd gpu expect instead 2019 release date(will be using 7 nm non-Euv), 8 ryzen cpu cores, 8-9 teraflops navi gpu(might be polaris architecture if Navi is a disaster as Vega) but will be backwards compatibility.

Not going to happen.  Both MS and Sony have had problems with Nvidia over the pricing of their chips in the past.  It's the reason they went AMD this gen, with MS actually switching last gen.  I think they'll be sticking with AMD for quite some time.  We'll have to wait and see if Nintendo has the same problems with them as the other two did.  Plus, I'm sure after the huge success of the PS4, Sony is going to want to convince gamers to stick with them.  It'll be easier to do that with a B/C PS5, which will be much easier sticking with AMD's tech.



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So here is the benchmark provided by AMD for RX Vega. Remember that since this is a benchmark provided by AMD themselves, is this more or less the best case scenario at least for BF1:



So how does that compare to the current GPUs that are on the market? Meh...

Remember that Pascal with the 1080 came out last year in May and Vega hardly caught up although granted Vega might see some more improvements through drivers but 20fps difference at 1080p is kinda :T

Here are the benchmarks for 1440p and 4k which shows similar results vs the 1080:
http://www.guru3d.com/articles_pages/battlefield_1_pc_graphics_benchmark_review,7.html

And the 1080 does cost $500 too. The other thing is that Nvidia did announce Volta this year, just not the gaming versions yet but either ways, Amd is behind and they really need to do something to their GPUs to make them have a come back. Cause if Volta gaming releases next year and you can get 1080Ti level performance for $350-$400... Amd would be a generationsh behind Nvidia.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850

Waiting for Raven Ridge APUs, with Zen CPU and Vega GPU cores.



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Lowest TDP is 210W, so the mainstream market (100-180W) is still waiting.



Trumpstyle said:
Slap&Ride said:

AMD and NVidia in one console? Means problems with optimization. Smaller prize cuts then with all AMD products. Different architectures and hardware philosophes. PS5 Will be all AMD with low to middle range chips. Or NVidia GPU and 16 core ARM CPU ?

 

Amd cpu (ryzen) and nvidia gpu works great on PC, there is no reason why it should not work on console.

About smaller price cuts. That's why I meantion sony and microsoft will be forced to use nvidia gpu because amd is falling so far behind nvidia. Microsoft and Sony would rather use only AMD (an APU for 1 chip(cpu+gpu in 1chip)), but with nvidia they will be using discrete cpu and discrete gpu (2 chips). This will be slightly more expensive.

 

I don't believe arm cpu+nvidia gpu as APU. The Cpu is just to weak for going an ARM.

That won't happen. Console manufacturers learned from the Xbox 360 and PS3 that cooling two hot chips in one motherboard is expensive, inefficient and bond to cause problems. That's why they went with APUs for both the PS4 and the XboxOne and its iterations.

And that single chip strategy can't work with a mix of AMD and Nvidia parts because AMD can only make x86 CPUs because of a licensing deal with Intel that forbids them from selling or lending their x86 tech to others. This is why MSoft and Sony buy their APUs directly from AMD itself instead of going to TSMC or another semiconductor company with the chip design and contract them to make the parts. And you can bet everything you have that Nvidia won't let their GPU designs fall in AMD hands.

So the result is either going back to the two hot chips on a single board that both SOny and MSoft left behind for good, an all AMD APU, or an ARM powered SoC from Nvidia (because they can't make x86 chips), and from those three options, the first one seems to be the less likely of the lot.

 

OT: Vega is too power hungry and arrives a year later than it should. Hopefully, now that Ryzen has been cimpleted and launched, AMD can give more resources to the RTG and make Vega 2 or Navi a more competing product.



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shikamaru317 said:
Captain_Yuri said:

So here is the benchmark provided by AMD for RX Vega. Remember that since this is a benchmark provided by AMD themselves, is this more or less the best case scenario at least for BF1:



So how does that compare to the current GPUs that are on the market? Meh...

Remember that Pascal with the 1080 came out last year in May and Vega hardly caught up although granted Vega might see some more improvements through drivers but 20fps difference at 1080p is kinda :T

Here are the benchmarks for 1440p and 4k which shows similar results vs the 1080:
http://www.guru3d.com/articles_pages/battlefield_1_pc_graphics_benchmark_review,7.html

And the 1080 does cost $500 too. The other thing is that Nvidia did announce Volta this year, just not the gaming versions yet but either ways, Amd is behind and they really need to do something to their GPUs to make them have a come back. Cause if Volta gaming releases next year and you can get 1080Ti level performance for $350-$400... Amd would be a generationsh behind Nvidia.

There's a 30 fps difference between the Fury X on AMD's benchmark and the Fury X on Guru3D's benchmark though. That suggests that AMD's benchmark is actually conservative, not best case scenario, which would mean that the Vega 64 is likely going to beat the 1080 in Battlefield 1, especially after some possible upcoming driver optimizations. You're right though that Volta is going to destroy Vega next year, and AMD probably won't have an aswer until 2019 unless Navi in 2018 is a full range line of GPU's instead of only a half range like Polaris was.

Neh, maybe. It's odd for AMD to release a "conservative" benchmark at a time where they really need to show people that Vega was worth the wait. What I am wondering is whether or not it is actually conservative or did AMD gimp Fury X to make Vega look better. Ik that sounds pretty conspiracy but it's really odd if they went for conservative.



                  

PC Specs: CPU: 7800X3D || GPU: Strix 4090 || RAM: 32GB DDR5 6000 || Main SSD: WD 2TB SN850