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Forums - PC Discussion - Radeon RX Vega revealed

Nintendo 64 > Vega 64



On 2/24/13, MB1025 said:
You know I was always wondering why no one ever used the dollar sign for $ony, but then I realized they have no money so it would be pointless.

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Slap&Ride said:
thismeintiel said:
I'm going to guess the Vega 64 is what the PS5 is going to be rocking. Of course, I'm going to guess it'll be somewhat customized with a few advancements in tech made along the way. So, ~6.5X-7X more powerful than the OG PS4 and 3X more powerful than the Pro. Add in a much better Zen or Zen+ CPU and 16GB of RAM. I'd say that's good enough for a generation leap.

Every Sony PS console had a 16x jump in memory amount. Its 2MB, 32MB, 512MB, 8GB(8192MB) so 16GB is a very little change. Don’t think PS5 will have 128GB of RAM, but 16GB is nothing if XBoxOneX will have 12GB.

 

If they'd actually need any amount of RAM beyond 16GB they would have to come with SSDs which I highly doubt. 16GB for a console in 2021 is absolutely fine and will certainly not be a bottleneck. 16GB or 32GB is not going to make a difference.



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vivster said:
 

If they'd actually need any amount of RAM beyond 16GB they would have to come with SSDs which I highly doubt. 16GB for a console in 2021 is absolutely fine and will certainly not be a bottleneck. 16GB or 32GB is not going to make a difference.

Yes to all You wrote. SSD for games of over 100GB size is expensive. Load times are a factor, and HDD is slow. And yes 16GB is ok for a console. But if 1080p games need 8GB, then 4k games might need 16GB of ram. But that’s only for games with the same amount of assets, same size of landscape, same amount of objects in the environment. With only the texture resolution higher. The next gen needs more then just 4k. Hope for 64GB… and a price below 699;)  

(640K Ought to be Enough for Anyone)

 



thismeintiel said:

As was the GPU that the PS4 used.  It needs to be if it's going to be in a $399 box. 

It actually doesn't though.
Besides... When the Playstation 4 launched we only had Graphics Graphics Core Next 2. There wasn't a massive feature set divide at an architectural level. (The Playstation 4 adopted some improvements anyway.)

Vega is a 2017 part.
2018 we get Navi.
2019 we get something else.
2020 when I expect next gen consoles to drop... We should have something else again.

thismeintiel said:

To make the PS5 with the specs I'm expecting, a Vega 64, at least a Ryzen 1700

Ryzen 1700 ain't happening.
People expecting Ryzen with the Xbox One X. The Xbox One X was timed right, it had a higher price, there were potential "hints" like Microsft showcasing Xbox next to Ryzen... And I was right then that Ryzen wasn't happening. And I doubt it will happen next gen either.

thismeintiel said:

No one is paying that much for a console, as history continues to show us time and time, again.  Give it another two years and all those prices will be at least cut in half.

Hardware itself doesn't dramatically change in manufacturing costs.

In a few years, AMD will have more efficient, faster and cheaper hardware at various price points than Vega.

fatslob-:O said:

Eh, it will be fine ... 

Vega 10 is 484 mm^2@14nm so it'll be a long while that sort of performance will become mainstream. The only reason to prefer newer GPU microachitectures is from a feature set perspective rather than a performance perspective ... (render target reads (Gen 9), independent thread scheduling (Volta), underestimate conservative rasterization (Gen 9/Vega), or maybe even GPU software rasterization(programmable rasterization stage!)) 

PS5 wishlist should include the following ... (EUV should be cost efficient by then)

built on Samsung's 4nm MCBFETs (APU should be produced for 2021 release and should give 4x density improvement) 

20 TFlop/s 

16GB HBM (gen 3)

2 TB/s bandwidth (quad channel) 

Don't feel like we need much more DRAM capacity anymore since memory bandwidth is a big bottleneck going into the future with things such as incoherent ray traversal for ray tracing or volumetric rendering ... 

By 2020, I would be hoping to be staring down the barrel of Direct X 13 with hardware feature sets to match.

We already know that Graphics Core Next falls short in the efficiency stakes as well, Vega does try and make amends in that aspect, but it's still not going to be beating nVidia... Let alone hardware in 2020.

Bofferbrauer2 said:

Not with that power consumption it won't. That's just too much for a console. They would need to bring clock speeds down to about 800-900 Mhz to tame that beast into a console, and by that point it wouldn't even have twice the power of a PS4 Pro anymore.

Well. Depending on binning they could retain higher clock rates than that and still result in less power consumption.

For example... Take the Fury X. AMD took that 275w GPU @ 1050Mhz, dropped the clocks by a only 50mhz and managed to shave 100w off the power consumption at 175w.

In-fact, the Nano was not only faster than the base Fury, but used less power than that as well... And they were the same chips. - Base fury even had parts of the chip disabled.

AMD took only the best chips that would operate at a high clockrate with low voltages.
Of course, that does increase costs as well.

But these are all high-end parts. Consoles can't afford to have high-end parts.

Bofferbrauer2 said:

I'd rather say it will be based on Navi, Vega's sucessor. It could use 64 NCU but at a much lower clock speed (I guess around 1000 Mhz) unless Navi clocks much better than it's predecessors

Agreed. Navi or newer makes far more sense.

Slap&Ride said:
vivster said:

If they'd actually need any amount of RAM beyond 16GB they would have to come with SSDs which I highly doubt. 16GB for a console in 2021 is absolutely fine and will certainly not be a bottleneck. 16GB or 32GB is not going to make a difference.

 

Yes to all You wrote. SSD for games of over 100GB size is expensive. Load times are a factor, and HDD is slow. And yes 16GB is ok for a console. But if 1080p games need 8GB, then 4k games might need 16GB of ram. But that’s only for games with the same amount of assets, same size of landscape, same amount of objects in the environment. With only the texture resolution higher. The next gen needs more then just 4k. Hope for 64GB… and a price below 699;)  

(640K Ought to be Enough for Anyone)

 

SSD Caching might be a thing/Hybrid Drive. Use a mechanical drive for sheer storage capacity, SSD caching to bolster performance.
Hopefully they use faster optical drives, install times are so painful on consoles, it's retarded.

16GB would seem pretty inadequate next-gen in my eyes.  It's only a 30% increase over Scorpio, I would not be surprised if we see 24-32GB of total Ram next gen.

Need to remember that System Memory and Graphics Memory is shared in console land.
On the PC, 6-8GB GPU's are becoming the norm today in the mid-range with 16GB system memory backing that up.
In a few years time I would expect GPU's to trend towards 12-16GB in the mid-range.



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My bold prediction is coming truer and truer. Nvidia will be the gpu in the next consoles.

Sony and Microsoft will be forced to use Nvidia in next-gen consoles because Amd gpus is just so bad compared to Nvidia.

This vega gpu needed 50% more die size(50%+ more transistors), a watercooler, hbm2 and almost twice the power (watt usage) to barely beat the geforce 1080. Expect the watercooler version have about 0-5% more performance then geforce 1080 and the non water cooler version to lose.

This card is hilariously bad, it's worse than polaris architecture (the gpu in ps4 pro and xbox one x). I don't know how AMD manage to make a card worse than their previously.

I still stand by this. Ps5 will have 4-6 ryzen cpu cores, a midrange nvidia gpu(whatever arhitecture comes after volta), 16gb gddr6 and 2 tb non-ssd drive. 2020 released time(will be using 7 nm Euv) 399$ and non backwards compatibility.

If Sony go amd gpu expect instead 2019 release date(will be using 7 nm non-Euv), 8 ryzen cpu cores, 8-9 teraflops navi gpu(might be polaris architecture if Navi is a disaster as Vega) but will be backwards compatibility.



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so should we expect these GPU'd for next gen consoles?



Trumpstyle said:

My bold prediction is coming truer and truer. Nvidia will be the gpu in the next consoles.

Sony and Microsoft will be forced to use Nvidia in next-gen consoles because Amd gpus is just so bad compared to Nvidia.

This vega gpu needed 50% more die size(50%+ more transistors), a watercooler, hbm2 and almost twice the power (watt usage) to barely beat the geforce 1080. Expect the watercooler version have about 0-5% more performance then geforce 1080 and the non water cooler version to lose.

This card is hilariously bad, it's worse than polaris architecture (the gpu in ps4 pro and xbox one x). I don't know how AMD manage to make a card worse than their previously.

I still stand by this. Ps5 will have 4-6 ryzen cpu cores, a midrange nvidia gpu(whatever arhitecture comes after volta), 16gb gddr6 and 2 tb non-ssd drive. 2020 released time(will be using 7 nm Euv) 399$ and non backwards compatibility.

If Sony go amd gpu expect instead 2019 release date(will be using 7 nm non-Euv), 8 ryzen cpu cores, 8-9 teraflops navi gpu(might be polaris architecture if Navi is a disaster as Vega) but will be backwards compatibility.

The current consoles are using mobile AMD APUs. Why would you think that console makers won't use bad GPUs? That's their MO.



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Trumpstyle said:

My bold prediction is coming truer and truer. Nvidia will be the gpu in the next consoles.

Sony and Microsoft will be forced to use Nvidia in next-gen consoles because Amd gpus is just so bad compared to Nvidia.

This vega gpu needed 50% more die size(50%+ more transistors), a watercooler, hbm2 and almost twice the power (watt usage) to barely beat the geforce 1080. Expect the watercooler version have about 0-5% more performance then geforce 1080 and the non water cooler version to lose.

This card is hilariously bad, it's worse than polaris architecture (the gpu in ps4 pro and xbox one x). I don't know how AMD manage to make a card worse than their previously.

I still stand by this. Ps5 will have 4-6 ryzen cpu cores, a midrange nvidia gpu(whatever arhitecture comes after volta), 16gb gddr6 and 2 tb non-ssd drive. 2020 released time(will be using 7 nm Euv) 399$ and non backwards compatibility.

If Sony go amd gpu expect instead 2019 release date(will be using 7 nm non-Euv), 8 ryzen cpu cores, 8-9 teraflops navi gpu(might be polaris architecture if Navi is a disaster as Vega) but will be backwards compatibility.

AMD and NVidia in one console? Means problems with optimization. Smaller prize cuts then with all AMD products. Different architectures and hardware philosophes. PS5 Will be all AMD with low to middle range chips. Or NVidia GPU and 16 core ARM CPU ?



bananaking21 said:
so should we expect these GPU'd for next gen consoles?

No. Most likely 2 generations after this one. So midrange of what ever comes after Navi.



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vivster said:
bananaking21 said:
so should we expect these GPU'd for next gen consoles?

No. Most likely 2 generations after this one. So midrange of what ever comes after Navi.

damn, that would be an impressive jump in hardware. so we are looking at at least 13-14 teraflops for next gen?