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Forums - Gaming Discussion - RE7 has shipped 3.7m units, SFV 1.7m units, Dead Rising 4 still under 1m units.

darkenergy said:
AngryLittleAlchemist said:

I was mostly taking the piss, as I do with all gaming companies, but if you're going to take it seriously then your refute is laughable tbh.

Forza games have sold pretty consistently so that's some nice cash for Microsoft, but i noticed you're examples are extremely selective. The Horizon series I think gains a lot of it's consistent sales from it being a newer entry in the series, in actuality Forza titles have been decreasing in popularity looking at their main titles(and don't give me the "but mah download sales"). 

Dead Rising 3's total sales are impressive and it sold fairly fast but Dead Rising 1 and 2 still have better sales. It will still probably end up being the 2nd best selling Dead rising though, so cheers for that. Actually, it probably outsold 1 already, so cheers for that.

In addition, even with Halo 5 sellling 5 million in 3 months(includig digital) and being "the most profitable Halo launch" it falls short of almost every Halo in a 3 month timeframe. Halo Reach sold 5 million in less than a month, so did 3 and 4. And Gears of War 4 physically sold an estimated 617k units in it's first week. So ... Splatoon 2 numbers in Japan alone. And these games have bundles.

Keep in mind I'm commenting on Microsoft's "top product" - the stuff that sells. If you honestly think Dead Rising or Forza Horizon prove a point, then I would ask how Quantum Break or Recore or Dead Rising 4 don't. To me, those are much better examples because they are literal flops instead of decent success's like the Horizon series.  And how Halo and Gears sales don't prove a point. Or how Forza sales don't. etc

This post is actually the one that's laughble.

First don't ignore digital sales, the priciest versions of Forza Motorsport 6 were released earlier then the standard editions especially those who purchase it digitally which is mostly why FM6 had "lower sales" than FM5 in fact 6 is just behind 5 and with 6 having a better reception then 5 it should  have sold better then it.  Also Forza Horizon 3 sold 2.5 million by the end of 2016 and vgchartz has it under 2 million so it is physically undertracked or digital is at 500K or a little bit of both which goes to the next thing

With the mixed reception Halo 5 got, 5 million copies in 3 months isn't bad and by now I would not be surprised if it is around 7.5 million sold now. Again you are ignoring digital for Gears 4 if they are included with physical then it is likely it sold over a million first week. Then you realise that both Halo and Gears are way more popular than Forza and looking at FH3's sales compared with vgchartz you would wonder if digital sales for Halo 5 and Gears 4 are WAY above those of Horizon 3.

Are you forgetting Ori and the Blind Forest? Pretty sure this Xbox exclusive sold well or else there wouldn't be a sequel. Recore will be getting a definite edition that is likely going to be announced at Gamescom that will help it gets sales.

People keep saying the QB flopped but there are 2 things that seem that it isn't the case:

1.When I went to my local Target and went to the games section I notice that Quantum Break was still at full price but for Mass Effect Andromeda and even Infinite Warfare they were both $40. If QB really didn't sell well then the price should have fallen to $20 by now but that wasn't the case but the other 2 did get a price drop fast especially Mass Effect.

2.On Remedy's website a while back they stated that in one of their quarterly results they mention that they saw an increase in profits and mentions one of the key reasons was because of Quantum Break.

Maybe being rude was not the way to do this discussion. Sorry. 

I'm not ignoring digital - that doesn't make up for 2-3 million difference between the xbox 360 titles and the new Forzas. Also I know Horizon sold 2.5 million. When did I say it didn't? 

Wow, this is a really terrible argument and I'm surprised you made it. 7.5 million is not a lot for a Halo game... again when I reffered to Halo and Gears I'm talking about titles that sell and showing you that even the Xbox titles that "sell" don't really sell if you catch my drift. My OG comment that "haha and people laugh at me when I say xbox exclusives don't sell" was more so taking the piss, but my response was to show even the titles that do sell don't sell nearly as well as you'd expect, and you waving a flag around saying "it actually sold less disappointing then you think!" is not a good point. Honestly, I think it's pretty unlikely that Halo 5 sold 2.5 million after it's first 3 months. Especially considering that the number of players hasn't really hiked. I remember like 7 months after it's release it was down to the 25th spot or something, although it does rise more with more updates which is cool, but it's not like a huge spike. But it could happen, still not that impressive. Your estiments on Gears of War 4 are also an example of someone having no argument so they just reach for a positive number. Your saying the sales for the game almost double including digital? Pretty unlikely,not entirely but still. And even if it sold a million that is not impressive. Wait, what were my "laughable" points again? That still means Gears of war physically was outsold by Splatoon in one region. And remember your digital sales are complete guesswork. 

Ori and the Blind forest? I assumed we were talking about Triple A games. Ori isn't indie but it isn't Dead rising 4 either.  You made a refute in which you showed 2 games with decent sales, and now you're grasping at straws. Are you going to show a 360 game next? When nearly ever Xbox franchise either flops or has mediocre sales compared to previous versions, bringing out Ori is a sign of desperation. For what it's worth, Ori did sell well. It took a few weeks to make the developers money, but that's mostly due to Microsoft's publishing costs. It only took one week to make a profit, which I imagine is pretty good for most indies. I'm happy Ori sold well, not only because I don't want Xbox games to fail(they just do...a lot) but also because I heard it was a good game. So i'm sorry, now you have Forza Horizon 3, Ori ... and uh ... I don't even know if Dead rising 3 should be included because it still probably sold worse than 2, but Dead rising 3 i guess? 

- That's your argument? Bawhahahhahahahaha oh my god. Literally so many ways you could refute this. A lot of console exclusives stay pretty expensive even after they flop. They're the poster boy for a company's pedigree - Microsoft advertised Quantum Break quite a bit. It's not weird that a flop stays costly, especially one published by Microsoft. Again I'm not going to say that *is the reason*, I don't work at Microsoft I can't know for sure. There's a lot of factors that could come into play, the fact that you show an overpriced game and say "look it's overpriced so it sold well!" just doesn't make any sense. 

-Not hard to do when you haven't made a game in 4 years. The game sold likke 140,000 copies in it's first week in the US, and it launched on a Tuesday. Not good at all, and the first weeks sales are the majority. Too be fair, I could see it being like 240,000 with digitall, but ... that's not good either.

Along with Dead Rising 4, Quantum Break and Recore I completely forgot Halo Wars 2! So the score is uhhh Ori and uhm... Horizon 3 and .... errrr... maybe Dead Rising? I don't know personally I think 4 huge flops is a pretty telling sign of Xbox exclusives. If Scalebound came out we'd probably be talking about that too unfortuantely. Wish that  game released, I would've bought it. 



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Nem said:
I know not everyone agrees, but in my eyes both RE7 and SFV were disappointments. I never played dead rising.

I did hear rumors that Super SFV is coming next year with another chapter in the cinematic story mode and 6 more characters.

If they add an arcade mode to it, it may finally be worthwhile.

I like RE7 a lot because it throw me back to the originals.



duduspace11 "Well, since we are estimating costs, Pokemon Red/Blue did cost Nintendo about $50m to make back in 1996"

http://gamrconnect.vgchartz.com/post.php?id=8808363

Mr Puggsly: "Hehe, I said good profit. You said big profit. Frankly, not losing money is what I meant by good. Don't get hung up on semantics"

http://gamrconnect.vgchartz.com/post.php?id=9008994

Azzanation: "PS5 wouldn't sold out at launch without scalpers."

AngryLittleAlchemist said:
darkenergy said:

This post is actually the one that's laughble.

First don't ignore digital sales, the priciest versions of Forza Motorsport 6 were released earlier then the standard editions especially those who purchase it digitally which is mostly why FM6 had "lower sales" than FM5 in fact 6 is just behind 5 and with 6 having a better reception then 5 it should  have sold better then it.  Also Forza Horizon 3 sold 2.5 million by the end of 2016 and vgchartz has it under 2 million so it is physically undertracked or digital is at 500K or a little bit of both which goes to the next thing

With the mixed reception Halo 5 got, 5 million copies in 3 months isn't bad and by now I would not be surprised if it is around 7.5 million sold now. Again you are ignoring digital for Gears 4 if they are included with physical then it is likely it sold over a million first week. Then you realise that both Halo and Gears are way more popular than Forza and looking at FH3's sales compared with vgchartz you would wonder if digital sales for Halo 5 and Gears 4 are WAY above those of Horizon 3.

Are you forgetting Ori and the Blind Forest? Pretty sure this Xbox exclusive sold well or else there wouldn't be a sequel. Recore will be getting a definite edition that is likely going to be announced at Gamescom that will help it gets sales.

People keep saying the QB flopped but there are 2 things that seem that it isn't the case:

1.When I went to my local Target and went to the games section I notice that Quantum Break was still at full price but for Mass Effect Andromeda and even Infinite Warfare they were both $40. If QB really didn't sell well then the price should have fallen to $20 by now but that wasn't the case but the other 2 did get a price drop fast especially Mass Effect.

2.On Remedy's website a while back they stated that in one of their quarterly results they mention that they saw an increase in profits and mentions one of the key reasons was because of Quantum Break.

 

I'm not ignoring digital - that doesn't make up for 2-3 million difference between the xbox 360 titles and the new Forzas. Also I know Horizon sold 2.5 million. When did I say it didn't? 

 

Last gen Forzas were mass bundled. FM5 didnt get a bundle. FM6 got a LE bundle that sold out. FH3 just got a bundle this year buts its one of the more expensive xb1 bundles.

But yeah MS has had lots of flops this gen but not all of there games flop. Halo 5 is lower than most Halo games but it can still outsell Halo 1 which is decent. Halo MCC is the best selling Halo remaster. Gears UE and Gears 4 sold quite well. So did Ori and Horizon. Rare Replay, Ryse, Minecraft, and Dead Rising 3 also sold quite well.



DonFerrari said:
Chris Hu said:

Dead Rising 4 wasn't as good as the 3rd one so it doesn't deserve more sales.  Forza Horizon 3 has been in the top 75 since it launched and I can't see it dropping out anytime soon.

Are Forza Horizon 3 sales something to really brag about?

shikamaru317 said:
Capcom really screwed themselves with the exclusivity deals for SFV and DR4, hopefully Sony and MS paid a good amount for those deals. Res 7 is doing pretty well all things considered, not as well as 5 and 6, but not bad at all. It has easily broken the record for bestselling first person horror game I think.

I don't think being MP would make the games sell much more... 50% more on SF5 and 2x more for DR4 (if it would scale linearly) wouldn't make much difference anyway.

If a game sells over 2 million copies and still has great legs that is impressive if can't see that as impressive then you are clueless about games.



thismeintiel said:
shikamaru317 said:
Capcom really screwed themselves with the exclusivity deals for SFV and DR4, hopefully Sony and MS paid a good amount for those deals. Res 7 is doing pretty well all things considered, not as well as 5 and 6, but not bad at all. It has easily broken the record for bestselling first person horror game I think.

Except SF5 has nothing to do with the exclusivity deal. It was rushed and lacked content.  An XBO release wouldn't have added much in terms of sales.  Maybe they would have been at 1.5M right now.

DR4, on the other hand, has almost everything to do with the exclusivity deal.  While it probably isn't up to par with DR1 or 2, it still was an OK game.  So, you would think it may do the same 1.3M as Street Fighter 5, or at least be at 1M+.  But, unless you're Halo, Forza, or Gears, you're not doing too well on the XBO. And even those franchises have decreased this gen over last.  Capcom decided to ignore an install base that is 2X+ the size of the XBO's and paid the price.

Not really since the X1 only has 1/3 of the install base the 360 had so you have to multiply the X1 titles by three to have a fair comperison plus this generation there are a lot more digital copies being sold so you don't know the real numbers of any of those games.  On the 360 most people only bought physical games especially at the beginning when most people only had a 20GB or 60GB HDD.



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jason1637 said:
AngryLittleAlchemist said:

 

I'm not ignoring digital - that doesn't make up for 2-3 million difference between the xbox 360 titles and the new Forzas. Also I know Horizon sold 2.5 million. When did I say it didn't? 

 

Last gen Forzas were mass bundled. FM5 didnt get a bundle. FM6 got a LE bundle that sold out. FH3 just got a bundle this year buts its one of the more expensive xb1 bundles.

But yeah MS has had lots of flops this gen but not all of there games flop. Halo 5 is lower than most Halo games but it can still outsell Halo 1 which is decent. Halo MCC is the best selling Halo remaster. Gears UE and Gears 4 sold quite well. So did Ori and Horizon. Rare Replay, Ryse, Minecraft, and Dead Rising 3 also sold quite well.

Well I never said all their games flopped. My OG comment was not completely serious. I guess I am justquicker to call a dissapointment a disappointment. Also, all the Forza games  when originally released have been pretty mass bundled. Both online and in stores. Literally almost every store ive been to had a bundle. Maybe they sold out , but especially for the older 360 Forzas I dont think it eould fill that gap at all. 

 

I feel like Horizon 3 is really the only impressive exclusive sales wise. I dont know I just think DR3 isnt that impressive, its good though. Just every big xbox game has been mediocre or a flop. Also Minecraft is in no way an exclusive. Its literally on almost every relevant system. Ori and Rare replay are games that need much smaller sales to sell well. 

 

Ryse did not sell well for its budget

https://www.gamespot.com/articles/crytek-we-are-not-100-happy-with-xbox-one-sales/1100-6421586/

 

I never implied all there games were flops but I do think that halo 5 and gow 4 sold pretty meh. Their remasters sold well cause there was nothing to play. 

 

Halo MCC is the best selling Halo remaster. " 

 

I think this shows the current climate at Xbox pretty well . I mean no offense but this is a huge stretch. There was only one remaster before MCC and it was super over priced by comparison(1 re 40$ vs 2 re, 1 new game, and one old for 60$)

 

If I were to guess, an Xbox sales synopsis would look lime this : 

Impressive : Horizon 3, Ori(being generous)

Good : Dead Rising 3,  Forza x y and z, Nintendo game collection(oh sorry i mean Rare replay), 

Mediocre : Halo and Gears and Ryse

Flops : Quantum Break and Halo Wars 2 and Dead Rising 4 and Recore

Im probably forgetting some but I feel thats fairly accurate. I just think Ori and Rare dont reflect Xbox at all, theyd sell well on any console and Rare Replay would probably be a million seller on Switch. But obviously my OG comment was hyperbolic, I just dont think Xbox exclusive sales are even an argument. It's hard to know without official sales figures but still.

 

also we should be careful, i have a feeling a mod is going to come in and say we're off topic : P




AngryLittleAlchemist said:
jason1637 said:

Last gen Forzas were mass bundled. FM5 didnt get a bundle. FM6 got a LE bundle that sold out. FH3 just got a bundle this year buts its one of the more expensive xb1 bundles.

But yeah MS has had lots of flops this gen but not all of there games flop. Halo 5 is lower than most Halo games but it can still outsell Halo 1 which is decent. Halo MCC is the best selling Halo remaster. Gears UE and Gears 4 sold quite well. So did Ori and Horizon. Rare Replay, Ryse, Minecraft, and Dead Rising 3 also sold quite well.

Well I never said all their games flopped. My OG comment was not completely serious. I guess I am justquicker to call a dissapointment a disappointment. Also, all the Forza games  when originally released have been pretty mass bundled. Both online and in stores. Literally almost every store ive been to had a bundle. Maybe they sold out , but especially for the older 360 Forzas I dont think it eould fill that gap at all. 

 

I feel like Horizon 3 is really the only impressive exclusive sales wise. I dont know I just think DR3 isnt that impressive, its good though. Just every big xbox game has been mediocre or a flop. Also Minecraft is in no way an exclusive. Its literally on almost every relevant system. Ori and Rare replay are games that need much smaller sales to sell well. 

Dead Rising 3 is the best selling dead rising game on an xbox platform. Its also the second best selling dead rising and it sonly on XBO while the others were on PS3 and PC.

 

Ryse did not sell well for its budget

https://www.gamespot.com/articles/crytek-we-are-not-100-happy-with-xbox-one-sales/1100-6421586/

Ok i didnt know it didnt do so well. I thought it sold well.

 

I never implied all there games were flops but I do think that halo 5 and gow 4 sold pretty meh. Their remasters sold well cause there was nothing to play. 

Halo MCC came out holiday 2014. There were lots of things to play. Gears UE came out in the summer os ill give you that. But Gears 4 did pretty well. Its at 3mil according to vgc and with a 25% digital it will be around 4 million units. With that in mind its tracking ahead of Gears 1 and Gears judgment. Also Gears sells 6-7m units so Gears 4 can still sell 2 million more units in the following years.

 

Halo MCC is the best selling Halo remaster. " 

 

I think this shows the current climate at Xbox pretty well . I mean no offense but this is a huge stretch. There was only one remaster before MCC and it was super over priced by comparison(1 re 40$ vs 2 re, 1 new game, and one old for 60$)

 

If I were to guess, an Xbox sales synopsis would look lime this : 

Impressive : Horizon 3, Ori

Good : Dead Rising 3,  Forza x y and z, Nintendo game collection(oh sorry i mean Rare replay), 

Id say its impressive that DR3 is the best selling dead rising on xbox.

Mediocre : Halo and Gears and Ryse

Halo 5 sold 5m in 3 months. In around the same timeframe Halo 3 sold 6.8m, ODST sold 4.4m, Reach sold 6.6m, and 4 sold over 7 million. Halo 5 is down from 3 reach and 4 but higher than odst. Its not great by any means but really not mediocre. The sales are pretty good and it generated $400m ffirst week. I already talked about Gears earlier in the post.

Flops : Quantum Break and Halo Wars 2 and Dead Rising 4 and Recore

 

Im probably forgetting some but I feel thats fairly accurate. I just think Ori and Rare dont reflect Xbox at all, theyd sell well on any console and Rare Replay would probably be a million seller on Switch. But obviously my OG comment was hyperbolic, I just dont think Xbox exclusive sales are even an argument. 

Why wont Ori and Rare Replay reflect xbox? I think they will sell good on other platforms because they are good games .

 


jason1637 said:

Dead Rising 3 is the best selling dead rising game on an xbox platform. Its also the second best selling dead rising and it sonly on XBO while the others were on PS3 and PC.

Ok i didnt know it didnt do so well. I thought it sold well.

Halo MCC came out holiday 2014. There were lots of things to play. Gears UE came out in the summer os ill give you that. But Gears 4 did pretty well. Its at 3mil according to vgc and with a 25% digital it will be around 4 million units. With that in mind its tracking ahead of Gears 1 and Gears judgment. Also Gears sells 6-7m units so Gears 4 can still sell 2 million more units in the following years. 

Id say its impressive that DR3 is the best selling dead rising on xbox.

Halo 5 sold 5m in 3 months. In around the same timeframe Halo 3 sold 6.8m, ODST sold 4.4m, Reach sold 6.6m, and 4 sold over 7 million. Halo 5 is down from 3 reach and 4 but higher than odst. Its not great by any means but really not mediocre. The sales are pretty good and it generated $400m ffirst week. I already talked about Gears earlier in the post.

Why wont Ori and Rare Replay reflect xbox? I think they will sell good on other platforms because they are good games .

 

Please don't use that formatting again, ewwww. Sorry for my lengthy posts btw : p not trying to be malicious. 

The sales are impressive for a game on one console but they aren't gangbusters. If you want to add Dead Rising 3 to a list of 2 other impressive games, than you can go ahead, but I feel like for an Xbox one launch game it could have been a smash hit. I know the Dead Rising series has always been on the lower end of the spectrum, but I think it's pretty crazy how Dead Rising 3 didn't do like 3+ mil in physical alone. I mean Microsoft heavily marketed it and it was one of the only games to play when getting an Xbox One. It didn't get nearly the backlash 4 got either. So I guess from my perspective, Dead Rising 3 sold pretty well for it's franchise , but as a whole "impressive"? I wouldn't really say so. It walks the line between "It sold pretty well!" and "I'm surprised it didn't sell better". I mean the game has sold 2.3 million, which is good, but not that good compared to 2. It's been out so long I'm surprised it hasn't sold better than 2 by now. So no , I wouldn't say it's impressive as a whole.

That's ok!

I don't know MCC was bundled a looooooooooooooooooooooooooooooot, like I even got a Halo MCC bundle a few months before Halo 5. I meant on the xbox platform. Almost every game of 2014 was panned by players, so even if there was a lot ot play I don't think it's too surprising that Halo MCC sold well considering the fact that Halo had a pedigree Destiny and Watch Dogs didn't. I was talking about exclusives mostly, there just wasn't many exclusives to play. Halo MCC and Gears UE did do fairly well though, I'm not trying to take that away from the One, but I just think the original games on Xbox One didn't considering they're new.

I don't think those sales are that good at all. I really really don't think Gears 4 will sell an additional 2 million. Like I don't think you, or a lot of people, grasp just how much of sales are accumulated in the first few months. Gears 4's period has paced and it didn't do well. It's that simple. Comparing it to Gears 1 is just goes to show that. Gears 1 was an extremely unproven game, so having to backtrack all the way to the IP's inception(and remember it launched when the PS3 and Wii were coming out and Xbox as a brand was still unproven) just goes to show how far 4 has fallen. Also, you're completely wrong about it tracking ahead of Gears 1. Gears 1 had incredibly strong legs in large part because it was unproven, and then when it came out, it became a smash hit! Looking at Gears 1 sales,  it sold 3.15 million copies by it's 9th week JUST PHYSICALLY. Gears 4 sold 2.25 million by it's 10th week, and if we're to assume the digital attach rate is 25% it was at 2.8. So no, it's not on track to outsell Gears 1. To give you some perspective, Gears 4 would have to have a 15% increase in digital sales. It's digital attach rate would have to be 40%. Now, that's not exactly standard for a lot of console games, although it could happen. Somewhat unlikely, but also a little likely. I still don't seee how that's anything but mediocre at this point in the franchises history, and I doubt it has the legs of 1 either, so in reality it has probably always been below the first games sales, but even if it wasn't originally, it most likely isn't even close to the original games legs by comparison, meaning it still probably won't get to the 6 million marker.

I don't think that's impressive when it's a launch title and the series already had marked success prior. I mean 3 should have knocked out every Xbox installement, but it barely sold better then them and it took 3 years to do so. It sold well but it wasn't impressive.

Wait a minute...Halo 5 has higher sales than a side Halo game? Well by god, I take back everything I said! Hahaha. It is EXTREMELY mediocre for a franchise that used to be a juggernaught. I mean Halo used to be a valid competitor to Mario in terms of it's iconic status - maybe not worldwide, but the sales were buttery smooth consistent. Not look at Halo 5. Keep in mind I know 5-6 mil is great for other franchises. But for Halo it's extremely mediocre, and I don't think that can be emphasize enough. I mean Halo 3 sold around 15 million copies. Reach and  4 probably sold 11 million. I mean if Mario Odyssey releases and after a few years it sells 7 million copies and I hear people say "but bu - 2 plus million digital sales!" I would just be laughing my ass off. 

Because Rare Replay and Ori are different beasts entirely. They're small projects that don't take Microsoft a lot of work and basically only require that daddy Xbox gives them allowance now and then to fix a few bugs or publish the game. I don't think Rare Replay speaks to Xbox's brand. I think that's changing a bit for Ori - I do see more people associating it with Microsoft, but considering it isn't a huge investment, considering you can buy it on steam(a competitor to Microsoft's Windows Store), considering it's no really a top tier Microsoft franchise, I just don't see how Ori - or Rare Replay fits in this discussion that well. I won't say they don't count, I guess they do technically, but I was really talking about Xbox and the big runner ups.



AngryLittleAlchemist said:
jason1637 said:

Please don't use that formatting again, ewwww. Sorry for my lengthy posts btw : p not trying to be malicious. 

The sales are impressive for a game on one console but they aren't gangbusters. If you want to add Dead Rising 3 to a list of 2 other impressive games, than you can go ahead, but I feel like for an Xbox one launch game it could have been a smash hit. I know the Dead Rising series has always been on the lower end of the spectrum, but I think it's pretty crazy how Dead Rising 3 didn't do like 3+ mil in physical alone. I mean Microsoft heavily marketed it and it was one of the only games to play when getting an Xbox One. It didn't get nearly the backlash 4 got either. So I guess from my perspective, Dead Rising 3 sold pretty well for it's franchise , but as a whole "impressive"? I wouldn't really say so. It walks the line between "It sold pretty well!" and "I'm surprised it didn't sell better". I mean the game has sold 2.3 million, which is good, but not that good compared to 2. It's been out so long I'm surprised it hasn't sold better than 2 by now. So no , I wouldn't say it's impressive as a whole.

That's ok!

I don't know MCC was bundled a looooooooooooooooooooooooooooooot, like I even got a Halo MCC bundle a few months before Halo 5. I meant on the xbox platform. Almost every game of 2014 was panned by players, so even if there was a lot ot play I don't think it's too surprising that Halo MCC sold well considering the fact that Halo had a pedigree Destiny and Watch Dogs didn't. I was talking about exclusives mostly, there just wasn't many exclusives to play. Halo MCC and Gears UE did do fairly well though, I'm not trying to take that away from the One, but I just think the original games on Xbox One didn't considering they're new.

I don't think those sales are that good at all. I really really don't think Gears 4 will sell an additional 2 million. Like I don't think you, or a lot of people, grasp just how much of sales are accumulated in the first few months. Gears 4's period has paced and it didn't do well. It's that simple. Comparing it to Gears 1 is just goes to show that. Gears 1 was an extremely unproven game, so having to backtrack all the way to the IP's inception(and remember it launched when the PS3 and Wii were coming out and Xbox as a brand was still unproven) just goes to show how far 4 has fallen. Also, you're completely wrong about it tracking ahead of Gears 1. Gears 1 had incredibly strong legs in large part because it was unproven, and then when it came out, it became a smash hit! Looking at Gears 1 sales,  it sold 3.15 million copies by it's 9th week JUST PHYSICALLY. Gears 4 sold 2.25 million by it's 10th week, and if we're to assume the digital attach rate is 25% it was at 2.8. So no, it's not on track to outsell Gears 1. To give you some perspective, Gears 4 would have to have a 15% increase in digital sales. It's digital attach rate would have to be 40%. Now, that's not exactly standard for a lot of console games, although it could happen. Somewhat unlikely, but also a little likely. I still don't seee how that's anything but mediocre at this point in the franchises history, and I doubt it has the legs of 1 either, so in reality it has probably always been below the first games sales, but even if it wasn't originally, it most likely isn't even close to the original games legs by comparison, meaning it still probably won't get to the 6 million marker.

I don't think that's impressive when it's a launch title and the series already had marked success prior. I mean 3 should have knocked out every Xbox installement, but it barely sold better then them and it took 3 years to do so. It sold well but it wasn't impressive.

Wait a minute...Halo 5 has higher sales than a side Halo game? Well by god, I take back everything I said! Hahaha. It is EXTREMELY mediocre for a franchise that used to be a juggernaught. I mean Halo used to be a valid competitor to Mario in terms of it's iconic status - maybe not worldwide, but the sales were buttery smooth consistent. Not look at Halo 5. Keep in mind I know 5-6 mil is great for other franchises. But for Halo it's extremely mediocre, and I don't think that can be emphasize enough. I mean Halo 3 sold around 15 million copies. Reach and  4 probably sold 11 million. I mean if Mario Odyssey releases and after a few years it sells 7 million copies and I hear people say "but bu - 2 plus million digital sales!" I would just be laughing my ass off. 

Because Rare Replay and Ori are different beasts entirely. They're small projects that don't take Microsoft a lot of work and basically only require that daddy Xbox gives them allowance now and then to fix a few bugs or publish the game. I don't think Rare Replay speaks to Xbox's brand. I think that's changing a bit for Ori - I do see more people associating it with Microsoft, but considering it isn't a huge investment, considering you can buy it on steam(a competitor to Microsoft's Windows Store), considering it's no really a top tier Microsoft franchise, I just don't see how Ori - or Rare Replay fits in this discussion that well. I won't say they don't count, I guess they do technically, but I was really talking about Xbox and the big runner ups.

Dead Rising 3 was a lauch game and its really not a huge IP so 2.3m is impressive for a launch game imo. And it beat the other dead rising sales on xbox. Well yeah Halo MCC was bundled quite a bit after launch but considering it waxs just a remaster and that it launched in a busy holiday month it sold pretty well before the mass bundling.

Im just saying Gears 4 is probably around 4 million units sold and Gears games have pretty good legs so i could see it doing 6m lifetime which will be on par with other Gears games. Physical sales wise it would have to sell lik 1.5m and 500k digitally which is very possible considering that over time the price will drop and it reviewed pretty well so new XBO owners will consider picking up gears 4. And according to NPD Gears 4 had pretty good digital sales at launch so it could be higher than normal.

The sales are lower but Halo isnt as big as it used to be and probably never will be that big but to say that selling 5 million units in 3 months is "extremely mediocre" is over exaggerating. The game sales wise is lower than past Halos but it could end up beating Halo 1 and ODSt which is decent. Rare replay includes a bunch of xbox 360 games that Rare made for the 360 so i dont know how that doesnt speak "xbox brand" Ori is on steam too so its not really just an xbox thing.



jason1637 said:

Dead Rising 3 was a lauch game and its really not a huge IP so 2.3m is impressive for a launch game imo. And it beat the other dead rising sales on xbox. Well yeah Halo MCC was bundled quite a bit after launch but considering it waxs just a remaster and that it launched in a busy holiday month it sold pretty well before the mass bundling.

Im just saying Gears 4 is probably around 4 million units sold and Gears games have pretty good legs so i could see it doing 6m lifetime which will be on par with other Gears games. Physical sales wise it would have to sell lik 1.5m and 500k digitally which is very possible considering that over time the price will drop and it reviewed pretty well so new XBO owners will consider picking up gears 4. And according to NPD Gears 4 had pretty good digital sales at launch so it could be higher than normal.

The sales are lower but Halo isnt as big as it used to be and probably never will be that big but to say that selling 5 million units in 3 months is "extremely mediocre" is over exaggerating. The game sales wise is lower than past Halos but it could end up beating Halo 1 and ODSt which is decent. Rare replay includes a bunch of xbox 360 games that Rare made for the 360 so i dont know how that doesnt speak "xbox brand" Ori is on steam too so its not really just an xbox thing.

But that's exactly why it should have sold better. it IS a launch game. You seem to think that simply mentioning it's a launch game entails an argument for why it only did 2.3 million, but in my mind well reviewed launch games that are interesting and unique and come off a popular series should probably sell way better than Dead Rising 3 did. it's not like it was just left in the 10$ gaming bin at Walmart, for like 3years it was on Xbox One shelves. Launch games are a case by case thing, sometimes being a launch game causes death to games, sometimes it makes them blossom. Everything was in Dead rising 3's corner, which is why I'm suprised it didn't sell better. Again, I'm not taking anything away from it - it sold really well. I don't know why you're trying to push so much for it to be considered impressive, you aren't an executive of Xbox dude.

This isn't how legs work. I feel like you just read my comment talking about "good legs" and then just tried to reverse it into an argument about Gears of War 4. Gears of War 1 was unproven, so when positive reviews came out and it became one of t he most popular multiplayer games of all time, people jumped in! With Gears of War 2 and 3, a lot of the sales came from the first few months because the fanbase was already established. Because of this, their legs were technically "worse". Like looking at Gears of War 2, it had 500k less sales it's second year than Gears of War 1, and 400k less on it's 3rd year. This was even more true for Gears 3, although it launched like 2 months before those games(just like Gears 4 which launched a month before 1 and couldn't match it's first year sales physically). Gears of War 4 already has an established fanbase, it should have sold massively it's first few months. It didn't. It's not going to magically get the best legs in Gears of War history simply because "Gears of War has good legs". Yeah, they do, but moree people should have bought it in it's first year. Because of this , even accounting for digital, there's allmost no way Gears of War 4 can get to 6 million. It's not going to have the legs of Gears of War 1, and considering it's install base was so small initially, it's not going to match 2 or 3 in sales. It has an established franchise, it's on a console that has a bigger install base than the Xbox 360 in the same time frame, and even with much bigger digital sales, it can't account for it's bad initial launch. 

"The sales are lower but Halo isnt as big as it used to be "

...yes...this is ... literally what I'm saying? I don't know how you clarifying that helps your point.

It's not exaggerating. Look man, I'm trying to be reasonable here but I've clarified this twice and I'm going to clarify it one last time. I know you like Xbox but like damn. 5 million sales in 3 months is great for a triple A game, it's great for almost any game, but it's not great for certain franchises, and it's certainly not great for Halo. Halo 3 sold 8.1 million units in 3 months on a smaller install base(from what I understand it's not significantly smaller, but still). Halo Reach and Halo 4 sold 5 million in a month. You resorted to using an overpriced side game that was lambasted by users and online reviewers when it originally came out to show Halo 5 "performing strong". You can call a donkey a turtle but it's still an ass. Halo 5's sales are better than a lot of games out there, but in an era where Splatoon 2 and Playerunknown's Battlegrounds are matching it or even outperforming, I'm not going to jump for joy at 5 million in 3 months. It's mediocre. Maybe "extremely mediocre" is an overstatement for other franchises, but for Halo? No. It was Microsoft's 3D Mario. And I know I already brought this up, but if a 3D Mario, or you know ... if an Uncharted game sold 2 million in 3 months would people be jumping for joy? No. It's mediocre for the series. 

" Rare replay includes a bunch of xbox 360 games that Rare made for xbox"

It was a joke, dear. 

"The game sales wise is lower than past Halos but it could end up beating Halo 1 and ODSt which is decent."

Decent is somethig I'd use for mediocre sales figures

"so i dont know how that doesnt speak "xbox brand"

Well because I was talking about what Microsoft was releasing as "heavy hitters" or "big games" on the Xbox One, and to try and diminish my argument you guys brought up an indie and compilation disk. Like it's totally fine if they sell well, but they're not exactly the core of Xbox. Ori is getting there though. Like I have no problem if you say "Hey, these xbox  games sold well!" but those weren't the kind of games I was addressing.

"Ori is on steam too so its not really just an xbox thing."

...and you continue to make my argument for me : P I think you might be getting a bit confused no offense