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Forums - Nintendo Discussion - Minecraft’s Latest Patch - Update List

                  

A new patch for Minecraft on Switch releasing soon contains one pretty significant change: the game now allows for a resolution of 1080p to be output when the Switch is docked. Previously, the limit, even when docked, was 720p.

Below are the full patch notes for Minecraft’s latest update on Switch:

Added Canyon, a free Glide track.

Added Biome Settlers 2 Skin pack.

Added Terracotta and Glazed Terracotta layers to Tumble.

Enable 1080p display when placed in the Nintendo Switch Dock.

Improved performance in Solo Glide when restarting the level (particularly with split-screen spectators).

Totem of Undying now also applies Fire Resistance II.

Fixed some areas where it was possible to escape from Battle maps or Glide tracks.

Fixed a bug where players were unable to milk a Cow in Creative Mode.

Fixed a bug where players were being teleported back to the Nether portal shortly after arriving in the other dimension.

Fixed a bug where broken Banners wouldn’t stack with crafted Banners.

Fixed a bug where Wheat, Ladders, and Banners were not correctly spawning in Woodland Mansions.

Fixed a bug where Monster Spawners in Woodland Mansions were Pigs instead of Spiders.

Fixed a bug where the Item Frame icon appeared when holding a Map.

Fixed an incorrect death message when players were killed by Zombie Villagers.

Fix for custom names of Mobs not being shown in death messages.

Fix for being unable to unlock “Sniper Duel”.

Fix for being unable to unlock “Camouflage”.

Fix for MCCE #5183 – Player can kill a tamed Parrot with PvP disabled.

Fix for MCCE #5062 – Farmer Villagers only plant one seed after harvesting a whole crop of seeds from a field.

Fix for MCCE #4103 – Time spent on the Pause menu when under water counts towards the “Free Diver” trophy.

Fix for MCCE #3112 – When trying to throw food, Villagers throw it in the wrong direction.

Fix for MCCE #5219 – Two types of Bone Block with different pictures.

Fix for MCCE #4989 – Zombie Villager Spawn eggs are the wrong colour.

Fix for MCCE #5261 – Flower hitbox is displaced.

Fix for MCCE #4897 – Beds explode when TNT Explodes is disabled.

Fix for MCCE #4954 – Mobs can’t move with a block above them.

Fix for MCCE #3010 – Constructing an End portal in a certain method can lead to the End Portal being created next to the portal frame.

Fix for MCCE #5292 – Only regular Skeletons spawning in the Nether.

Fix for MCCE #5151 & MCCE #5208 – Item frames don’t show the custom name of their items.

 

Source



     


(=^・ω・^=) Kuroneko S2 - Ore no Imouto - SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)
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So apart from smaller worlds.... is it basically running and looking the same as the xbox one & PS4 versions now?



Shikamo said:

                  

A new patch for Minecraft on Switch releasing soon contains one pretty significant change: the game now allows for a resolution of 1080p to be output when the Switch is docked. Previously, the limit, even when docked, was 720p.

Below are the full patch notes for Minecraft’s latest update on Switch:

Added Canyon, a free Glide track.

Added Biome Settlers 2 Skin pack.

Added Terracotta and Glazed Terracotta layers to Tumble.

Enable 1080p display when placed in the Nintendo Switch Dock.

Improved performance in Solo Glide when restarting the level (particularly with split-screen spectators).

Totem of Undying now also applies Fire Resistance II.

Fixed some areas where it was possible to escape from Battle maps or Glide tracks.

Fixed a bug where players were unable to milk a Cow in Creative Mode.

Fixed a bug where players were being teleported back to the Nether portal shortly after arriving in the other dimension.

Fixed a bug where broken Banners wouldn’t stack with crafted Banners.

Fixed a bug where Wheat, Ladders, and Banners were not correctly spawning in Woodland Mansions.

Fixed a bug where Monster Spawners in Woodland Mansions were Pigs instead of Spiders.

Fixed a bug where the Item Frame icon appeared when holding a Map.

Fixed an incorrect death message when players were killed by Zombie Villagers.

Fix for custom names of Mobs not being shown in death messages.

Fix for being unable to unlock “Sniper Duel”.

Fix for being unable to unlock “Camouflage”.

Fix for MCCE #5183 – Player can kill a tamed Parrot with PvP disabled.

Fix for MCCE #5062 – Farmer Villagers only plant one seed after harvesting a whole crop of seeds from a field.

Fix for MCCE #4103 – Time spent on the Pause menu when under water counts towards the “Free Diver” trophy.

Fix for MCCE #3112 – When trying to throw food, Villagers throw it in the wrong direction.

Fix for MCCE #5219 – Two types of Bone Block with different pictures.

Fix for MCCE #4989 – Zombie Villager Spawn eggs are the wrong colour.

Fix for MCCE #5261 – Flower hitbox is displaced.

Fix for MCCE #4897 – Beds explode when TNT Explodes is disabled.

Fix for MCCE #4954 – Mobs can’t move with a block above them.

Fix for MCCE #3010 – Constructing an End portal in a certain method can lead to the End Portal being created next to the portal frame.

Fix for MCCE #5292 – Only regular Skeletons spawning in the Nether.

Fix for MCCE #5151 & MCCE #5208 – Item frames don’t show the custom name of their items.

 

Source

Eh, http://gamrconnect.vgchartz.com/thread.php?id=230629&page=1



JRPGfan said:
So apart from smaller worlds.... is it basically running and looking the same as the xbox one & PS4 versions now?

yeap, but the world still bigger on ps4 and x1.



     


(=^・ω・^=) Kuroneko S2 - Ore no Imouto - SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)
Miyamotoo said:

Eh, http://gamrconnect.vgchartz.com/thread.php?id=230629&page=1

sorry bro, i haven't seen :/, a mod will delete this thread soon.



     


(=^・ω・^=) Kuroneko S2 - Ore no Imouto - SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)
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Shikamo said:
Miyamotoo said:

Eh, http://gamrconnect.vgchartz.com/thread.php?id=230629&page=1

sorry bro, i haven't seen :/, a mod will delete this thread soon.

NP, it happens to me all the time. :)



I don't understand why the world would have to be smaller on the Switch version? Just decrease the draw-distance and have the worlds load more once you get closer to the section loading.

The Xbox 360 version was soooooooooooooooo fucking small compared to the PC version.



Shikamo said:
JRPGfan said:
So apart from smaller worlds.... is it basically running and looking the same as the xbox one & PS4 versions now?

yeap, but the world still bigger on ps4 and x1.

yeah but its still a licensed, fully portable version of Minecraft. plus if you really cared about size, the PC version has you covered



Yerm said:
Shikamo said:

yeap, but the world still bigger on ps4 and x1.

yeah but its still a licensed, fully portable version of Minecraft. plus if you really cared about size, the PC version has you covered

i agree



     


(=^・ω・^=) Kuroneko S2 - Ore no Imouto - SteamMyAnimeList and Twitter - PSN: Gustavo_Valim - Switch FC: 6390-8693-0129 (=^・ω・^=)
Shikamo said:
Miyamotoo said:

Eh, http://gamrconnect.vgchartz.com/thread.php?id=230629&page=1

sorry bro, i haven't seen :/, a mod will delete this thread soon.

This thread is better, you put a lot more infos in the OP than just the res-upgrade and the discussion didn't got derailed started with the first answer. I say let's lock the first thread.



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