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Forums - Sales Discussion - Millions of Consoles Sold VS Game Library Size

JRPGfan said:
Ganoncrotch said:

The Vita would be a horrific case of games going to waste or... well games getting enjoyed by the people who support the system

15.6m units sold and 1435 titles not including the psp/psone games which it can play, just Vita software itself.

Almost 92 games per million consoles sold.

Yep... his weird games lib pr console metric, seems to hold true even for the vita.

Personally think the vita is awesome, so many rpgs on it.

I can confirm that not all of those 1435 games are JRPGs :D

System has a touch of pretty much every single game genre that you can ask for (possible exception being Wrestling, unless you include the psp games)

but yeah, the illusion is that the psvita has a niche library of rpgs and such... but yeah.... 1435 games, sure there is a handful of some of the best rpgs around on that machine, but it is also more than capable of ticking all the boxes for even the most picky of gamers with the library it has access to.

Again... that number is not including the psone and psp librarys, ya know... little games like Final fantasy 7/8/9 from the psone or Grand Theft Auto Liberty and Vice City stories from the psp.

 

Edit - Gotta say.... handhelds with pokemon are great though! :D not sure why you edited that out.



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Ganoncrotch said:
JRPGfan said:

Yep... his weird games lib pr console metric, seems to hold true even for the vita.

Personally think the vita is awesome, so many rpgs on it.

I can confirm that not all of those 1435 games are JRPGs :D

System has a touch of pretty much every single game genre that you can ask for (possible exception being Wrestling, unless you include the psp games)

but yeah, the illusion is that the psvita has a niche library of rpgs and such... but yeah.... 1435 games, sure there is a handful of some of the best rpgs around on that machine, but it is also more than capable of ticking all the boxes for even the most picky of gamers with the library it has access to.

Again... that number is not including the psone and psp librarys, ya know... little games like Final fantasy 7/8/9 from the psone or Grand Theft Auto Liberty and Vice City stories from the psp.

 

Edit - Gotta say.... handhelds with pokemon are great though! :D not sure why you edited that out.

Cuz' it makes it sound, like I dont enjoy the 3DS (I do), even though I dont get all the love for the Pokemon stuff.

I wish more would give the PS Vita a try, instead of going "it doesnt have pokemon".



trent44 said:
potato_hamster said:
This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?

Well from what I observe, if the console's lifetime hardware sells a low volume, then it becomes much less predictable and the metric is not as applicable for general estimations.

However, lets say a console will sell 100 million hardware units, then we could estimate its final game library would be between 1100 games and 1600 games.

Again, it is a limited use metric, but it would be interesting to explore other metrics relating to game library size.

How on earth does this metric help predict the title count of a platform in any way?

The PS1 sold 105 million units and had over 2400 titles according to Wikipedia
The Wii sold  101 million units and had over 1500 titles according to Wikipedia
The Xbox 360 sold 86 million units and had over 1200 disc-based titles according to Wikipedia, and has hundreds of download only titles
The PS3 sold 87 million units and had over 2100 titles (1400+ disc games, and 700+ download only)

The PS4 only has 60 million units sold, and already has over 1700 unique titles.

So why do you estimate a 100M+ selling console would have between 1100 and 1600 unique titles? Ohh right, because your silly metric is totally useless and doesn't actually indicate anything.



potato_hamster said:
trent44 said:

How on earth does this metric help predict the title count of a platform in any way?

The PS1 sold 105 million units and had over 2400 titles according to Wikipedia
The Wii sold  101 million units and had over 1500 titles according to Wikipedia
The Xbox 360 sold 86 million units and had over 1200 disc-based titles according to Wikipedia, and has hundreds of download only titles
The PS3 sold 87 million units and had over 2100 titles (1400+ disc games, and 700+ download only)

The PS4 only has 60 million units sold, and already has over 1700 unique titles.


So why do you estimate a 100M+ selling console would have between 1100 and 1600 unique titles? Ohh right, because your silly metric is totally useless and doesn't actually indicate anything.

PS4 is a beast.

Its games library looks so much better than the PS3's did (imo).

The return of the jrpgs, and rpgs,.... PS4 is the new PS2.



JRPGfan said:
Ganoncrotch said:

I can confirm that not all of those 1435 games are JRPGs :D

System has a touch of pretty much every single game genre that you can ask for (possible exception being Wrestling, unless you include the psp games)

but yeah, the illusion is that the psvita has a niche library of rpgs and such... but yeah.... 1435 games, sure there is a handful of some of the best rpgs around on that machine, but it is also more than capable of ticking all the boxes for even the most picky of gamers with the library it has access to.

Again... that number is not including the psone and psp librarys, ya know... little games like Final fantasy 7/8/9 from the psone or Grand Theft Auto Liberty and Vice City stories from the psp.

 

Edit - Gotta say.... handhelds with pokemon are great though! :D not sure why you edited that out.

Cuz' it makes it sound, like I dont enjoy the 3DS (I do), even though I dont get all the love for the Pokemon stuff.

I wish more would give the PS Vita a try, instead of going "it doesnt have pokemon".

Ah right I get ya, I agree I think one of my highest played games on the 3ds was Super Street Fighter 4, amazing port but most certainly not what people think of when they first think of the 3ds I would agree there.

But hey if you want Pokemons on your Vita, World of Final Fantasy is a fairly amazing looking and playing Pokemonesque game, you also have things like invisimals if you wanna get a bit more kiddy and use the AR functions of the system. Or have it modded like my one to enjoy other games on it like...



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Look at the beast that is the Dreamcast. I still am not sure why it had so many releases in Japan, especially considering that it sold more in North America.



Ka-pi96 said:
hmm, doesn't seem to be all that much correlation. The Gamecube is surprising though, seemed to have received so much more support than Nintendo is used to from that.

Sega vs Nintendo is also pretty interesting. Although from what I've heard Nintendo always used to be very strict about what 3rd party games could release on their consoles so I'd expect that plays a big part in why the Sega consoles got more games per million sales.

yeah Gamecube was a bit of a beast in terms of software available

 

I'm rather surprised that there aren't more handheld games available per million sold as certainly the Gameboy era of systems you wold think would have allowed easier rushed downgrade port money grab attempts than home consoles, but I don't know.

i do always hear how much trouble Gamefreak had programming Pokemon Blue/Red though, so maybe the difficulty was roughly the same for older home consoles / handhelds 



mountaindewslave said:
Ka-pi96 said:
hmm, doesn't seem to be all that much correlation. The Gamecube is surprising though, seemed to have received so much more support than Nintendo is used to from that.

Sega vs Nintendo is also pretty interesting. Although from what I've heard Nintendo always used to be very strict about what 3rd party games could release on their consoles so I'd expect that plays a big part in why the Sega consoles got more games per million sales.

yeah Gamecube was a bit of a beast in terms of software sold; probably due to the large high quality library though. a lot of must haves on that system 

 

the trend generally seems to be people are more likely to buy a portable system for one or two games and then not buy anymore, as opposed to home consoles generally seem to have consumers who build bigger libraries (maybe something like the Pokemon effect is responsible for this) 

This isn't attach ratio though, this is games per million sales.



VGPolyglot said:
mountaindewslave said:

yeah Gamecube was a bit of a beast in terms of software sold; probably due to the large high quality library though. a lot of must haves on that system 

 

the trend generally seems to be people are more likely to buy a portable system for one or two games and then not buy anymore, as opposed to home consoles generally seem to have consumers who build bigger libraries (maybe something like the Pokemon effect is responsible for this) 

This isn't attach ratio though, this is games per million sales.

yes sorry adjusted my post as you were responding as I originally misread 



mountaindewslave said:
Ka-pi96 said:
hmm, doesn't seem to be all that much correlation. The Gamecube is surprising though, seemed to have received so much more support than Nintendo is used to from that.

Sega vs Nintendo is also pretty interesting. Although from what I've heard Nintendo always used to be very strict about what 3rd party games could release on their consoles so I'd expect that plays a big part in why the Sega consoles got more games per million sales.

yeah Gamecube was a bit of a beast in terms of software available

This is a list of 661 games released for the GameCube video game system.

https://en.wikipedia.org/wiki/List_of_GameCube_games

 

It doesnt seem like a "beast" in terms of software availablity.

Playstation 2, had over 2500+ PS2 games.