potato_hamster said: This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?
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Well from what I observe, if the console's lifetime hardware sells a low volume, then it becomes much less predictable and the metric is not as applicable for general estimations.
However, lets say a console will sell 100 million hardware units, then we could estimate its final game library would be between 1100 games and 1600 games.
Again, it is a limited use metric, but it would be interesting to explore other metrics relating to game library size.