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Forums - Sales Discussion - Millions of Consoles Sold VS Game Library Size

This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?



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mirf said:
It is wrong to divide by number of sold consoles. Such platforms like Saturn or Gamecube have advantage of very few sales and most games of its library are cheap garbage that has been released for all platforms. I think it would be indicative to divide each platform's total games by years when developers were being active but not userbase.

Gamecube had the strongest exclusives from its generation. ;) 



"The strong do what they can and the weak suffer what they must" - Thoukydides

potato_hamster said:
This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?

Now I understand why so many people look back fondly on the Dreamcast. 



"The strong do what they can and the weak suffer what they must" - Thoukydides

Nintendo Virtual Boy:

22 games released. 770K units sold

Ratio: 28.57

If only Sony could learn from Nintendo on how to get games on their platforms, right?



mirf said:
It is wrong to divide by number of sold consoles. Such platforms like Saturn or Gamecube have advantage of very few sales and most games of its library are cheap garbage that has been released for all platforms. I think it would be indicative to divide each platform's total games by years when developers were being active but not userbase.

Yeah, for the most part they were non-system selling games that were cheap to port over; and they were almost always inferior in terms of content, controls, and features. Some of the ports were so cheap that hey left the Sony button mapping labels in.



I describe myself as a little dose of toxic masculinity.

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Alkibiádēs said:
potato_hamster said:
This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?

Now I understand why so many people look back fondly on the Dreamcast. 

It's amazing that the Virtual Boy isn't regarded as the greatest platform of all time by this standard.



potato_hamster said:
This statistic is complete nonsense and doesn't indicate anything. Are we supposed to pretend the Dreamcast was in any way better supported than the PS2 considering that EA (the biggest video game publisher in the world at the time) never even bothered with the platform?

Well from what I observe, if the console's lifetime hardware sells a low volume, then it becomes much less predictable and the metric is not as applicable for general estimations.

However, lets say a console will sell 100 million hardware units, then we could estimate its final game library would be between 1100 games and 1600 games.

Again, it is a limited use metric, but it would be interesting to explore other metrics relating to game library size.



trent44 said:
vivster said:
I'd be really interested in the handheld ratios.

Hmm, lets see...

Nintendo Handheld Consoles

GB + GBC - 13.6 Games Per Million

GBA -          13.2 Games Per Million

DS -            12.0 Games Per Million

Sega Handheld Consoles

GG -            34.2 Games Per Million

Sony Handheld Consoles

PSP -          10.8 Games Per Million

Interstingly, the ratios seem to be about the same.

Now, GB may have been a lower or higher ratio than GBC, but I have never seen the hardware sales seperate besides very very vague estimates.

The Vita would be a horrific case of games going to waste or... well games getting enjoyed by the people who support the system

15.6m units sold and 1435 titles not including the psp/psone games which it can play, just Vita software itself.

Almost 92 games per million consoles sold.



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potato_hamster said:
Nintendo Virtual Boy:

22 games released. 770K units sold

Ratio: 28.57

If only Sony could learn from Nintendo on how to get games on their platforms, right?

Thats kinda the point... it seems consoles that do well are around a 14-15 ratio.



Ganoncrotch said:
trent44 said:

Hmm, lets see...

Nintendo Handheld Consoles

GB + GBC - 13.6 Games Per Million

GBA -          13.2 Games Per Million

DS -            12.0 Games Per Million

Sega Handheld Consoles

GG -            34.2 Games Per Million

Sony Handheld Consoles

PSP -          10.8 Games Per Million

Interstingly, the ratios seem to be about the same.

Now, GB may have been a lower or higher ratio than GBC, but I have never seen the hardware sales seperate besides very very vague estimates.

The Vita would be a horrific case of games going to waste or... well games getting enjoyed by the people who support the system

15.6m units sold and 1435 titles not including the psp/psone games which it can play, just Vita software itself.

Almost 92 games per million consoles sold.

Yep... his weird games lib pr console metric, seems to hold true even for the vita.

Personally I think the vita is awesome, so many rpgs on it.