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Forums - Gaming Discussion - Which is the most significant (important) console in history?

 

Which is the most important console ever?

Atari 2600 119 6.86%
 
NES 806 46.48%
 
SNES 109 6.29%
 
Sega Genesis 25 1.44%
 
N64 54 3.11%
 
PSX 303 17.47%
 
XBox 14 0.81%
 
PS2 225 12.98%
 
XB360 20 1.15%
 
Other - please explain 59 3.40%
 
Total:1,734
Aeolus451 said:
PS1 or PS2. Saved the gaming market and third party devs.

I dont understand how PS1 saved gaming market or third party devs when market didn't need save, 4. generation of console was strongest generation of consoles until 5. generation didnt came out.

 

Turkish said:
I'd say it's the PS1, PS2 and PS4. Nintendo hasn't done anything that was significant on a global level. The crash only happened in America and Nes was only significant there, in Europe they had their own games and of course there was Sega. The Wii also didn't broaden the industry, all the new people it brought didn't stick around and become gamers.

PS1 and PS2 broadened the industry to hundreds of millions and achieved new heights in install bases.

PS4 probably saved the industry from a crash. Back around 2011-2013 the appeal of mobile was especially yuuge, the Wii U failed, big publishers took a wait and see approach on the next gen, it explains why the early years of Gen 8 were so barren. But the PS4 sold and recovered confidence in the traditional gaming industry.

PS1 is one of most important console, it was best console that mostly carried out first generation of 3D games and first generation of new format for gaming industry. But PS2 wasnt so important like PS1, PS2 just had great sales at end of day, even less could be said for PS4, especially because previous generation was most suscufle generation in history of gaming with around 270m consoles sold.

 

twintail said:
VAMatt said:

NES was the system that made gaming ubiquitous. 

PS1 made console gaming mainstream. That is vastly more important imho

To be fair, ever new generation of consoles had better sales than previous generation, 4. generation was best selling generation of consoles until 5. generation did not arrived, 5. until 6. did not arrived and 6. until 7. generation did not arrived. Also PS2 made gaming more mainstream than PS1, but IMO PS1 is more important console than PS2.

 

Lawlight said:
We always expected a Nintendo-majority forum to pick the NES but its success was mostlyluck and Nintendo could not sustain that success with the SNES. I maintain that gaming as we know it today has survived thanks to PlayStation. A small market could never have sustained the cost of games development without that expansion.

Fact is that NES really didn't had strong competition and thats why sold so much, SNES had very strong competition with Sega Genesis, but at end still was best selling console at that gen and sold only around 10m less than NES whitout strong competition.



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For most significant (important) console, obviously answer would be NES, but I need also to mention PS1 and Game Boy like most important consoles after NES.



nuckles87 said:
PAOerfulone said:

If there was no NES, there would be no industry for PlayStation to expand. And if there was an industry, I doubt Sony would've even bothered putting any money into something that they would've viewed as playing with fire. It was the partnership with Nintendo that led the way to PlayStation being a thing in the first place.
- The western market was the ONLY substantial market at the time. 
- They also created the Japanese market. 
And the market was expanding anyways. All the kids who were brought in with the NES and SNES/Genesis, would've been adults and teenagers by the time the Saturn and N64 hit the market, along with all the kids and new generation that THOSE systems would have brought in. 

If there was no Atari Pong, there would have been no industry for Nintendo to resurrect, because there wouldn't be one, and Nintendo would still be making cards and toys.

Lets not forget, Nintendo's first foray into home gaming wasn't the NES. It was a pong clone. :P

And also, the NES did not resurrect the gaming industry. The industry was still quite alive on home computers like Commodore 64, ZX Spectrum, and MSX, which were very popular gaming devices in their own right. NES simply re-legitimized standalone game consoles in the US market.

Yeah, that's the point though, the industry would look differently, we probably would mostly game on PC.



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Lawlight said:
Shadow1980 said:

The console market crashed in the U.S. only because the U.S. essentially was the console market in the early 80s. Consoles were irrelevant in Europe until PlayStation came along, and that first generation of cartridge-based consoles didn't arrive in Japan until 1982 (the Atari 2800, the 2600's Japanese counterpart, was actually launched after the NES was).

And it wasn't just a glut of bad video games (largely a consequence of a lack of publishing control by the console makers, though Atari-published 2600 titles like E.T. and Pac-Man contributed to the mess) that triggered the Crash of '83. It was a glut of hardware as well. But regardless of the causes, it showed that console games, a market still in its infancy, was something consumers could easily sour on and reject entirely en masse. At the time, one could easily characterize consoles as a fad, and many did just that (arcade revenues were declining rapidly at the time as well).

Another reason why the PS is the most significant console in history - busted open that PC stronghold that was Europe and the rest... well, Europe is not called Sonyland for nothing.

We already had Sega here, and Nintendo was resolving it's lawsuits with Atari which held them back conquering europe. It's not like the two ignored europe. They would've come without PS. But Sony was faster and used their established channels for other entertainment electronics like TV and walkmen.



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Lawlight said:
VAMatt said:

If I could do it again, I'd list the Odyessy.  I just didn't think anyone would choose it, because it barely moved the needle in terms of sales.  But, after reading the comments in this thread, I realize that many people think otherwise.  

It sold 350,000 units at a time where console gaming did not exist and it also require Magnavox TVs. Imagine that - selling 350,000 when it was the first of its kind and required that you buy it from Magnavox dealerships and their TVs and would only play built-in games.

Actually it did not need Magnavox TV, but Magnavox liked to tell that story for obvious reasons. It also not only played built in games, it had switchable game-cards and they sold them for 5$.

And yes, 350K was incredible for the first home console gaming system and the reason why so many companies jumped into that market so fast.



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fatslob-:O said:
I'm kinda bummed out that the Atari 2600 doesn't get the credit it deserves for being the absolute first to show that there was mass market potential for consoles ...

You can talk about the NES all you want about reviving the console market in North America with stronger it's stronger licensing rights and that it brought console gaming to Japan but that doesn't compare with the Atari 2600 alone for setting setting trends in the new console generations to come thereafter ...

Because Magnavox Odyssey was the one that showed that potential. Atari was one of the companies that saw the success and jumped into that market, one of the many companies, and with their experience in arcade automats and game programming they could be most successful, but what the Odyssey did was incredible and it was the blueprint that Atari and the others used.



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CGI-Quality said:
Mnementh said:

Actually the original XBox did bring in the mature component. Before that - look at PS1 and PS2 games: cartoony, colorful, wacky, mostly kid-friendly. Xbox changed that and PS3 and X360 followed that path.

You're talking about mature content, where as he's talking about mature audiences. You both are right.

Growing audiences would be more fitting. Sega already capitalized on them and Nintendo was following. These audiences would've been cared for without Playstation.



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Lawlight said:
Kai_Mao said:

I mentioned a point you made from another thread about Nintendo and their IPs. We forget the types of games that were being made prior to the NES. Can you imagine being someone during that time whether as a kid or as an adult playing a game like Super Mario Bros. or The Legend of Zelda? It was almost night and day compared to the games before. And it doesn't hurt that characters like Mario, Donkey Kong, and Link were, and still are, endearing among the community. Even Samus to a smaller extent, especially as a surprise being known as a woman. Then adding characters like Simon Belmont, Mega Man, Chocobo, and others, it worked out for the NES with the help of these characters.

Not quite right according to the history of video games - arcades had similar games before Nintendo created those games. Check out Hydlide - came out 1.5 years before Zelda. You can see the inspiration right there.

Nevertheless, Zelda was miles away from what Hydlide was and garnered an even greater legacy than the latter could have ever achieved. I didn't say Zelda was the first open world or adventure game, but the game brought a whole new standard to the genre in the modern console world. The huge overworld map, the music, the enemies, the hidden dungeons and cavs, the items, etc. You're more likely to use Zelda as a reference to making games than Hydlide. And as I said, having characters like Link, Zelda, and Ganon become enduring characters helped.



Mnementh said:
Aeolus451 said:

It did save gaming in terms of where it was headed and it would have died with nintendo running the ship eventually. People did not realize how much video games could sell until playstation consoles came around. The market was stagnant in comparison to what it could do. Alot of 3rd party sales were generated from playstation console sales. You damn well know that no nintendo console can push the kind of 3rd party game sales a playstation console can. Nintendo carries no weight with 3rd parties because they know that most of their games won't sell that well.

What would happened to a lot of 3rd party devs if they never had those kind of sales? Would they have created some of the games they did? Who really knows but to act like it would have been business as usual without playstation consoles around. lol That's absurd. More than likely, the bulk of third party devs would have went to the pc market and told nintendo to eat it's shorts. If ms still entered the market when it did, the devs would have put games on that console along with pc. 

If you disagree with me, by all means have at it.  This is nintendo fan forum and I never expected anything different from a nintendo console being the favorite choice or that I would catch some flak for saying something opposed to the  group think. I don't really give a shit what nintendo fans think of the best console or best games or what is the most influential console is. We're going to agree to disagree on that stuff and that's that. 

This is a lot of unfounded speculation. Yes, this could be possible, but we will never know.

And this has nothing to do with being a Nintendo-fan. I see most influential:

1. Magnavox Odyssey (they created the damn business)

2. NES (recovering from the game crash)

3. Xbox (changing many things in gaming: made online multiplayer popular, mature games, DLC, trophies, shooters - the console didn't sell much, but seeing that X360 and PS3 followed it's path it was indeed influential)

I don't see either Wii or PS1/2 as influential. They were successful, but no game changers. And I don't see why you can deride other opinions as fanboyish when you explain your choice with very cloudy could-be-stuff.

You're saying that xbox is a more significant console than the PS1 or PS2? LMAO Get the outta here with that shit. I'm done with conversing with ya because it's a waste of time. lol



Aeolus451 said:
Mnementh said:

This is a lot of unfounded speculation. Yes, this could be possible, but we will never know.

And this has nothing to do with being a Nintendo-fan. I see most influential:

1. Magnavox Odyssey (they created the damn business)

2. NES (recovering from the game crash)

3. Xbox (changing many things in gaming: made online multiplayer popular, mature games, DLC, trophies, shooters - the console didn't sell much, but seeing that X360 and PS3 followed it's path it was indeed influential)

I don't see either Wii or PS1/2 as influential. They were successful, but no game changers. And I don't see why you can deride other opinions as fanboyish when you explain your choice with very cloudy could-be-stuff.

You're saying that xbox is a more significant console than the PS1 or PS2? LMAO Get the outta here with that shit. I'm done with conversing with ya because it's a waste of time. lol

Yes it is, because PS3 and X360 were copying concepts introduced or established with the XBox. Significance isn't just sales. Often big sales successes are iterations and refinements on beforehand established concepts. The XBox established the concepts the HD-twins were using.



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