Quantcast
Which is the most significant (important) console in history?

Forums - Gaming Discussion - Which is the most significant (important) console in history?

Which is the most important console ever?

Atari 2600 119 6.86%
 
NES 806 46.48%
 
SNES 109 6.29%
 
Sega Genesis 25 1.44%
 
N64 54 3.11%
 
PSX 303 17.47%
 
XBox 14 0.81%
 
PS2 225 12.98%
 
XB360 20 1.15%
 
Other - please explain 59 3.40%
 
Total:1,734
Ka-pi96 said:
Nuvendil said:
1: NES - Shaped the console industry as we know it, revitalized and gre the two biggest console markets, was the beginning of many of the most iconic and celebrated franchises ever.

2: Magnavox Odyssey - the one that started it all

3: Xbox - initiated the online gaming revolution in the console space. Love it or hate it, the Xbox shaped a massive part of the current industry.

Kinda surprised you're putting Xbox ahead of Xbox 360 there. Sure Xbox had online gaming before 360 (as did other consoles), but 360 is the one that made it really take off.

The 360 was the mkre successful one, but it was Halo 2 and the CoDs on Xbox that started it, with pro tournaments showing up and such.  I mean, despite losing the console war by a huge margin, it took a novelty idea in console gaming and made it into a standard come Gen 7.  



Around the Network
What about the Wii? It introduced gaming to many millions who never had gamed before. Heck, old folks homes were buying them. It introduced motion control, which was copied by both competitors soon after and is still apart of modern gaming. It introduced a new word and many spin off phrases to the entire world. And most importantly it brought family fun back into a gaming industry that was totally centered on 15-25 year old boys. Sold very well, made a great profit for Nintendo, and was a world-wide phenomenon for years. Probably 90% of the western world's population knows what a Wii is, no matter the age.

How mainstream did videogames ever get when the popular perception of gamers for the last 2 decades has been of lazy adults who live in their mother's basement?

To be able to answer this with conviction, I'd need to know all the factors that played a role in what the results are today. So, for that, I can't give a sole answer, rather, a combo of what I saw and experienced and who shaped what...

NES - Like a nice chunk of VGC's community, I actually was around during the age of this platform. Coming from my brief time with Atari's machines, and much of my time gaming in the Arcades, the NES got me into video games. Yes, more of a child's toy at the time, but it certainly opened a million doors.

SNES - Now THIS is what made me the gamer I am today. Without it, it would have been a fun little hobby (with a contributing piece coming from the Genesis), but the Super Nintendo, single-handily, turned gaming around in my world. For that, it would be my 1st most important console.

PlayStation - Capitalizing on the best of the SNES and finally making arcade games feel like arcade games, but at home, this remains my favorite system of all time and the 2nd most important console I feel ever released. This is where a child's toy became a serious mainstream device, changing gaming forever. In my world, my favorite genre also thrived the strongest on this platform (this was the gen I began some PC gaming).

Xbox 360 - This is the system that changed what social gaming meant to me. I've never spent more time on a game as I have the original Gears of War and have never made as many friends (some of whom became real friends and have come to crash at my place a time or two) that weren't actually sitting near me. For online gaming, it cannot be denied what console pioneered this key feature.

And with that, they sum it up for me.



                                                                                                                                            

twintail said:
zorg1000 said:

PS1 made console gaming mainstream in Europe, it already was in America/Japan.

To a small degree. Gaming was still viewed as a hobbist/ childrens activity with NES and even SNES when the console market actually declined in size. 

PS1 is what changed that and made gaming 'acceptable' outside of enthusiasts and children. Bringing EU into the fold of the industry is just another achievement it had, and the market has grown ever since. 

Vastly more important for the industry. 

the console market did not decline in that time period, you have no idea what you are talking about.

NES/Master System/Atari 7800=~75 million

SNES/Genesis/TurboGrafx=~100 million

PS1/N64/Saturn=~140 million

 

now lets take a look at the indvidual regions

America

NES era=~40 million

SNES era=~50 million

PS1 era=~60 million

 

Japan

NES era=~20 million

SNES era=~25 million

PS1 era=~30 million

 

You cant tell me 75 million in America/Japan is just enthusiasts & children but 90 million is mainstream. The vast majority of growth happened in Europe and thats what Sony deserves credit for.

 

80s kids were becoming teens/young adults in the 90s so developers/publishers making games for those age groups was just a natural progression and was already happening before PS1 released, games like Mortal Kombat & Doom are a couple examples of this.



When the herd loses its way, the shepard must kill the bull that leads them astray.

Around the Network
Ljink96 said:
twintail said:

To a small degree. Gaming was still viewed as a hobbist/ childrens activity with NES and even SNES when the console market actually declined in size. 

PS1 is what changed that and made gaming 'acceptable' outside of enthusiasts and children. Bringing EU into the fold of the industry is just another achievement it had, and the market has grown ever since. 

Vastly more important for the industry. 

Well....I wouldn't say that the console marked declined, it was separated between:

SNES: 49.1 Million

GEN: 34 Million

Turbografx 16/PC Engine: 10 Million

I'd even argue that Gameboy expanded the audience before PSX arrived. Business men, Moms, Kids, everybody had a Gameboy.

yep saying the market declined because SNES sold less than NES is like saying the market declined in the 7th generation because PS3 sold less than PS2



When the herd loses its way, the shepard must kill the bull that leads them astray.

zorg1000 said:
Ljink96 said:

Well....I wouldn't say that the console marked declined, it was separated between:

SNES: 49.1 Million

GEN: 34 Million

Turbografx 16/PC Engine: 10 Million

I'd even argue that Gameboy expanded the audience before PSX arrived. Business men, Moms, Kids, everybody had a Gameboy.

yep saying the market declined because SNES sold less than NES is like saying the market declined in the 7th generation because PS3 sold less than PS2

I think last gen was probably the biggest gaming was at in terms of audience, and that was in spite of the PS3's initial struggles. All of the big three did very well, which what you would hope for. Plus the handheld market was at its peak as well.

Speaking of handhelds, I would like to give a shoutout to the Nintendo DS. Not only the second best selling console of all time, but it brought touch screen gaming into the forefront. Yes touch screen wasn't introduced by the DS, but with the software in tow, it allowed new types of gameplay and attracted new audiences with games like Nintendogs, Elite Beat Agents, TWEWY, 999, Brain Age, Cooking Mama, and Professor Layton while expanding upon the core gameplay of series like Warioware, Dragon Quest, Animal Crossing, Rhythm Heaven, Pokémon, and Ace Attorney.

Nowadays, mobile has become an entirely new beast in the gaming market thanks to the utilization and evolution of the touch screen in smart phones and tablets.



Oh boy

I wish I could pick a whole generation, but I went with PS2. I felt like this is when a lot of "gamers" emerged that previously never bothered. Before, it always felt more like a niche hobby.

Money can't buy happiness. Just video games, which make me happy.

archbrix said:
Definitely the NES IMO.

Yes, it brought the NA home gaming industry back with a bang and really established the 3rd party business model but its biggest achievement to me is that there were so many elements of game design that became standards on the NES thanks to games like SMB and Zelda.

Zelda, SMB, Metroidvania, Final Fantasy. The pillars of practically all game design.



Muda Muda Muda Muda Muda Muda!!!!