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Forums - General Discussion - Salty losers during online play

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Chazore said:

I can see why it can be annoying for some, but the thing I've noticed a lot from those that find it irritating is that they fail to notice the other player not having fun on the losing side. They fail to see the equal frustration that the other player is feeling, yet that tiny amount that do just shrug and go "git gud", which never breeds positivity from that kind of exchange.

I'm actually glad that some games out there allow for the player to "surrender" to the other, especially for those that know when they have been bested, but it's unfortunate that those who seek to be "in it to win it"fail to accept surrender as a legitimate option to use when you have been bested. Not everyone loves having their face dragged through the mud, well after victory has been assured for the other player. If I know I've been bested (and I know myself more than anyone else) I'll toss in the towel and move onto playing another match. For those games that offer the use of surrendering to your opponents, I'll take up on said option, for others that don't, well I try to avoid playing with other players and instead opt in for co-op modes or Humans vs AI.

 

Tbh I think most games should offer the option for surrender, rather than opting to look out for one side and not the other (especially when one side is suffering frustration and all the other side can do is just piss all over them and expect no consequences)

 

archer9234 said:

You have to look at it from the other side. You don't know how many times the person played. Maybe before your matches, he had 5 other games that he lost. And basically didn't want to waste his time. you're good, I'm crap, move on mode. In overwatch people will quit on the character selection screen. They've played the game hundreds of hours. They know a comp will or not work. They deem the the match a waste of time. They simply DC. I give the team a chance. If we fail. I don't bother continuing on with them. Reque with other people.

These are good very good replies, thank you. Both are good explanations why someone might do this. I agree with this. Still, I believe that even when you lose you should finish the game, just to not spoil it for your opponent. You can simply stop playing after you've officially been destroyed and then go play something else instead. Works for me. Somedays I lose every fucking time and some other day I'm in a better condition and win more often. I just accept it and give it a break.



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Pagan said:

I dont know the online of SF but salty about losing? 

I never met in my 33 years of life one person who was happy about losing in any game. I mean every game not only videogames. If you know someone, please tell me that scientiest can take a look at him.

collint0101 said:
I don't know why but making people rage quit is super satisfying to me. I honestly enjoy meeting super salty players just the fact that I'm so good that it pisses them off is funny to me. On the flip side I never get salty I'll go against someone that kicks my ass forever that's the only way to get better

@Pagan: here, read what collint0101 said: losing is part of gitting gud.



twintail said:
My enjoyment is very important to me, especially since I have less time to play.

If you crush me in SF and I didn't have fun at the same time, forgive me but I have better things to do than play you again. If I had fun and lost then sure I'll keep playing.

Enjoyment is the deciding factor imho

Understandable.



I usually suck while playing online, so I don't have to worry about people ragequitting on me But personally, I never quit, unless the internet goes out on me.



Generally speaking, if people want to get better, they will accept losing. I have not played anyone in Ultra Street Fighter II online that has quit on a loss. If they refuse to play me after losing, I am accepting of that but I have never had a ragequitter. I am not even sure if you lose points for ragequitting or not because it has yet to happen. Losing is part of life so I just accept it and move on.



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If I lose a game utterly, and don't have much fun doing so, I'll likely leave the party and play with a different group.

Actually quit mid-game though? Never. If someone is making time to play a game with me, the least I can do is finish the game with them. I can't imagine not giving them at least that much.



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KLAMarine said:
barneystinson69 said:

I never give up in online play. If I'm a one man team in Halo 5 losing 5-22, than so be it. Though then again, the experience isn't enjoyable to say the least.

I'm the opposite. I love rounds where the other team is either decimating mine or putting up a good fight because it means I don't have to hold back. I find rounds where my team is dominating to be boring.

I'd say that close matches are the most fun.....by a mile.  But, if it is a very lopsided match, I agree with KLA that it is more fun to be on the losing side.  You can just go balls to the wall and see what happens.  It doesn't matter if you die, cuz you were gonna lose anyway.

I suppose that logic should apply just the same in a match where my team is way ahead.  The thing is though, in a win, I want to feel like I contributed.  So, I don't feel like I can play as freely as I can when my team is way down.  



Shadow1980 said:
The only thing worse than a sore loser is a sore winner. Being upset over losing is normal. Rubbing a victory in someone's face is just a dick move.

Yes, that's pathetic.



generally I would never quit in such a situation. BUT, a few games I have played in the past could often see you matched against opponents I could not hope to even compete against let alone win, I can usually accept that but when you get a string of them time after time I would rather quit early, I don't mind losing, but it isn't fun to know that no matter what you do you are going to lose and are just wasting your time. The exceptions to that tend to be some of the FPS's where even when you are getting stomped you can still have some individual fun.



GoOnKid said:

These are good very good replies, thank you. Both are good explanations why someone might do this. I agree with this. Still, I believe that even when you lose you should finish the game, just to not spoil it for your opponent. You can simply stop playing after you've officially been destroyed and then go play something else instead. Works for me. Somedays I lose every fucking time and some other day I'm in a better condition and win more often. I just accept it and give it a break.

I would agree with that, but it's still a viewpoint that sits with the winning side and not the losing sidce. You acknowlage that it is indeed an issue, but you cannot agree with it being one to care for. The cycle will continue ad infinitum the more we focus on the winning side and wanting nothing to dow ith the losing one.

Games really do need the option for surrendering, because 1) it still gives the other side the victory they sought after and 2) it allows the losing side to give in on their decision as well as being able to find another match that bit faster.

The idea of bowing out after the match is well and truly done doesn't exactly do much, it's just forcing the loser through the mud after the victory has been announced, which is what I said before as not being the kind of thing a loser looks forward to, especially if they've lost multiple times in a row.

The thing is, I've lost and won in plenty of games for a long time, the difference is that I know what it feels like to lose and I know what it feels like for those that lash out when they lose multiple times in a row and I'd love for them to have the option to surrender, rather than telling them "no you're going to let me bash you in and like it", because that only benefits me and it in no way benefits them, so it's hardly being fair if all I'm doing is caring for just the winning team.

The way you deal with loss is different to others, you have to accept that everyone has a different view on losing and ways to deal with it. The option for surrender is not a bad option to have, after all it gives both sides a benefit rather than one side alone.



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