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NintenDominion: Nintendo Switch Lite Announced, Coming 9/20/19

Forums - Nintendo Discussion - NintenDominion: Nintendo Switch Lite Announced, Coming 9/20/19

tsogud said:
Did anyone else see the Detective Pikachu movie? I found it quite enjoyable even though it was predictable. Wish there was more battling though.

Actually, I think I've seen more battling in trailers for the movie than the first 5 chapters of the game it's based on.



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Mar1217 said:
tsogud said:
Did anyone else see the Detective Pikachu movie? I found it quite enjoyable even though it was predictable. Wish there was more battling though.

Actually, I think I've seen more battling in trailers for the movie than the first 5 chapters of the game it's based on.

Yeah the movie's based on it, and although I haven't played the game I did read about the plot, and from what I gathered the filmmakers diverted from the game a bit. If they're going to do that why not add some battles to make it more exciting? If the storyline was written better and less predictable I can see why they didn't want to detract from it but as it stands it's pretty mediocre. Adding a little more pokemon flare you can only get from battles would've spiced things up. There was only two segments in the movie where there was actual battling and one of those didn't really involve the main cast. It was mostly them running from pokemon whenever they were confronted. Even still I thought it was fun, Ryan Reynolds really sold the character for me.



 

Did they say who Detective Pikachu is in the game?



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Ganoncrotch said:
just an fyi thing, I picked up saints row 3 there llast week and after getting to play it I gotta say.... that port isn't really smooth, looks low res and fairly weak frame rate considering the switch is capable of doom and mk11 from current gen, to see it somewhat fail at a game from the 360 generation is a big of a shame. just said Id give a heads up if people were considering dropping cash on it.

....

not just choppy, but also had a softlock after 3 missions which required game to be closed to continue.

Yeah it looks like one of the worst ports to Switch so far.

Avoid this one folks.



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curl-6 said:
Ganoncrotch said:
just an fyi thing, I picked up saints row 3 there llast week and after getting to play it I gotta say.... that port isn't really smooth, looks low res and fairly weak frame rate considering the switch is capable of doom and mk11 from current gen, to see it somewhat fail at a game from the 360 generation is a big of a shame. just said Id give a heads up if people were considering dropping cash on it.

....

not just choppy, but also had a softlock after 3 missions which required game to be closed to continue.

Yeah it looks like one of the worst ports to Switch so far.

Avoid this one folks.

I'm still hoping for TimeSplitters on Switch.



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curl-6 said:
Ganoncrotch said:
just an fyi thing, I picked up saints row 3 there llast week and after getting to play it I gotta say.... that port isn't really smooth, looks low res and fairly weak frame rate considering the switch is capable of doom and mk11 from current gen, to see it somewhat fail at a game from the 360 generation is a big of a shame. just said Id give a heads up if people were considering dropping cash on it.

....

not just choppy, but also had a softlock after 3 missions which required game to be closed to continue.

Yeah it looks like one of the worst ports to Switch so far.

Avoid this one folks.

There was meant to be a day 1 patch.... now it's been put off until "next week" which could be tomorrow, or it could be 8 days from now, but fuck them if the game isn't ready to launch then don't launch it, the way this product is now it's damn near unplayable with softlocks in the menu at times costing progress and just generally sub last gen performance. It takes around 5 minutes of play to see this game has something the matter with it, 1 Q/A session would have said this isn't ready to release.

Fuck them.

edit - watching the video at 2:20 ish really highlights an issue far worse than the frame rate, watch the attempts to aim... the controls are just completely unresponsive , you hold the right stick for a half a second before it moves then it completely overshoots where you want to aim, just seriously watch them try to shoot people, once the frame rate goes below 30 (always in action) it's just impossible.

Last edited by Ganoncrotch - on 11 May 2019

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Ganoncrotch said:
curl-6 said:

Yeah it looks like one of the worst ports to Switch so far.

Avoid this one folks.

There was meant to be a day 1 patch.... now it's been put off until "next week" which could be tomorrow, or it could be 8 days from now, but fuck them if the game isn't ready to launch then don't launch it, the way this product is now it's damn near unplayable with softlocks in the menu at times costing progress and just generally sub last gen performance. It takes around 5 minutes of play to see this game has something the matter with it, 1 Q/A session would have said this isn't ready to release.

Fuck them.

edit - watching the video at 2:20 ish really highlights an issue far worse than the frame rate, watch the attempts to aim... the controls are just completely unresponsive , you hold the right stick for a half a second before it moves then it completely overshoots where you want to aim, just seriously watch them try to shoot people, once the frame rate goes below 30 (always in action) it's just impossible.

I reckon it might be worth making an actual thread about this so more people are aware of its issues and don't buy it and regret it.



Just a day (or two if it releases on US time) until Redout arrives on Switch. At one point this was one of my most anticipated games, (I've been craving some anti-grav action and already played FAST to death on Wii U) but now that it's almost here I find myself feeling quite wary; games with troubled development cycles don't always turn out to be the most technically polished. 

Hopefully DF cover it, and if its a good port I may pick it up.



curl-6 said:

Just a day (or two if it releases on US time) until Redout arrives on Switch. At one point this was one of my most anticipated games, (I've been craving some anti-grav action and already played FAST to death on Wii U) but now that it's almost here I find myself feeling quite wary; games with troubled development cycles don't always turn out to be the most technically polished. 

Hopefully DF cover it, and if its a good port I may pick it up.

I will forewarn you that 60fps is highly unlikely.  The game is 30fps on Xbone.  Hopefully it is at least locked 30fps.  I'm not holding my breath though, given they canceled the physical release...