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Forums - Nintendo Discussion - Miyamoto: I'd prefer not to remake Mario games

 

Agree or disagree- Mario games are better off not being remade

Agree 116 63.39%
 
Disagree 39 21.31%
 
Neither/no opinion 28 15.30%
 
Total:183
mZuzek said:
Cloudman said:

Well, the appeal of the 64 game was being able to replay it in order to get a better score and beat it faster. I magine maybe they wanted to retain that in this one as well? Can you imagine playing a 10+ hour game like Star Fox?

That's what they wanted it to be, but they couldn't do it, because there's only one interesting level you miss out on your first playthrough. The rest are just a bunch of tacked on bonus levels that were clearly rushed out just to make it seem like the game has more content (and the classic branching paths), in the end those are just not fun to play through at all, so all the replayability is lost.

Well, that's sad to hear D:



 

              

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Einsam_Delphin said:

R.I.P. Sunshine HD... But he's just talking mainline Mario games, so TTYD HD atleast is still a dream that's alive!

-Lonely_Dolphin

Damn it, I've forgot about how much I wanted a TTYD remake..



                
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Super Mario 64 Remake...



Just a little graphical update would be enough.

They already did it for Super Mario 64 when they put it on Nintendo DS. It was great.



ResidentToxy said:
Mr Puggsly said:

A game using essentially using the original code is not a remake. I see the DS release as updated version. Updates and and improvments are not remakes.

Ratchet and Clank is true remake. Inspired by the original but built from the ground up.

Ratchet and Clank wasn't a remake. It was a reboot. Similar to Spider Man: Homecoming. It isn't a remake of the previous Spider Man movies, it is a new adaptation of the same character.

A remaster would be using the exact same game/engine and slapping HD on the game and/or some other minor improvements, such as improved audio.

A remake is when you update the graphics, implement more polygons, more game modes/content, updates to the story etc. 

Super Mario 64 DS had a completely different opening to the original. Overhauled graphics, more characters etc. 

A remake is when you retell the "same" story with complete new assets i.e. Tomb Raider anniversary, FF7 remake. For movies it would be all "The Thing" movies.

A remaster also counts as improved visuals, like textures, polygons and environments while at it's core it's the same version. Also similar to an enhanced port.

Mario 64 on the DS is rather an enhanced port of the original. Definitely not a remake, because at it's core it is the same game with additional content.



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killeryoshis said:
160rmf said:

I don't think we could be classifying this as a remake. It's just a port with a few extras.

No. I still think its a remake. It had completly redone graphics and even 30 new stars. Also you could play as Yoshi!. (And Luigi and Wario I guess)

My bad. I wasn't aware about the visual improvements and the extra missions. I watched briefly a Yoshi gameplay a long time on YouTube, without a comparison, I assumed it was the same graphics only with the extra characters (my nostalgia glasses trick me sometimes). Anyway, I wouldn't call this a remake, as some already pointed in this thread, the better definition would be a remaster.



 

 

We reap what we sow

Miyamoto would prefer not to do it, but the times they are changing and that doesn't mean others within Nintendo wouldn't do it.

Heck, they have remade a ton of Mario games in the past, they JUST redid Star Fox's first game for the third time if you include the 3DS remake/enhanced port of 64.



I understand Zelda is a much more adventurous and story-driven franchise, but it gets so many remakes, ports and remasters. I guess they hold back with Mario because people don't care about the technical aspects of the games as much.

I don't want overkill with Mario remakes, but Super Mario Sunshine and the first two Paper Mario games would be awesome.



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