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Forums - Gaming Discussion - Sony Is Much Easier to Talk to and Work With Than Microsoft, Says Indie Dev

SonytendoAmiibo said:
(Cough).......cross play....... (cough).

Yeah! Very silly for Sony to back out on that. 



Pocky Lover Boy! 

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That's been the story for awhile. Sony allows a lot more creative freedom of 3rd party devs and they really like that.



CGI-Quality said:

clipped for brevity's sake - Neo

I love a good mod burn in the morning!



Mr Puggsly said:

Xbox One probably has a few hundred indie games, it certainly feels that way.

So I'm not under the impression MS is not very difficult to work with. Unfortunately for MS, its bigger news if a studio has an issue with them versus not.

Mr Puggsly said:
KLAMarine said:

I think Microsoft did a better job supporting indie games by showing them off at their conference than Sony though.

Exactly, there are also many indie games on Xbox One.

So how difficult can it really be?

Many developers getting their games on X1 is not a story. Some claiming its difficult is a story though.

For the record, I don't recall David Condolora of indie studio Brain & Brain referring to working with Microsoft as being difficult. He refers to Sony as being "much more forthcoming and interested, easier to talk to" versus Microsoft.

And being easier isn't always ideal. It can lead to trash getting on a digital marketplace (see Steam) and even some major debacles.

ABTR said:
KLAMarine said:

I think Microsoft did a better job supporting indie games by showing them off at their conference than Sony though.

Meanwhile Sony do that on 2014 2015 2016 on Games com E3 and PSX but because on 2014, 2015 has no big AAA games ps4 was a indie console that has no games right?

Also 2016 PSX has tons of  indie games but noone remeber that because Uncharted, Horizon, Nier, Nioh, Gravity Rush 2  and Last of  us 2 has steal the show :)

But because MS now 4 years later has no AAA exclusive and show 40 indies we call them better on indies


P.S  Indies game that coming on next 2 months, Nex Machina already out, Matterfall, Pyre, Hellblade, absolver all ps4 and pc

Makes sense. E3 2017 happened more recently than E3 2016, 2015, and 2014 and it's thanks in part to indies why some feel Microsoft had a more diverse showing at their latest E3 than Sony did.



One developer says one thing while another says another. Why must people fight over which company has a "better" indie program? Both are perfectly fine and have plenty of great and shit games.



Made a bet with LipeJJ and HylianYoshi that the XB1 will reach 30 million before Wii U reaches 15 million. Loser has to get avatar picked by winner for 6 months (or if I lose, either 6 months avatar control for both Lipe and Hylian, or my patrick avatar comes back forever).

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Interesting, there is an article on Engadget, that says that Sony is not so much interested in Indie developers anymore while MS has stepped up their game. I wonder if the role reversal has changed. MS showed at E3 a lot of indie games while Sony did not show one indie game. Hell, they even said indies are not that important anymore making it look like Sony has gained what they can from the indie scene and now more focused on big budget projects.



Machiavellian said:
Interesting, there is an article on Engadget, that says that Sony is not so much interested in Indie developers anymore while MS has stepped up their game. I wonder if the role reversal has changed. MS showed at E3 a lot of indie games while Sony did not show one indie game. Hell, they even said indies are not that important anymore making it look like Sony has gained what they can from the indie scene and now more focused on big budget projects.

The thing is, while this might be true, that doesn't change how working relationships are. So let say their focus and money is spent more on VR or bigger budget games now, when in previous years when VR didn't exist and the main dev teams were working on bigger bugdet games (some of which are released now), they needed something essentially to fill the gap. So they approached, dealt with and pushed indie games of varying worth (so a 2 man team vs a 50 man team etc) and helped them as best they could to get the games on their system and release them.

Key thing being that the relationship, dev help and how they approach things is still in place, so while they might not be investing as much money and time into things, that doesn't mean the working relationship and how it has all handled has changed.



Hmm, pie.

Damn good job on MS PR. Can't have a positive Sony topic without "muh crossplay" souring it.

On topic: indies want access to that userbase, and Sony is eager to have all the content they can get. (Arguably to a fault - crap is glomping onto PSN now like it does Steam.) Hell, they give even the biggest turds a highlight on the official YouTube channel (https://youtu.be/uM523jjrvf4).