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Forums - Nintendo Discussion - Reggie: the 4K audience is “a bit too limited,” talks fan feedback

Kerotan said:

1080p was common on the ps3 and 360. Now pretty much the standard on ps4. Ps4 pro can either do native or upscaled 4k no problem. Why wouldn't ps5 aim to set native 4k as the new standard? It's the obvious step to make. 

1080P was not common on the Playstation 3 and Xbox 360.

Outside of a few sports and indie games the majority of games were 1280x720 and under.

The Playstation 4 also does not guarentee 1080P across every title.

************

4k will likely be the goal next generation, but I wouldn't be surprised if games still fall short of hitting that target, 4k is intensive on hardware, people demand better graphics and consoles can only afford to have low-end/mid-range hardware.

wombat123 said:

I agree.  I think the minimum objective for Nintendo next gen should be 720p/60fps undocked and 1080p/60fps docked, even if they have to put in a supplemental computing device in the dock to achieve those numbers.  And honestly, 4K is only great to me if you have a huge TV (like 60'' and above) or have to sit around 3-4 feet away from the screen.

720P is woefully inadequate. Especially so in 2020 when the next gen should kickstart.

As for 4k, you get benefits from it even on a 1080P, 27" screen. Supersampling makes everything crisp, clean and sharp.



--::{PC Gaming Master Race}::--

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Kerotan said:
curl-6 said:

4K is four times as many pixels to fill as 1080p. Spending quadruple the power on making the picture a tiny bit sharper is hugely wasteful in my view. As far as I'm concerned, it's just a scam to try to get people to buy new TVs.

Except it doesn't need to work out like that.  Techniques like checkerboarding can save a lot of processing power.  

1080p was common on the ps3 and 360. Now pretty much the standard on ps4. Ps4 pro can either do native or upscaled 4k no problem. Why wouldn't ps5 aim to set native 4k as the new standard? It's the obvious step to make.  

After ps5 you can argue the ps6 should hold at 4k and push all its extra power into other areas but for now we must aim to get 4k as the standard. 

Even checkerboarding is pointless IMO. I see no need for 4K to be standard, it's just a waste of power that would be better spent on better effects, shaders, etc, things that actually make a substantial visual difference.



In the beginning of gen 7,we had 1080p games with visuals of gen 6.
At the ending(with the same hardware) we see games at 640 to 720p with far better visuals.
I think they could keep focusing on better visuals instead of native 4k,6k.
Im fine with 4k checkerboarding as a standard in ps5.



Mr Puggsly said:
curl-6 said:

Which is why I prefer it when Nintendo go their own way too; no point having three identical systems on the market, that's never worked out. 

Yep, Wii U failed because it felt just like another basic console with a cumbersome gamepad that was rarely utilized.

If Wii U just stuck with the Wiimotes, it would have been cheaper, still unique, and would have done well. Wiimotes kinda saved Nintendo and they threw it away.

The joy cons are pretty much exactly what I expected the next generation Wiimotes would be - smaller, lighter, more accurate, and more buttons.Perhaps a little bit more than that, since I never considered the HD rumble. It was disappointing that Wii U opted to ignore them, and went with a much more single player experience.  But we finally got the joycons, and the only really great part of the Wii U (off TV play). Better late than never I suppose.

I also found the Wii U lacked the charm of the Wii. It had the Miiverse, but it was SO SLOWWWWW that it made it painful to use; great concept, but ruined by a very bad implementation, and it was only ever really well used in a handful of games, most notably NSMBU. The Wii had a bunch of different channels that gave it a lot of charm: this guy reviews them, like a kid in a playground, saying goodbye before they shut down in the summer of 2013.



I describe myself as a little dose of toxic masculinity.

curl-6 said:
Kerotan said:

Except it doesn't need to work out like that.  Techniques like checkerboarding can save a lot of processing power.  

1080p was common on the ps3 and 360. Now pretty much the standard on ps4. Ps4 pro can either do native or upscaled 4k no problem. Why wouldn't ps5 aim to set native 4k as the new standard? It's the obvious step to make.  

After ps5 you can argue the ps6 should hold at 4k and push all its extra power into other areas but for now we must aim to get 4k as the standard. 

Even checkerboarding is pointless IMO. I see no need for 4K to be standard, it's just a waste of power that would be better spent on better effects, shaders, etc, things that actually make a substantial visual difference.

Well I do and luckily they will be fulfilling the wishes of people like me. 



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Kerotan said:
curl-6 said:

Even checkerboarding is pointless IMO. I see no need for 4K to be standard, it's just a waste of power that would be better spent on better effects, shaders, etc, things that actually make a substantial visual difference.

Well I do and luckily they will be fulfilling the wishes of people like me. 

On the other hand, luckily Nintendo are not pursuing it, so I can just continue to play their games and not support stuff like PS4 Pro and Xbox One X.



curl-6 said:
Kerotan said:

Well I do and luckily they will be fulfilling the wishes of people like me. 

On the other hand, luckily Nintendo are not pursuing it, so I can just continue to play their games and not support stuff like PS4 Pro and Xbox One X.

Nintendo are not pursuing it because they're nearly always behind the curve with weaker hardware.  Their jump from 240p to 1080p was pretty big though. They're not in a position to do 4k now but in years to come when it's feasible they will.  

 

I like Sony's approach of powerful hardware and awesome games both first and third party.  Best of both worlds. 



Kerotan said:
curl-6 said:

On the other hand, luckily Nintendo are not pursuing it, so I can just continue to play their games and not support stuff like PS4 Pro and Xbox One X.

Nintendo are not pursuing it because they're nearly always behind the curve with weaker hardware.  Their jump from 240p to 1080p was pretty big though. They're not in a position to do 4k now but in years to come when it's feasible they will.  

I like Sony's approach of powerful hardware and awesome games both first and third party.  Best of both worlds. 

Sony's approach isn't really my cup of tea, I find their hardware kind of boring and their first party output mostly unappealing.



curl-6 said:
Kerotan said:

Nintendo are not pursuing it because they're nearly always behind the curve with weaker hardware.  Their jump from 240p to 1080p was pretty big though. They're not in a position to do 4k now but in years to come when it's feasible they will.  

I like Sony's approach of powerful hardware and awesome games both first and third party.  Best of both worlds. 

Sony's approach isn't really my cup of tea, I find their hardware kind of boring and their first party output mostly unappealing.

Obviously they can't please everyone which you just demonstrated but luckily they satisfy the majority and hence their awesome sales this gen. 

 

One particular alocade this gen is the tsunami of Japanese titles hitting the platform in the west during 2016 and 2017 so far.  2018 is looking stellar too with big IPs like MHW. They really are hitting it out of the park in terms of software support this gen. 



maxleresistant said:

he's wrong

Like Nintendo was wrong to not have disc for the N64
To not have online and media capabilities on the NGC
To not have HD on Wii
Etc etc

Nintendo doesn't understand that consoles are one of the biggest way to spread new technologies, they need to be ahead of the curve, not behind.

Kotaku actually did a poll, and 40% of the people answering to the poll said they own a 4K TV. And 48%those who said they didn't said they'll proably get one in the coming year. https://www.kotaku.com.au/2017/06/do-you-own-a-4k-tv/

So right now the market is shifting heavily from HD to UHD, all those PS4pro and Xbox One X are going to help sell a lot of 4K TVs. It's going really fast, and the Switch, is already way behind when it comes to being a proper home console.  It will still be a good handheld in a year or two, but it will be completely outdated as a home system, and third party support is going to be non-existent.


That's the reality, and I hope Nintendo one day stop being such a dumbass, and makes a decent home console again.



Do you think they will struggle with development when they do start using 4K? If they went for 4k now and struggled can you imagine the droubts and what those droubts would do to the Switch.  I think those droubts, with were Nintendo is at in the market (i.e. see lack of confidence) , would have been coffin nails for Nintendo on your big home TV. HH/Mobile would be were they got stuck.  Do I think they made the right call? Yeah probably they played safe again and I kind of think they had to because you're right - impressive thrid party offerings will be non-existent in a few years (even if the switch sells like mad but it's still a little early to be calling the machine a success just yet in terms of what markethare it will end up at)