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Forums - Nintendo Discussion - Sonic Forces running at 30 FPS on Switch as of now

watched the video. game looks fine.

guessing we will see a lot more troll in switch threads as more games are show.



 

 

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HintHRO said:
A game this fast must be a pain in the ass (eyes) to play at 30fps. Good for Nintendo to sacrifice so much power for HD-rumble which nobody uses already.

Wut? HD Rumble probably cost them $10 or something. Are you implying they could make a 6 inch device match X1/PS4's specs had they abandoned HD Rumble? 

It's incredibly powerful for such a little device. Actually, it's impressive it can handle such good graphics at 30fps at all. lol Don't expect miracles...



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LipeJJ said:
HintHRO said:
A game this fast must be a pain in the ass (eyes) to play at 30fps. Good for Nintendo to sacrifice so much power for HD-rumble which nobody uses already.

Wut? HD Rumble probably cost them $10 or something. Are you implying they could make a 6 inch device match X1/PS4's specs had they abandoned HD Rumble? 

It's incredibly powerful for such a little device. Actually, it's impressive it can handle such good graphics at 30fps at all. lol Don't expect miracles...

The Joy-cons cost $50 each for a reason. That is the same price as one Wiimote was 10 years ago. It has unnecessary technology for only one game (1,2 Switch). They had to compensate power for this and even exclude a game (who buys 1,2 Switch separate for $50 lol) from the console to make it affordable. Instead of the Tegra X1 they could've chosen the Tegra X2 which would make Switch closer to Xbox One in terms of power.

https://www.reddit.com/r/NintendoNX/comments/4z80yo/nvidia_finally_revealed_tegra_parker_x2_with_more/



I just wish they would have made Sonic Adventure 3. Too many damn name changes.



HintHRO said:
A game this fast must be a pain in the ass (eyes) to play at 30fps. Good for Nintendo to sacrifice so much power for HD-rumble which nobody uses already.

Sales indicate that not many people really give a damn about 60FPS.



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at 4:03 to 4:10 does he say the resolution where seeing here is only 720p?



LethalP said:
The Switch has held this game back to gen 7 graphics tbh.

This game was probably being developed before Switch came along, Sega even used an NX placeholder in its initial first reveal. I still think they will up it to 60 FPS for docked mode at least.



Looks cool enough, if a corner has to be cut to get this onto the switch I would happily take it with the ability to play anywhere at 30 than in the sitting room at 60.

Last Gen we had the difference between games like Uncharted on the ps3 and the tiny short version of the game scaled down to a bite size version, same with MK7 on the 3DS if you look at it compared to MK8 at the time on the Wii-U, now the difference has come down to the exact same game but running at 30fps... as someone who actually likes portable gaming this is phenomenal to me, if you don't understand the appeal of this that's fine, but for those who do, this is great stuff.



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HintHRO said:
LipeJJ said:

Wut? HD Rumble probably cost them $10 or something. Are you implying they could make a 6 inch device match X1/PS4's specs had they abandoned HD Rumble? 

It's incredibly powerful for such a little device. Actually, it's impressive it can handle such good graphics at 30fps at all. lol Don't expect miracles...

The Joy-cons cost $50 each for a reason. That is the same price as one Wiimote was 10 years ago. It has unnecessary technology for only one game (1,2 Switch). They had to compensate power for this and even exclude a game (who buys 1,2 Switch separate for $50 lol) from the console to make it affordable. Instead of the Tegra X1 they could've chosen the Tegra X2 which would make Switch closer to Xbox One in terms of power.

https://www.reddit.com/r/NintendoNX/comments/4z80yo/nvidia_finally_revealed_tegra_parker_x2_with_more/

Except the components in HD rumble are pretty common.  Also, even if they shaved $20 off each JoyCon, that wouldn't be nearly enough to free up enough for the X2 and still launch at 299.  The X2 is not affordable right now.



AlfredoTurkey said:
HintHRO said:
A game this fast must be a pain in the ass (eyes) to play at 30fps. Good for Nintendo to sacrifice so much power for HD-rumble which nobody uses already.

Sales indicate that not many people really give a damn about 60FPS.

Correlation does not imply causation. The Switch sales only show that many people wanted to play the new Zelda game, not that they don't give a damn about 60 fps in every game of every genre.

I hope that the 120-Hz-display of the iPad Pro sets a new standard for mobile/portable devices, I'd love to buy a Switch revision with 120-Hz-display. Then developers could choose 40 fps (120/3) as a middle ground between 30 fps (120/4) and 60 fps (120/2)... or even true 24 fps (120/5) for cinematic games. ;)