By using this site, you agree to our Privacy Policy and our Terms of Use. Close

Forums - Gaming Discussion - I don't like the direction Sony is taking

 

Do you only play narrative games?

Yes 162 39.61%
 
No 247 60.39%
 
Total:409

Sony did a good job of establishing a lot of franchises last gen but right now a lot of their games are doing similar things. Don't get me wrong, they're still brilliant but it is a dangerous path to tread..



Around the Network
kopstudent89 said:
Sony did a good job of establishing a lot of franchises last gen but right now a lot of their games are doing similar things. Don't get me wrong, they're still brilliant but it is a dangerous path to tread..

You mean like how MS just makes multipayer games and very few to boot. And Nintendo just makes platformers?

Only reason it sucks for them is that MS games target the same crowd that has a ton of better options than what MS puts out, and their 3rd party support is kind of weak this gen when it comes to filling a lot of niches.

While Nintedno has no 3rd party support and their own output is too narrow and limited, so they have nothing to offer anything to most gamers and can only please a small group of fans.

Sony has a unique place as they have the best 3rd party support that anyone can imagine, and their games aren't always competing with 3rd parties. The proof of this is in the sales of the PS4, the PS4's library pleases everyone barring those who have a personal dislike for Sony due to their sense of loyalty to some competing entity...



It honestly reminds me of what Ubisoft does with their games. They found a working template and that's all they do now. Great if you like cinematic games but it honestly drives me away from Sony. Yeah there's the odd Bloodborne and 3rd party stuff but its honestly kinda rare for me to get really excited for a first party sony release



jason1637 said:
Sony should focus more on multiplayer games and FPS.


Is that a joke? Plenty of that garbage is already on Xbone or multiplatform. So done with CoD rip off crap



Dyllyo said:
jason1637 said:
Sony should focus more on multiplayer games and FPS.


Is that a joke? Plenty of that garbage is already on Xbone or multiplatform. So done with CoD rip off crap

That "garbage " is better than the story games like Horizon.



Around the Network

I see nothing wrong with the direction Sony is taking, they make appealing hardware, develop/publish a wide variety of games and have great 3rd party relations.



When the herd loses its way, the shepard must kill the bull that leads them astray.

I play games for gameplay and concept first and foremost. Everything else, story, music, graphics, are secondary. An ugly looking game with blah music and poor to no real story, that is still a BLAST to play, is still a fun game. A game that is gorgeous or has a "great story", but plays like utter shit, is a bad game, at the end of the day.

The problem I've personally had since the PS2 generation, though it certainly got worse in the PS3 gen, is the rise of 1. games with Quick-Time Events, aka "lazy game development", where developers would rather have scene play out how they want, without actually bothering to figure out how to make it work so the player can PLAY through that scene. So instead they have the player just press the button at a couple keep points to FEEL like they're playing. And 2., more and more "narrative focused" games basically trying their best to be "Playable Movies". I'm sorry, but a game like The Last of Us, if it wasn't for the storyline that some seem to feel is "genius", most people would likely see it as a very "meh" game that is more style than substance. It's the kind of game you play through once to see the story, maybe go back to get "trophies", but then never touch again, because you've beaten it once, and it wasn't that fun to begin with. Maybe not ALL gamers feel that way, but that is how a lot of these modern games are. You play them once to see this "great" storyline, and once you've seen the ending, you don't feel like ever playing the game again, because the actual GAME itself, wasn't all that fun to play through.

And not to just pick on one game, but if The Last of Us were a movie, and not a game? It would be either a direct to video film, or a box office bomb, because the story itself ISN'T all that great. But many gamers are far more forgiving than movie audiences, and have far lower standards in what they consider "great story" or "great acting". The vast majority of modern games that try to be movies, in fact, AS movies, would be direct to video crap. Not blockbuster successes at the theater. And that's not that hard to understand, when to stop to consider that while there are a LOT of garbage movies out there, filmmakers are honed in specifically on telling a good story, providing character growth, having good acting, providing dramatic tension, etc. etc. Game developers, regardless of who they bring on board, are not.

To me, I don't play games to get a "movie like" experience out of it. I play games to play GAMES. I want an interactive experience. I want to get lost in the game world, and I want the gameplay to be FUN and functional to use, so that I want to keep playing. When a game keeps taking breaks to show me "movie scenes", or has me do all of these NEVER fun and pointless QTE scenes, it is usually very jarring, and takes you OUT of the game world experience. To me, that shit should be a lot more seamless. Developers should be talented enough to come up with boss battles where YOU, the player, actually fights the enemy, and everything the character DOES in the battle, is actually something YOU the player, can do within the game's engine. You should never be left, as the player, watching a cut scene or QTE, feeling like "why can't I do that in the game?"



I sigh at so many ignorant comments in this thread... 

 

Tbh im pretty sure Sony lets there first party studios create a game they envisioned....with of course some restrictions.

 

I dont see a company narrow focused like Nintendo, i see a company with tons of variety. What most people are forgetting is story telling is done in more then one way; cinematic, text, visually, music, etc

 

Also i laugh at the person saying Sony should not make cinematic games and just stick to Ratchet and clank. The game was made on the idea that they wanted to character to feel like an animated movie! For the story to feel very cinematic lol. 

 

Its not for everyone and thats fine but i think the TC is blowing it out of proportion.



Games are for gaming. Narratives are cool, but otherwise I'd read a book.



DevilRising said:
I play games for gameplay and concept first and foremost. Everything else, story, music, graphics, are secondary. An ugly looking game with blah music and poor to no real story, that is still a BLAST to play, is still a fun game. A game that is gorgeous or has a "great story", but plays like utter shit, is a bad game, at the end of the day.

This summarizes my feelings about games. People raved about the Last of Us, told me I had to play it. Friends wouldn't leave me alone about it. "Oh, man, it's the best game ever made!" So I finally buy it. (spoilers ahead) Top notch presentation. Great characters. Good story. But it was the same three scenerioes recycled over and over. Evade Clickers, shoot infected, shoot people, rinse and repeat. Throw in an occasional one-off sequence like the tank thing and the sniper, but those were sidesteps to the gameplay rather than evolutions. I was doing the same stuff at hour 20 I was doing in hour 2, and it was BORING.

Witcher 3. Same thing. Love the world and characters and story, cannot stand the controls or combat. I played like ten hours and gave up on it. Didn't like it at all. It doesn't matter how good everything else is. If the GAME part isn't fun and doesn't feel good to play and evolve as you go, then I'm not going to enjoy it.