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Reggie talks further about lack of save management on Switch

Forums - Nintendo Discussion - Reggie talks further about lack of save management on Switch

AlfredoTurkey said:
contestgamer said:

 

oh ok, so its the tyranny of the majority now. They tried that in Germany, and it turned out great right? Oh...It didnt.

Let's not bring Nazis into this...

How can I not, when you're displaying the same lack of regard for the minority around you. You completely disregarded the minority (according to you) of us that think it's an important feature with a remarkable lack of empathy towards us.



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It's comforting that they know of these things and are talking about it. Keep the pressure on but we will get many of these things during the next year. I like that he is already mentioning wants for multiple Switches on one account. I plan on picking a second one up for LAN play eventually.



AlfredoTurkey said:
Mystro-Sama said:

Sales only indicate that purchases like the features of the system. You think that means its perfect?

No, I think it means that it doesn't matter to most people.

It can also be that most people when buying the switch where attracted by the games and the two consoles in one concept and then found that the save situation was problematic , this is pretty much the same situation we have seen on rival consoles in regards to missing features.



contestgamer said:
AlfredoTurkey said:

No, I think it means that it doesn't matter to most people.

 

oh ok, so its the tyranny of the majority now. They tried that in Germany, and it turned out great right? Oh...It didnt.

Please explain to me what does customer preference have to do with German Nazi... unless you think you should have the power to force features you want on other people choice?



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contestgamer said:
AlfredoTurkey said:

Let's not bring Nazis into this...

How can I not, when you're displaying the same lack of regard for the minority around you. You completely disregarded the minority (according to you) of us that think it's an important feature with a remarkable lack of empathy towards us.

How can you not? This is an online video game community. It's about discussing video games and video game consoles. If you can equate something as trivial and meaningless as video games to Nazi Germany, your priorities are probably just a tad bit out of balance. 



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I'll tell ya that personally, I never use cloud saves, I just want them to pull out the update that lets you transfer saves over.



Bandorr said:
Alby_da_Wolf said:
BTW, have you noticed that when Reggie talks bullshit, his shiny chin gets shinier?

Maybe his chin is secretly a shiny pokemon?

Reggies chin uses Bullshit - it is rarely effective.

LOL! Nintendo made many other bizarre Pokémons, but this one beats them all!   



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Now I love the Switch, and I'm getting by without some of these features, but it seems pretty dumb that they don't have some basic things like cloud saves, or even a means to transfer your save data else where. Seems pretty terrible they're still missing things like VC and other apps when a lot of those things are like a standard these days.



 

              

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Alby_da_Wolf said:
No save management at launch because of piracy is bullshit.
Implementing it with cloud isn't magic bullet, though, thinghs can go horribly wrong anyway. I stopped playing GT Racing 2 after reinstalling it from scratch hoping to solve some persistent bugs, I had done a cloud save before uninstalling, but when I reinstalled and I restored from the cloud save, it just restored my single player progresses and lost six months of both multiplayer and team progresses.


tl;dr

Save=piracy is bullshit.
Teh cloud doesn't grant a smoothly working solution by itself, rather it adds another software engineering challenge on top of the existing ones, if the need for a proprietary solution prevents from using standard and much longer tested ones.

 

Not bullshit, Most hacks for Wii/WiiU/3DS comes from modded save games!
Who doesnt remember how easy was to softmod the Wii using a modded Zelda save?



RodrigoCard said:
Alby_da_Wolf said:
No save management at launch because of piracy is bullshit.
Implementing it with cloud isn't magic bullet, though, thinghs can go horribly wrong anyway. I stopped playing GT Racing 2 after reinstalling it from scratch hoping to solve some persistent bugs, I had done a cloud save before uninstalling, but when I reinstalled and I restored from the cloud save, it just restored my single player progresses and lost six months of both multiplayer and team progresses.


tl;dr

Save=piracy is bullshit.
Teh cloud doesn't grant a smoothly working solution by itself, rather it adds another software engineering challenge on top of the existing ones, if the need for a proprietary solution prevents from using standard and much longer tested ones.

 

Not bullshit, Most hacks for Wii/WiiU/3DS comes from modded save games!
Who doesnt remember how easy was to softmod the Wii using a modded Zelda save?

That's not save file fault, but due to bad SW engineering, just like MS horrible SW engineering choice of deeply intermingling Internet Explorer with Windows to try and give it a performance advantage on competing browsers made it more suitable than any other browser to attack the OS itself.
BTW, save management on a cloud run by Ninty wouldn't add any piracy risk to the ones possibly present with local savefiles, actually savefiles managed by Ninty would pose a lower risk, as Ninty could check them and enforce authentication too.
So yes, Reggie talked bullshit, BTW logically what he said is roughly equivalent to saying that as games can be pirated, the console won't support games.



Stwike him, Centuwion. Stwike him vewy wuffly! (Pontius Pilate, "Life of Brian")

A fart without stink is like a sky without stars.

TGS, Third Grade Shooter: brand new genre invented by Kevin Butler exclusively for Natal WiiToo Kinect. PEW! PEW-PEW-PEW!