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Official Nintendo Switch Third Party Society - (Updated to May 1)

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farlaff said:
Ganoncrotch said:


- Crypt of the NecroDancer

Also, how do you like that one?

I've not opened it yet, but heard some really good things about it from both a friend and some youtubers I really enjoy so when I seen it on sale I said I would pick it up for some play down the line.

Previously recorded were the youtubers btw, a spin off chan from red letter media who have since stopped making gaming content, which is a shame because it gave a window to see more rich evans without the others of RLM making him look like a goon..... he is a goon though to be fair to them! :D

at 8:55 in particular they talk about how it would work great if it ever came to a mobile device... since they had the alpha release on the PC back in 2015, long before the Switch was a thing.

Last edited by Ganoncrotch - on 15 August 2018

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I just got Crash Trilogy physical! Man, this is a good time to be me!



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farlaff said:

Hi there, fellows. Has anyone here played Salt and Sanctuary, Furi and (or) Dead Cells on Switch? I really wanted some impressions because I will eventually get all those games and the Switch would be my go to place for that kind of thing, but since action games need reliable performance to be more enjoyable, I was wondering if it wouldn't be better to get one or some of those on my PC. A guy's review, for instance, made me give up from getting Slain: Back from Hell on Switch because the framerate seems to be very unstable in the systems version. Heard similar things on Metascore user reviews for Furi. Any thoughts? 

The framerate of Dead Cells is instable when good weapons are used. There are significant drops when turrets are used and they are so powerful that you'll choose them over other weapons almost always. Additionally, there are frameskips where 0.5-1 seconds aren't rendered at all and they don't only happen when entering a shop, but also during enemy encounters. That's irritating.

The performance of Dead Cells on Switch isn't on a level where the game can be recommended, but...

...the game itself can't be recommended to begin with. Two huge errors in game design:

1. The difficulty spike for the final boss is unbelievable. The previous boss is a piece of cake that can barely attack during the 10-20 seconds the fight lasts, but the final boss has about 20 times more health and kills you in a couple of hits. Since this is a game where you have to stand still to heal, it hardly matters how many healing potions you have; you probably won't be able to use them without getting another hit that makes the heal moot.

2. The premise is to replay the game again and again, with permanent upgrades making later runs easier. However, the only real upgrade are the number of healing potions you carry with you. Unlocking weapons is much closer to a downgrade because the weapons you pick up are randomized, so the more weapons you unlock, the lower the chance that you get a good one. There are no permanent stat upgrades to HP, attack, defense and speed. There is no equipment that carries over, so everytime you find something good, you will have nothing of it after you died.

Combine those two fundamental things which are tremendously detrimental to how fun Dead Cells is and it's very easy to speak the verdict that the game is shit. Dead Cells shouldn't be bought on any platform. It's no fun to replay an hour long game that you'll likely not beat and future runs don't raise your chances to pull it off, because your character starts with the same garbage he always starts with (except number of healing potions).

A typical case of reviewers handing out scores without beating the game, because the average reviewer can hardly be called good at video games. Sure, if Dead Cells worked as advertised, then it could be a good game. But it doesn't, so it's a waste of time and money.

Last edited by RolStoppable - on 17 August 2018

Legend11 correctly predicted that GTA IV (360+PS3) would outsell SSBB. I was wrong.

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RolStoppable said:
farlaff said:

Hi there, fellows. Has anyone here played Salt and Sanctuary, Furi and (or) Dead Cells on Switch? I really wanted some impressions because I will eventually get all those games and the Switch would be my go to place for that kind of thing, but since action games need reliable performance to be more enjoyable, I was wondering if it wouldn't be better to get one or some of those on my PC. A guy's review, for instance, made me give up from getting Slain: Back from Hell on Switch because the framerate seems to be very unstable in the systems version. Heard similar things on Metascore user reviews for Furi. Any thoughts? 

The framerate of Dead Cells is instable when good weapons are used. There are significant drops when turrets are used and they are so powerful that you'll choose them over other weapons almost always. Additionally, there are frameskips where 0.5-1 seconds aren't rendered at all and they don't only happen when entering a shop, but also during enemy encounters. That's irritating.

The performance of Dead Cells on Switch isn't on a level where the game can be recommended, but...

...the game itself can't be recommended to begin with. Two huge errors in game design:

1. The difficulty spike for the final boss is unbelievable. The previous boss is a piece of cake that can barely attack during the 10-20 seconds the fight lasts, but the final boss has about 20 times more health and kills you in a couple of hits. Since this is a game where you have to stand still to heal, it hardly matters how many healing potions you have; you probably won't be able to use them without getting another hit that makes the heal moot.

2. The premise is to replay the game again and again, with permanent upgrades making later runs easier. However, the only real upgrade are the number of healing potions you carry with you. Unlocking weapons is much closer to a downgrade because the weapons you pick up are randomized, so the more weapons you unlock, the lower the chance that you get a good one. There are no permanent stat upgrades to HP, attack, defense and speed. There is no equipment that carries over, so everytime you find something good, you will have nothing of it after you died.

Combine those two fundamental things which are tremendously detrimental to how fun Dead Cells is and it's very easy to speak the verdict that the game is shit. Dead Cells shouldn't be bought on any platform. It's no fun to replay an hour long game that you'll likely not beat and future runs don't raise your chances to pull it off, because your character starts with the same garbage he always starts with (except number of healing potions).

A typical case of reviewers handing out scores without beating the game, because the average reviewer can hardly be called good at video games. Sure, if Dead Cells worked as advertised, then it could be a good game. But it doesn't, so it's a waste of time and money.

Sorry to hear you had such a bad experince. I'll follow your advice and keep the distance



General gamer, fanboy hater

Just got Letter Quest: Remastered on sale. It’s insanely addicting.

Also, for anyone on the fence about Morphite, there’s a demo on the eshop now. New demos for old games get buried the way the eshop is currently so it’s easy to miss.



           

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So, anyone interested in 'A Hat in Time'. I've seen some people not wanting to pick it up do to previous developer Nintendo talk.



The Democratic Nintendo fan....is that a paradox? I'm fond of one of the more conservative companies in the industry, but I vote Liberally and view myself that way 90% of the time?

I picked up 'Crypt of the Necrodancer'.
The mechanic of 'dungeon crawl to the beat' is interesting, but I put it down after an hour. I hate that I can't map my attacks to a button and have to use the d-pad, meaning I occasionally blunder into a monster instead of hitting it. I'll give it another shot in a bit, but for I'm regretting the purchase.

KrspaceT said:
So, anyone interested in 'A Hat in Time'. I've seen some people not wanting to pick it up do to previous developer Nintendo talk.

It looks like a fun game and I was planning to get it.


Were the developers trash-talking Nintendo? I thought they just said they weren't going to port it because the game was made in Unreal Engine 3 and the Switch only supports U4.



Bought two new games. Too lazy to check to see if the second one counts but I guess so, so I’ll mention both;

LA Noire (physical)
Hyrule Warriors (physical)

That makes 6 games total, of which 4 third party. Including Hyrule Warriors at least. That’s double the amount of third party games on WiiU already, and of the the two I have, Hyrule Warriors was again one of them.



^ Also got LA Noire recently. How much did you pay for it? Got mine for 20eur.

TomaTito said:

Last month I did my first purchases of the year:
Thumper
Sonic Mania Plus

Add LA Noire for this month too.



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TomaTito said:

^ Also got LA Noire recently. How much did you pay for it? Got mine for 20eur.

TomaTito said:

Last month I did my first purchases of the year:
Thumper
Sonic Mania Plus

Add LA Noire for this month too.

Than you had the slightly better deal . I payed 25 I think. Mediamarkt.