Full report: http://essentialfacts.theesa.com/
For your mobile browsing pleasure http://essentialfacts.theesa.com/mobile/
To sum up, facts for 2016:
Game device ownership
67% of US households own a device to play games
65% of US households includes at least 1 person that plays more than 3 hours a week
48% of US households own a dedicated video game console
22% of US households own a dedicated handheld
Average Age of gamers
The average gamer is 35 years old (avg male 33, avg female 37)
More women age 18 and up play games than boys under 18.
Multiplayer
53% of the most frequent games play multiplayer games, avg 6 hours online vs avg 5 hours in person.
Shooters are still the most popular online games, followed by casual and action.
Game sales
$30.4 Billion was spend on games in 2016
The average age of the most frequent game purchaser is 36
Of the most frequent game purchasers 63% are men, 37% are female
Of the most frequent gamers:
42% buy games without having tried them
32% buy games after downloading a trial or demo
30% download games from online video game stores
Graphics are still the most important factor in decisions to purchase videogames.
While 70% of frequent gamers still purchase physical games, its share compared to everything digital is down to 26%
Virtual reality
63% of the most frequent players are familiar with VR
15% of the most frequent players have tried VR in the last year
11% of US household own some form a VR device
90% of PC and console VR users are satisfied with their purchase
1 in 3 of the most frequent gamers are likely to buy into VR next year
E3 will feature 126 exhibitors with content related to AR/VR, up 138% from last year's 53 exhibitors.
VR/AR is going to be big. Physical game sales continue to shrink. Graphics and shooters are still king. Racing is irrelevant :(
Thoughts?