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Forums - Nintendo Discussion - Paper Mario Color Splash sold better than expected. <(-_-<)

RolStoppable said:
StarOcean said:

What is nonsense, borderline insane, is you defending garbage. You're telling me right now it's ok for the game to have a shit battle system because other games do too? That's a pathetic excuse. Not to mention a horrible way to run a business. Yes, would you say the same if Zelda had gone "by the books" with Breath of the Wild too? Make it a standard open world game like Skyrim with stiff combat, glitches galore, and fetch quests that are almost all identical? Or would you prefer what they actually did, saw the flaws of open world games and changed things. Just because a bar is set low doesnt mean you put zero effort into something. In an RPG, one of the most important things is a battle system. In fact it may just be the most important thing. I've played hundreds of good and bad RPGs, and right now I can tell you -Color Splash is a sorry excuse of an RPG because of its battle system. Being marginally better than Sticker Star doesnt cut it. I'm sorry, but when something is shit, Im going to call it out because thats how things get done. Being 'okay' with everything a company shits out will just ensure future mediocrity. This isnt a standard I hold to Nintendo, but all game developers 

Color Splash is not an RPG.

You're right. It's garbage



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RolStoppable said:

Color Splash is not an RPG.

It's a stripped and watered down RPG, unless you're saying the first two games aren't RPGs either. Removing reasons to fight,  gameplay depth, and character originality doesn't suddenly change the game's genre.



RolStoppable said:
Einsam_Delphin said:

It's a stripped and watered down RPG, unless you're saying the first two games aren't RPGs either. Removing reasons to fight,  gameplay depth, and character originality doesn't suddenly change the game's genre.

Removing such things does change the genre. Sticker Star and Color Splash can be filed under the large umbrella of the action-adventure genre.

That came to my mind many times while playing the game, it feels more like an action-adventure and there is nothing wrong with that. 



Einsam_Delphin said:
Goodnightmoon said:

Definitely but we already have long discussions about this in other threads time ago, the debate is getting sterile at this point, specially when there is so much proud in the middle. Game was charming, gorgeous, fun, hilarious, well written, with a lot of variety in the levels and it didn't felt or looked generic beyond the clonic Toads, but oh, it didn't had the same combat system as the first 2 Paper Mario so is complete shit and deserves to burn in hell... yeah, I don't think so.

 

And yet even after all the discussions, you still think that is a reason and the only reason. Makes it even cuter that you were trying accuse others of being ignorant. 

That's the only real reason, the rest are mostly excuses, if the game had the same combat system as the first Paper Mario you would be praising it right now and you know it. 



Wyrdness said:
StarOcean said:

What is nonsense, borderline insane, is you defending garbage. You're telling me right now it's ok for the game to have a shit battle system because other games do too? That's a pathetic excuse. Not to mention a horrible way to run a business. Yes, would you say the same if Zelda had gone "by the books" with Breath of the Wild too? Make it a standard open world game like Skyrim with stiff combat, glitches galore, and fetch quests that are almost all identical? Or would you prefer what they actually did, saw the flaws of open world games and changed things. Just because a bar is set low doesnt mean you put zero effort into something. In an RPG, one of the most important things is a battle system. In fact it may just be the most important thing. I've played hundreds of good and bad RPGs, and right now I can tell you -Color Splash is a sorry excuse of an RPG because of its battle system. Being marginally better than Sticker Star doesnt cut it. I'm sorry, but when something is shit, Im going to call it out because thats how things get done. Being 'okay' with everything a company shits out will just ensure future mediocrity. This isnt a standard I hold to Nintendo, but all game developers 

Come off the BS I don't care whether anyone likes the game or not your earliar post is complete bullocks I'm not going to sugar coat it because you're opinion is personally invested into bashing the game. You claim that a flawed battle system makes the entire game bad when that isn't true at all RPGS for most part have average or so battle systems the whole turn base department is often derided by a lot of gamers.

Where RPGS have always been most important is the integration of the story to the player's role and this doesn't hinge on battle sytems, the overall execution of it is what makes rpgs good. Morrowind is one of the best RPGs made but had a problematic battle system but it excelled in many other things.

That's how opinions work, broski. If I think its shit because the battle system is garbage, I will call it as such. And again, you regurgitate that because the bar is low, it means Nintendo should not put any effort in because other devs do. Fuck that. I ain't letting Nintendo off the hook because its Nintendo. That is the only reason youre defending the game. I dont know why youre so keen on trying to defend trash with trash. You do see the issue, right? The fact you have to say "well its not as bad as this!" is a sign that the game is not up to par. You know the game is good when you get to say, "Man this game is as good as". If youre on the defensive then your game is flawed. The game sucks.

Using a game from however many years prior to defend a game from past year isnt good. Plus youre comparing a turn based RPG to an open world RPG. Compare it to a turn based one from recent times (after 2010).  



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RolStoppable said:
Einsam_Delphin said:

It's a stripped and watered down RPG, unless you're saying the first two games aren't RPGs either. Removing reasons to fight,  gameplay depth, and character originality doesn't suddenly change the game's genre.

Removing such things does change the genre. Sticker Star and Color Splash can be filed under the large umbrella of the action-adventure genre.

Ah so you've fallen for Nintendo's pr spin of trying to say it's not that the series isn't good anymore, it's just "different." Well whatever, the genre people want to label it be irrelevant.



Goodnightmoon said:

That's the only real reason, the rest are mostly excuses, if the game the same combat system as the first Paper Mario you would be praising it right now and you know it. 

Yes because then that would mean CS has a great combat system instead of a terrible one. And what's a "real reason?" Sounds like you're just in denial, incapable of accepting negativity towards things you like.



Damn been a while since I accidentally double posted.



There's always an audience for Mario spinoffs, even on poor selling systems, so I don't think the sales should've been that much better than expected.  It did better than the sports games because Paper Mario at this point probably has a slightly more interested fan base than the sports games, even after the backlash against Sticker Star.



Einsam_Delphin said:
Goodnightmoon said:

That's the only real reason, the rest are mostly excuses, if the game the same combat system as the first Paper Mario you would be praising it right now and you know it. 

Yes because then that would mean CS has a great combat system instead of a terrible one. And what's a "real reason?" Sounds like you're just in denial, incapable of accepting negativity towards things you like.

You are the one in denial mate, you want to believe it goes the other way around but you are the one completely convinced that a game you never played is horrible and incapable to accept that you may be wrong. Not saying the game is a masterpiece or something close to TYD, but bad? lol